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Opened 10 years ago

Closed 10 years ago

Last modified 10 years ago

#9852 closed enhancement (fixed)

Rendering of bridge=movable

Reported by: anonymous Owned by: team
Priority: normal Milestone: 14.06
Component: Internal mappaint style Version:
Keywords: rendering bridge movable Cc:

Description (last modified by Don-vip)

What steps will reproduce the problem?

  1. tag a way with bridge=movable according to the aproved proposal http://wiki.openstreetmap.org/wiki/Proposed_features/Bridge_types

What is the expected result?

The way is rendered in JOSM as any other bridge.

What happens instead?

The way is rendered as bridge=no

Please provide any additional information below. Attach a screenshot if
possible.

This way is an example. http://www.openstreetmap.org/way/268017238

Repository Root: http://josm.openstreetmap.de/svn
Build-Date: 2014-02-27 09:27:48
Last Changed Author: simon04
Revision: 6891
Repository UUID: 0c6e7542-c601-0410-84e7-c038aed88b3b
URL: http://josm.openstreetmap.de/svn/trunk
Last Changed Date: 2014-02-27 08:25:03 +0100 (Thu, 27 Feb 2014)
Last Changed Rev: 6891

Attachments (0)

Change History (8)

comment:2 by Don-vip, 10 years ago

Type: defectenhancement

comment:3 by mdk, 10 years ago

The example link shows mapnik tiles, so this problem should be placed there.

But the internal mappaint style is wrong too.

comment:4 by skyper, 10 years ago

I guess one easy solution is to simply render bridges/tunnels despite the value of bridge=* and tunnel=* with the only exception for value no.

Note: There might be other values which JOSM does not know but the objects should always be a bridge/tunnel.

comment:5 by simon04, 10 years ago

Resolution: fixed
Status: newclosed

In 7116/josm:

fix #9852 - Add new bridge types to styles and presets; drop icons for bridge= on nodes

comment:6 by simon04, 10 years ago

Resolution: fixed
Status: closedreopened

See also [o30446].

Reopening for suggestions from comment:4

comment:7 by Don-vip, 10 years ago

Description: modified (diff)
Resolution: fixed
Status: reopenedclosed

This is fixed. Rendering of bridges and tunnels have been improved through #10044, #10181 and #10194.

comment:8 by Don-vip, 10 years ago

Milestone: 14.06

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