Opened 9 years ago

Last modified 2 years ago

#2318 new enhancement

snap to ways / nodes while in select/move mode

Reported by: dieterdreist Owned by: team
Priority: major Milestone:
Component: Core Version: latest
Keywords: snapping snap Cc:

Description (last modified by

A snap in select/move mode would be great (to move or manipulate existing geometry in a clean way). Snapping ideally should be configurable (on/off in general, snapping to Nodes, Ways, Midpoints).
This would help to move different Objects to the same place without modifying their geometry (e.g. several adjacent tennis-courts: create one in geometry-mode, copy, paste, select complete 2nd one and move corner-point in snap point-mode to corner point of the other).
Another possible use would be to adjust already created orthogonal geometry: greate a rectangle in geometry mode, than adjust length by selecting the nodes of one side and move these nodes *just on* one of the ways -> 90 deg. corners are kept.

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Change History (2)

comment:1 Changed 5 years ago by cidomoberuntung

I totally agree. It would be very very helpful if there was snapping in select/move mode. It is very cumbersome e.g. to fix under- and overshot roads and to fix closedways that in fact share a common border but are digitized wrongly...
The Indonesian Mapping team would very appreciate if someone could come up with a solution/improvement of JOSM.

comment:2 Changed 2 years ago by

Description: modified (diff)

from #12765:

  • Snapping should be possible only with mouse move by default.
  • Snapping shouldn't require a shortcut by default.

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