conflict resolution cannot resolve multiple objects at once
|Reported by:||bilbo||Owned by:||team|
Description (last modified by jaakkoh)
I once ended up with about 9000 conflicts - most of them were caused by someone deleting the primitive (node or way) on server. But when I tried to resolve the conflicts by forcing "not deleted" state for all such objects, I found out, that you can work only on one node at once - even if you select more nodes in the conflict panel and press "resolve", the dialog will ask only about one - so for resolving all the conflicts you need about 18000 clicks.
Some way for the conflict dialog to work with multiple nodes wouild be necessary. Current state where it can work on only one primitive at a time is unuseable.