wiki:DevelopersGuide/DevelopingPlugins

Developing Plugins

This page gives a short introduction for developers how to create, deploy and develop plugins for JOSM. Any Questions left? Ask at the developers mailinglist.

The following instructions show the most widely used setup for Plugins (Ant build, versioned in SVN). An alternative option is using Gradle, see the code repository of gradle-josm-plugin for documentation about that option. You can choose either method to build, depending on what you prefer, even setting up both build systems on one project is possible. However if you want to put your plugin into the SVN repo for JOSM plugins, it's generally preferred to use the Ant build described below.

Setting up the environment

  • Check out the plugin environment into an empty directory called josm. Make sure path contains only ASCII characters, otherwise build may fail.
    svn co https://josm.openstreetmap.de/osmsvn/applications/editors/josm
    
  • If the old URL https://svn.openstreetmap.org/applications/editors/josm is used, then go to the working copy and call svn relocate with the new URL.
  • Create a new plugin directory josm/plugins/yourpluginname. You may create a copy of the template directory 00_plugin_dir_template. It includes a directory layout, two GPL licenses (GPL2 and GPL3) but no license file like JOSM core (see Legal Stuff below) and a template for the build.xml.
  • Open the ant script (build.xml) in your plugin directory and configure the properties in the configuration section. The important thing of your build script is, that it places some attributes into the MANIFEST.MF of the jar file. See below. build.xml in the template directory takes care of this.
  • This readme explains how your plugin is built and made available to other JOSM users.

Building JOSM core

A binary version of JOSM core is required for building a plugin. This is how you compile it yourself:

cd josm/core
ant

It will create the file josm/core/dist/josm-custom.jar. Alternatively you download a release (latest or tested) and move the .jar file to this location.

Building

Call ant to build the plugin :

cd josm/plugins/yourpluginname
ant clean
ant dist

Testing

Copy the JAR file to the .josm directory :

cp dist/PicLayer.jar ~/.local/share/JOSM/plugins/

On OS X, this will be $HOME/Library/JOSM/plugins.

And start josm as usual.

Note to svn committers: Please read the section Publishing the new plugin below carefully.
(This is counter intuitive and easy to forget, but the plugin deployment
system relies on correct svn version numbers in the plugin manifest file.)

Debugging (using Eclipse)

If you need to debug a plugin, it can easily be done using Eclipse:

  1. Import your plugin as an existing project in Eclipse
  2. Either
    1. Import the JOSM project to the same workspace and add it as a required project on the build path (your extension -> Properties -> Java Build Path -> Projects -> Add). Or
    2. Open your project properties to add required libraries (Properties -> Java Build Path -> Libraries -> Add External JARs). You must at least add josm/core/dist/josm-custom.jar, but you may also add your plugin dependencies if any (for instance josm/dist/utilsplugin2.jar).
  3. Make sure the plugin is added to the plugins list in the Advanced preferences in JOSM and copy any version of your extension to the plugin directory (essentially, only the entry point is relevant here, so plugin.class has to be set correctly).
  4. Create a Run Configuration (Properties -> Run/Debug Settings -> New -> Java Application). Main class must be set to org.openstreetmap.josm.gui.MainApplication.
  5. You can now tweak your plugin and/or set breakpoints… etc.

Automated testing

To add new unit tests, look at the folder "test" of these existing plugins:

  • opendata
  • turnrestrictions
  • alignways
  • elevation
  • graphview
  • wikipedia

Make sure to set the SVN properties (externals and ignore)!

Then add your plugin to the list of tests being run in the common build file: Plugins build.xml

It will then be run automatically in the Jenkins build, see: Test Report

In short, use latest JUnit whenever possible and utilize josm-unittest.jar:

<dependency>
  <groupId>org.openstreetmap.josm</groupId>
  <artifactId>josm-unittest</artifactId>
  <version>SNAPSHOT</version>
</dependency>

JOSM plugins

A POJO as entry point

The entry point for a JOSM plugin, the plugin main class is a Plain Old Java Object (POJO) which provides a constructor with one parameter of type PluginInformation.

  public class MyPlugin {
     /**
      * Will be invoked by JOSM to bootstrap the plugin
      *
      * @param info  information about the plugin and its local installation    
      */
      public MyPlugin(PluginInformation info) {
      }

      /* ... */
  }

You don't have to derive the plugin main class from a common superclass but currently you are recommended to derive it from org.openstreetmap.josm.plugins.Plugin.

  import org.openstreetmap.josm.plugins.Plugin;
  import org.openstreetmap.josm.plugins.PluginInformation;

  public class MyPlugin extends Plugin {
  
     /**
      * Will be invoked by JOSM to bootstrap the plugin
      *
      * @param info  information about the plugin and its local installation    
      */
      public MyPlugin(PluginInformation info) {
         super(info);
         // init your plugin 
      }
  }

Naming the plugin

Each plugin has a unique name to identify it. The name is a short identifier like wmsplugin or validator.

  • DONT use white space characters in the name. Call the plugin BuildingUtility, not Jim's Building Utilities
  • DONT use special characters in the plugin name, stick to alphanumeric characters. Call the plugin routing4all not routing 4 all :-) !. Note that the plugin name is used to create file and directory names on the computer where plugins are installed. If it included special characters like /, ., \, etc. these operations may fail.

You should use a Java package for the plugin main class and all other classes you need in the plugin, i.e. org.foo.bar.routing4all. Stick to the well-established naming conventions used in the Java world (lower case package name, camel case class names, etc.). Put the plugin code including the plugin main class in its own package. This allows JOSM to identify and temporarily disable a plugin which has thrown an exception.

In short

  • choose a short plugin name apluginame
  • declare a unique Java package foo.bar.apluginame
  • implement a plugin main class foo.bar.apluginame.APluginName

The plugin interface

The plugin main class neither has to be derived from a common superclass nor does it have to implement a specific Java interface.

There's nevertheless a plugin "interface" JOSM expects a plugin to provide. It consists of a collection of method signatures your plugin may implement. JOSM invokes the corresponding methods at some points in the application life cycle, provided the plugin actually implements these methods.

  • public void mapFrameInitialized(MapFrame old, MapFrame new)
    JOSM manages at most one MapFrame. At startup, when JOSM displays the Message of the Day (MOTD) panel, the MapFrame is null. It is only created when the first Layer is added and it is removed and reset to null if the last layer is removed. Plugins implementing a method mapFrameInitialized are notified about the change of the current map frame.

  • public PreferenceSetting getPreferenceSetting()
    The JOSM preference dialog asks a plugin to supply an editor for its preferences. The editor must implement PreferenceSetting. Return null from getPreferenceSetting or don't implement it if your plugin has no need to manage preferences.

You have basically two choices to implement your preferences editor. The first one is to provide a preferences editor with its own toolbar button in the preferences dialog. To do this, the editor must implement TabPreferenceSetting. The class DefaultTabPreferenceSetting may help you to achieve this. Alternatively, the editor may plug itself as an additional tab of an existing editor (for example, Display settings). To do this, the editor must implement SubPreferenceSetting.

  • public void addDownloadSelection(List<DownloadSelection> list)
    The JOSM download dialog asks a plugin to supply its own download method when the download dialog is created. The plugin must supply an object implementing DownloadSelection. The download dialog also invokes addGui(DownloadDialog gui) on the supplied DownloadSelection which gives you the chance to create an UI component (i.e. a JPanel) JOSM adds to the tabbed pane in the download dialog. Reply the unmodified list or don't implement the method if your plugin doesn't provide its own download method. Plugins shouldn't remove and or reorder elements in list.

The JOSM API

The initial JOSM author preferred public fields in Java classes over public methods, including public getters and setters. He justified this decision as follows:

First some words about my style of accessing public variables. Most people find this annoying and bad coding style in Java. If this would be an enterprise project, where most of the code is glue code and had to work with objects in a generic way, I would agree with them. But as JOSM is not, I like to keep the classes as simple as possible, which includes, that I don't add standard getter/setter but make the variable public. Also, there are no or very few so-called singleton-factories in JOSM that became popular in the past years. I use to reference singleton objects as global statics. This is unusual but equivalent to having stuff like Dependency Injection or Factory Methods (except you want to make complex things like auto-distributing stuff as seen in some enterprise programs).

Most of the current JOSM authors don't follow this approach and in 2008 and 2009 large parts of the JOSM code base have been refactored in order to improve the maintainability and stability of the code. You're encouraged to follow the well-established principles of encapsulation and information hiding in plugins too.

In 2017 The Plugin API was reworked to make the source more modular. Main object was removed and replaced by other more modular API. These are some of the new objects:

MainApplication.getMainFrame()This is the parent of all GUI elements. Use this as first parameter to JOptionPane.show* if you want to popup a message
Config.getPref() This is the global preferences file, loaded from ${josm.home}/preferences. Use Config.getPref().get(key) and Config.getPref().put(key,value) to access the preferences. They will be saved immediately after a put, so don't put anything you dont want to have there. Please, prefix custom plugin preferences with your plugin name.
ProjectionThis is the current Projection used in JOSM. If you want to translate between Lat/Lon and East/North, use Projection.latlon2eastnorth and Projection.latlon2eastnorth.
MainApplication.getMap().mapViewThis is the main UI component in JOSM to paint the map. You usually access this to call methods like getCenter(), getScale() or zoomTo(). Beware: MainApplication.getMap() can be null when no layers are created yet.
MainApplication.getLayerManager()This provides you with the list of layers that are currently displayed.

JOSM plugins can register for a couple of events emitted by JOSM.

  • selection change listener
    If your plugin needs to respond to changes in the currently selected set of OSM objects it can implement a org.openstreetmap.josm.data.SelectionChangedListener and add it to the global list org.openstreetmap.josm.data.osm.DataSet.selListeners.

Make sure your plugin also unregisters as data set listener when the respective OsmDataLayer is deleted. Listen to layer change events to and respond to layer deleted events.

  • preference change listener
    If your plugin needs to respond to general changes in the JOSM preferences it can implement a org.openstreetmap.josm.data.Preferences.PreferenceChangedListener. Invoke addPreferenceChangedListener(PreferenceChangedListener listener) on Main.pref. You are encouraged to use a property object like IntegerProperty to access preferences. You can register a listener to that single preference there.

Validator plugins

The core validator uses numbers for individual test identification. The reserved ranges documented in the OsmValidator.java file, but validator plugins also can have one.

To avoid collision with core, choose numbers above 10000.

Accessing the local file system

JOSM plugins are currently allowed to read from and write to the local file system. Please write plugin specific files to ${josm.home}/preferences/${pluginname}. If your plugin main class subclasses from Plugin you can use the method String getPluginDir() to get the name of the plugin specific data directory.

Packaging a plugin

A plugin is deployed as a single jar

A JOSM plugin is deployed as a single Java 8 jar file. The jar files name must be equal to the plugin name, i.e. routing4all.jar.

The jar file must include

  • the required java classes, including any additional libraries the plugin requires
  • icons (.png or .svg, .svg is preferred), deployed data files, and other resources
  • a manifest file with JOSM specific entries (see below)

The manifest file for a JOSM plugin

You have to put some information into the manifest file of your jar. If you use ant, you can set these values within the build.xml file.

Plugin-MainversionrequiredThe lowest JOSM version required by this plugin.
Plugin-VersionrequiredThe plugin version, for most plugins this is the SVN revision of the plugin SVN repository the plugin was built against
Plugin-ClassrequiredPoints to the main class of the plugin
Plugin-DescriptionrequiredGives the description of the plugin visible in the preferences page. For line breaks, you have to use <br>, not <br/>
AuthoroptionalThe name and or email address of the author of this plugin. This is used in the error report window, if an error is detected within the plugin code.
Plugin-Minimum-Java-VersionoptionalInteger minimum version of Java required to use this plugin (since r14186).
Plugin-PlatformoptionalNative platform on which this plugin runs. Must be Windows, Osx or Unixoid (since r14384).
Plugin-ProvidesoptionalName of the virtual plugin provided by this native implementation (since r14384). For example javafx-windows, javafx-osx and javafx-unixoid provide the virtual plugin javafx.
Plugin-DateoptionalThe creation date of the plugin in ISO format.
Plugin-EarlyoptionalCan be set to true, in which case the plugin is loaded as early as possible, more specific before the GUI classes are loaded. This is usefull if your plugin alters the GUI or the JOSM-startup process in any way.
Plugin-LinkoptionalInformational URL to a webpage or other information source about that plugin. Is also used in the plugins information page.
Plugin-IconoptionalThe icon to display in the plugin list. The image must be a .png or .svg (.svg is preferred) file and be included in the plugin jar file. Give the full relative path, e.g. images/preferences/plugin.svg
The images are collected by a server script in regular intervals. The JOSM clients download the entire archive along with the plugin list.
Plugin-RequiresoptionalA list of other plugins which are required before plugin works. The list is separated by semi colons.
Plugin-StageoptionalAn number of the order relative to other plugins, when the plugin is loaded. Smaller numbers gets loaded first, so if you have conflicts with other plugins, you can increase or decrease this number to get some control on the loading order. Defaults to 50.
Plugin-CanloadatruntimeoptionalShould be set to true if the plugin can be installed without restart. See PluginInstallationWithoutRestart for details.
Class-PathoptionalAn space-separated list of additional classpaths your plugin wants to use when looking for ressources and classes. The plugin itself is added automatically. Don't forget to provide the additional jar's as well, if you add dependencies here. Note that all loaded plugins are in the class-path automatically, so don't specify plugin-dependencies here.
<xxx>_Plugin-UrloptionalTo support older JOSM versions, special entries may be added to supply older, compatible, versions of the plugin. For plugins maintained in the main plugin subversion repository, this is usually not necessary, since the JOSM server keeps track of compatible versions, when the Plugin-Mainversion is updated (see section Publishing the new plugin below). It is however useful, when the plugin is hosted on a different server, but still available as convenient download from within JOSM.
This information will then be used by the internal plugin handler to download a matching plugin version both for the first download and on update. There can be multiple <xxx>_Plugin-Url entries, the format is <josm_version>_Plugin-Url: <plugin_version>;<url>. Here, <josm_version> denotes the lowest JOSM version, the plugin <plugin_version> will work with and it can be downloaded using <url>.
<lang>_Plugin-DescriptionoptionalThe translated description text for the plugin. E.g. de_Plugin-Description contains the German translation.

For SVN managed plugins, the links to old versions and the translated descriptions are automatically added to the plugin information, so JOSM can use that when it displays the list of plugins in the preference dialog.

Translating a plugin

JOSM uses a gettext-compatible translation system, but uses its own file format for storing the data. To use the translation feature you need to do following:

  • Simply use tr(), trn(), trc(), trnc(), marktr() like for other gettext based applications. See I18n class for description and lots of examples in other source files.
  • Extract the strings and translate them:
    • a) Use the normal gettext tools
      • Extract strings with xgettext -k -ktrc:1c,2 -kmarktrc:1c,2 -ktr -kmarktr -ktrn:1,2 -ktrnc:1c,2,3 ...
      • Use msgmerge to update translation files
    • b) Use the ant tools of JOSM translation toolchain, see i18n directory.
  • Create the language files and store them in the plugin file:
    • Language files are stored in directory "data" of a plugin and named with the lowercase language code with extension .lang.
    • These files are always a set. The English base file and the translation files must be created together or they will not work correctly.
    • The perl script i18n.pl must be called with a destination directory and the .po files to create translation data.

Publishing a plugin

The plugin list a user sees (here) is automatically generated at regular intervals (currently about 10 minutes) from plugin JAR files (built with Java 8) that are located in josm/dist on the josm.openstreetmap.de SVN repository (referred to as "internal" plugins) and from links that are embedded in the Plugins page (referred to as "external" plugins). Each method has advantages and disadvantages.

Advantages of hosting code externally:

  • Use VCS other than SVN, such as Git or Mercurial
  • Take advantage of robust features provided by services such as GitHub (forking, pull requests, tickets, change commenting, etc.)

Disadvantages of hosting code externally:

  • Strings are less likely to be translated due to reduced visibility
  • Changes in the core aren't likely to be propagated to the plugin unless done so by the plugin author(s)
  • Shortcuts won't be listed in the overview and thus will very likely be used by others
  • Help pages won't be listed in the help topics list

Disadvantages of hosting JAR externally:

  • It is marked with "plugin provided by external source" in the JOSM plugin list
  • There is no automatic history handling for older JOSM versions

To support git for development as well as SVN, JOSM has a GitHub account. Plugins developed in that account are treated similar to the ones directly in SVN.

Managing a plugin in plugin SVN

There is an SVN repository for JOSM "internal" plugins, see here. Note that this repository is different from the main JOSM SVN repository which only manages the JOSM core.

You can get write access to the JOSM plugins repository by asking in a ticket here. If your plugin should be available for other users too and if you want to integrate it into the JOSM plugin update procedure you should submit it to the JOSM plugins repository. The following readme file might be helpful too.

Managing a plugin in plugin SVN instead of own systems (which is also possible) has some advantages:

  • Other users can fix bugs and improve the code
  • Translations are done together with JOSM core and thus reach a larger number of translators
  • Links for JOSM core compatibility are automatically inserted

Updating a plugin in SVN

You have found a bug in a plugin and you are able to fix it. Then your next steps are:

Fixing the bug
  1. fix the bug in the plugin, compile it, run it locally in JOSM, and test it
Publishing the new plugin
  1. Did you change something which will not work with every JOSM version? Then you should update Plugin-Mainversion in build.xml
    • look for the line <attribute name="Plugin-Mainversion" value="..."/>
    • replace the value by the lowest JOSM version required for the plugin after you've applied your fix
      Do not increase Plugin-Mainversion if not necessary, though. If you do, JOSM requires users to update to the new version, otherwise users can choose whether they want to upgrade. Plugin-Mainversion should always consist of the lowest possible revision.
  2. commit the new modified source
  3. counter intuitive, but important - update again from the SVN - after having commited you must update the source again from the SVN. This ensures that Plugin-Version in the plugin MANIFEST will reflect the plugins SVN revision number
  4. build the plugin using ant clean and ant dist. This creates the plugin jar file in the /dist directory.
  5. commit the .jar file in the dist directory
Closing trac ticket
  1. Did you fix the bug based on a trac ticket? Please close it and leave a note. You can refer to the new plugin version using the macro r12345/osm (use [o12345] if the change is only available on https://trac.openstreetmap.org), where 12345 is a plugin revision number.

Ready. The new plugin version is now available. If necessary, JOSM asks users to upgrade to the new version, when JOSM is started up.

The steps described above can be automated, see build.xml of the tageditor plugin. It includes an ant target publish.

Legal stuff (Imis opinion)

Just because I have been asked: JOSM is licensed under GPL and if any code is a "derived work" of JOSM, then it has to be under GPL too. It is my belief that any JOSM-Plugin is a derived work of JOSM, so GPL is the only possible license for a JOSM-Plugin. If you want to include non-GPL code into a plugin, it has to be separated from the classes that use JOSM. "Use" as in "import org.openstreetmap.josm...". See the 'Class-Path' - MANIFEST.MF attribute for a way to include other jar files.


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Last modified 6 months ago Last modified on 2023-10-09T15:18:25+02:00
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