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#11404 closed defect (fixed)
[PATCH] High CPU load during tile loading in TMS layer and download box
| Reported by: | wiktorn | Owned by: | wiktorn |
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| Priority: | normal | Milestone: | 15.05 |
| Component: | Core imagery | Version: | tested |
| Keywords: | Cc: |
Description (last modified by )
Because of surplus calls to tileLoadingFinished, there is unnecessary load when tiles are loading. affectes both TMSLayer and SlippyMabBoxChooser.
This is especially visible on slow connections, where tile loading takes some time.
Attachments (1)
Change History (7)
comment:1 by , 11 years ago
| Description: | modified (diff) |
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comment:2 by , 11 years ago
by , 11 years ago
| Attachment: | fix_high_cpu_load.patch added |
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comment:3 by , 11 years ago
| Summary: | High CPU load during tile loading in TMS layer and download box → [PATCH] High CPU load during tile loading in TMS layer and download box |
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This patch reduces a lot CPU activity during tile loading.
comment:5 by , 11 years ago
Thanks, I think it got a bit better. I don't think it is back to the levels before the tile cache rewrite, but maybe that is not possible with the new infrastructure.
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Possibly caused by #10902 or other patches of the tile cache rework.