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Opened 14 years ago

Closed 14 years ago

#6190 closed defect (fixed)

orthogonalize produces strange shapes

Reported by: skyper Owned by: team
Priority: minor Milestone:
Component: Core Version: latest
Keywords: orthogonalize strange results Cc:

Description

I have several buildings connected with each other.

They are almost in shape.

I select all and press "q". The result is not correct but it is ok.

if I press "q" some more times, I get wired shapes and it gets worser ant worser pressing "q".

I attach an example

r4018

Attachments (1)

orthogonalize_example.osm (8.3 KB ) - added by skyper 14 years ago.
example file

Download all attachments as: .zip

Change History (3)

by skyper, 14 years ago

Attachment: orthogonalize_example.osm added

example file

comment:1 by Cobra, 14 years ago

This seems to depend on selection order as well. Most times I could orthogonalize all the ways correctly with the result being stable. Sometimes there was a slight instability with 2-6 nodes jumping from one postion to the other (this process looked stable). When searching for type:way and orthogonalizing afterwards it gets really bad.

comment:2 by bastiK, 14 years ago

Resolution: fixed
Status: newclosed

In [4385/josm]:

fixed #6190 - orthogonalize produces strange shapes

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