#4550 closed enhancement (fixed)
Add a "Join Node to Way" action in addition to "Join Way to Node"
Reported by: | Owned by: | team | |
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Priority: | normal | Milestone: | 14.05 |
Component: | Core | Version: | latest |
Keywords: | Cc: |
Description (last modified by )
(See also #4549)
The existing "Join Node to Way" action is misnamed, but what it does in this situation:
y | | x---- | y
Is to turn the data into this:
y \ x---- / y
I'd like an additional action that does this:
y | x------ | y
It's very useful in situations like the one I'm attaching a screenshot of where I'm merging unconnected ways to a known-good main road. Currently to do this I have to:
- Shift-click to add a node to the intersection of the dotted line road / the main road
- Shift-click on the dotted line road to add it to the selection
- Split
- Select the leftover part of the dotted road and delete it.
If this feature were added I could just:
- Select the end node of the dotted line road
- Press W, or whatever the shortcut will be.
Attachments (1)
Change History (5)
by , 15 years ago
Attachment: | join-node-to-way-plz.png added |
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comment:1 by , 15 years ago
- Add a node to the intersection of the two ways
2a. Delete the dangling end node
or
2b. Merge the dangling end node onto the intersection node to preserve the node id
comment:2 by , 15 years ago
#4549 is also about this action, but is subtly different.
This ticket is about crossing ways, and the actions presented above already address the issue of 'which object moves, the node or the way?' The geometry of the main road in this ticket will not be modified in this case, where in #4549 it will be, because there the node to add to the way is not part of a crossing way.
comment:4 by , 11 years ago
Description: | modified (diff) |
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Milestone: | → 14.05 |
An example of data I'd like to edit more easily