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Opened 6 years ago

Last modified 5 years ago

#9255 new defect

Jumping node when "join node to way" while dragging

Reported by: CaptainCrunch Owned by: team
Priority: normal Milestone:
Component: Core Version: tested
Keywords: join Cc:

Description

Using "join node to way" while dragging a node will result in the selected (an still dragged!) node to jump off the cursor by a vector corresponding to the vector of the mouse movement before the join action.

Steps to reproduce:

  1. Draw a way
  2. Draw a node or a second way
  3. Click and drag node of step 2 towards way from step 1 until it is in range for the join action
  4. Press j while still holding down mouse button, means still dragging the node

Result: Node jumps off the mouse cursor
Expected Result: Node is joined to the way and still being dragged around directly under the mouse cursor

BTW: I know there are already a few (closed) tickets that want this action to leave the way segment straight when the node is inserted. I want to express my support for this. In almost all cases I encountered it was necessary to leave the segment straight. The current implementation is counterintuitive from a user perspective. I want to join the node to the way, not the way to the node.

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Change History (1)

comment:1 Changed 5 years ago by CaptainCrunch

still present in 6502

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