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#11404 closed defect (fixed)
[PATCH] High CPU load during tile loading in TMS layer and download box
Reported by: | wiktorn | Owned by: | wiktorn |
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Priority: | normal | Milestone: | 15.05 |
Component: | Core imagery | Version: | tested |
Keywords: | Cc: |
Description (last modified by )
Because of surplus calls to tileLoadingFinished
, there is unnecessary load when tiles are loading. affectes both TMSLayer
and SlippyMabBoxChooser
.
This is especially visible on slow connections, where tile loading takes some time.
Attachments (1)
Change History (7)
comment:1 by , 10 years ago
Description: | modified (diff) |
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comment:2 by , 10 years ago
by , 10 years ago
Attachment: | fix_high_cpu_load.patch added |
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comment:3 by , 10 years ago
Summary: | High CPU load during tile loading in TMS layer and download box → [PATCH] High CPU load during tile loading in TMS layer and download box |
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This patch reduces a lot CPU activity during tile loading.
comment:5 by , 10 years ago
Thanks, I think it got a bit better. I don't think it is back to the levels before the tile cache rewrite, but maybe that is not possible with the new infrastructure.
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Possibly caused by #10902 or other patches of the tile cache rework.