Opened 11 years ago
Last modified 11 years ago
#9255 new defect
Jumping node when "join node to way" while dragging
Reported by: | CaptainCrunch | Owned by: | team |
---|---|---|---|
Priority: | normal | Milestone: | |
Component: | Core | Version: | tested |
Keywords: | join | Cc: |
Description
Using "join node to way" while dragging a node will result in the selected (an still dragged!) node to jump off the cursor by a vector corresponding to the vector of the mouse movement before the join action.
Steps to reproduce:
- Draw a way
- Draw a node or a second way
- Click and drag node of step 2 towards way from step 1 until it is in range for the join action
- Press j while still holding down mouse button, means still dragging the node
Result: Node jumps off the mouse cursor
Expected Result: Node is joined to the way and still being dragged around directly under the mouse cursor
BTW: I know there are already a few (closed) tickets that want this action to leave the way segment straight when the node is inserted. I want to express my support for this. In almost all cases I encountered it was necessary to leave the segment straight. The current implementation is counterintuitive from a user perspective. I want to join the node to the way, not the way to the node.
still present in 6502