| 7 | | == In a nutshell == |
| 8 | | |
| 9 | | The {{{contourmerge}}} plugin helps you to align the contours of areas in JOSM. |
| 10 | | |
| 11 | | [[Image(lake-and-forest.1.png,align=left, valign=top, margin-right=10)]] |
| 12 | | Here's a typical example: a '''lake''' with a detailled shoreline and a '''forest'''. |
| 13 | | |
| 14 | | The contour of the forest should be aligned with the lakes shoreline. |
| 15 | | |
| 16 | | Select the {{{contourmege}}} map mode in the toolbar for map modes and perform the steps below. |
| 17 | | {{{ |
| 18 | | #!html |
| 19 | | <br clear="all"/> |
| 20 | | }}} |
| 21 | | |
| 22 | | === Step 1 - Select the "cut-nodes" === |
| 23 | | |
| 24 | | [[Image(lake-and-forest.2.png, 160px, align=left, valign=top, margin-right=20)]] |
| 25 | | |
| 26 | | * Select the part of the contour you want to merge, in both the areas for the lake and the forest. '''Left-Click''' on the respective nodes to mark them as selected. |
| 27 | | |
| 28 | | {{{ |
| 29 | | #!html |
| 30 | | <br clear="all"/> |
| 31 | | }}} |
| | 7 | The `contourmerge` plugin helps you to align the contours of areas in JOSM. |
| 34 | | === Step 2 - Drag the source contour === |
| | 10 | == Usage == |
| | 11 | **Step 1 - Select the "cut-nodes"**: |
| | 12 | * Enable mode, you will need to select (**at least**) two points for every area; but not [#Usagewithways on ways] - there no requirement in minimal node count for ways that are not areas; |
| | 13 | * Use left mouse click to select point (icon: standard icon add node will appear); use left mouse click to deselect a point (icon with cross will indicate selected point); |
| | 14 | * After all 2+ points selected, you can pick one of 2+ ''parts'' as ''source geometry'' to move. Hover a mouse over one ''part'' and cursor will be changed to (cursor: move with 4 arrows); |
| | 15 | **Step 2 - Drag the source contour**: |
| | 16 | * After you started to drag ''source geometry'', you have options in target geometry. Your ''source geometry'' will change it's shape to a ''target geometry'' shape after mouse hover and ''shortcut icon'' will be displayed; |
| | 17 | **Step 3 - make adjustments and continue editing as usual**: |
| | 18 | * Contours will be merged. But if a ''source geometry'' had only one segment left, it will be completely collapsed; |
| | 19 | * You can repeat steps 2-3 as many times as you want until tool will disabled or there nothing left to merge |
| 39 | | {{{ |
| 40 | | #!html |
| 41 | | <br clear="all"/> |
| 42 | | }}} |
| 43 | | [[Image(lake-and-forest.4.png,160px, align=left, valign=top, margin-right=20)]] |
| 44 | | * When you drag it over a possible target contour, the source contour is aligned with the target contour. |
| | 27 | === Usage with ways ===#Usagewithways |
| | 28 | Notes on source: |
| | 29 | * tags on a way will be kept |
| | 30 | * tags on nodes will be discarded |
| | 31 | * geometry will be replaced |
| 46 | | {{{ |
| 47 | | #!html |
| 48 | | <br clear="all"/> |
| 49 | | }}} |
| 50 | | |
| 51 | | === Step 3 - Align the contours === |
| 52 | | [[Image(lake-and-forest.5.png, 160px, align=left, valign=top, margin-right=20)]] |
| 53 | | * Drop the source contour. The contours of the lake and the forest are merged. |
| 54 | | |
| 55 | | If the merge doesn't happen as expected, reversing one of the ways helps. |
| 56 | | |
| 57 | | {{{ |
| 58 | | #!html |
| 59 | | <br clear="all"/> |
| 60 | | }}} |
| | 33 | Notes on target: |
| | 34 | * nothing is changed |
| | 35 | * No cut points selected (because both objects are ways, not area): \\ \\ |
| | 36 | [[Image(ex2-merge-contour-with-another-countour-usage-on-ways.gif,link=)]] \\ \\ |
| | 37 | * multiple source geometries: \\ \\ |
| | 38 | [[Image(ex4-merge-contour-with-another-countour-usage-on-areas.gif,link=)]] |