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Opened 4 years ago

Closed 4 years ago

#13303 closed enhancement (fixed)

[Patch] Fixes for hatched texture

Reported by: michael2402 Owned by: team
Priority: normal Milestone: 16.08
Component: Core mappaint Version:
Keywords: gsoc-core Cc: Don-vip, bastiK, stoecker

Description

  • Make hatched texture stay in place relative to map. So if you move the map, the texture will move too.
  • Hatched texture areas are in LatLon now.


Attachments (2)

patch-mapview-hatched-stay-in-place.patch (12.3 KB) - added by michael2402 4 years ago.
patch-mapview-hatched-stay-in-place.png (12.9 KB) - added by michael2402 4 years ago.

Download all attachments as: .zip

Change History (5)

Changed 4 years ago by michael2402

Changed 4 years ago by michael2402

comment:1 Changed 4 years ago by Don-vip

Is the class LatLonRectangle really needed? Why don't you simply return the new Area from getArea() method?

comment:2 Changed 4 years ago by michael2402

Currently we do not need it.

I want to use the same class for the imagery code to hold the area a tile covers. We may need more methods there - e.g. an isInView() method. They depend on the map view state, so we need to wrap the Bounds object into a new object.

comment:3 Changed 4 years ago by Don-vip

Resolution: fixed
Status: newclosed

In 10806/josm:

fix #13303 - Fixes for hatched texture (modified patch by michael2402) - gsoc-core

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