Changes between Version 1 and Version 2 of Help/Action/ImportAudio


Ignore:
Timestamp:
2008-03-06T14:35:54+01:00 (18 years ago)
Author:
David Earl <david@…>
Comment:

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Legend:

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  • Help/Action/ImportAudio

    v1 v2  
    77Audio Markers have an icon associated with them, which when clicked causes the audio to play from the time assigned to the Marker by the offset from the start of the track.
    88
    9 Audio markers are arranged as follows:
     9Audio markers are arranged as follows, unless the corresponding option is turned off in the 'When importing audio, make markers from...' section in [wiki:Help/Preferences/Audio Audio Preferences]:
    1010
    11  1. At the location of any explicit waypoints in the GPX file (unless 'Import audio uses explicit waypoints' is turned off in [wiki:Help/Preferences/Audio Audio Preferences]).
     11 1. At the location of any explicit waypoints in the GPX file which have useful time stamps.
    1212
    13  2. If that produced no markers, then at the location of any trackpoints which have explicit names (or descriptions) in the GPX file (unless 'Create audio markers from named trackpoints' is turned off in [wiki:Help/Preferences/Audio Audio Preferences]).
     13 2. At the location of any explicit waypoints which don't have useful time stamps but which are near the track, so can have their timing information inferred from the time stamps of the track points.
     14
     15 3. At the location of any trackpoints which have explicit names (or descriptions) in the GPX file.
    1416    * whether this is useful depends on how your GPS receiver manages its waypoints or marks.
    1517
    16  3. If there are still no markers, then a single marker called 'start' is added at the beginning of the track. This would be typical when using only audio cues for your points of interest.
     18 4. A marker called 'start' is added at the beginning of the track.
    1719
    18 (For the future, some "simple" audio recognition between stages 2 and 3 offers the intriguing possibility of adding markers at specific vocal cues in the sound track).
     20(For the future, some "simple" audio recognition offers the intriguing possibility of also adding markers at specific vocal cues in the sound track).
    1921
    20 You can add additional markers explicitly using [wiki:Help/Action/MakeAudioMarkerAtPlayHead Make Audio Marker At Play Head] on the Marker Layer context menu. You may also need to [wiki:Help/HowTo/AudioMapping/Calibration calibrate] your audio if the clock in your recorder isn't very accurate.
     22You can add additional markers explicitly using [wiki:Help/Action/MakeAudioMarkerAtPlayHead Make Audio Marker At Play Head] on the Marker Layer context menu and a marker will also be added when you [wiki:Help/AudioMapping/Synchronization synchronize the audio] at a point that doesn't already have one. You may also need to [wiki:Help/HowTo/AudioMapping/Calibration calibrate] your audio if the clock in your recorder isn't very accurate.
    2123
    2224Back to [wiki:Help Main Help]