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#4797 closed defect (fixed)
[PATCH] unglueing the first/last node of an area produces two nodes
| Reported by: | skyper | Owned by: | team |
|---|---|---|---|
| Priority: | normal | Milestone: | |
| Component: | Core | Version: | latest |
| Keywords: | area glue patch | Cc: | KalleLampila |
Description
Hi
I unglue the first/last node of an area from another way. I get two nodes instead of one and the area is not closed anymore.
Attachments (1)
Change History (5)
by , 16 years ago
| Attachment: | unglue-nodes-fix.patch added |
|---|
comment:1 by , 16 years ago
| Cc: | added |
|---|---|
| Keywords: | patch added |
| Summary: | unglueing the first/last node of an area produces two nodes → [PATCH] unglueing the first/last node of an area produces two nodes |
comment:2 by , 16 years ago
comment:3 by , 16 years ago
| Resolution: | → fixed |
|---|---|
| Status: | new → closed |
comment:4 by , 16 years ago
Do I read that patch correct: The original node is not always dropped and new nodes created? This creates wasted ressources and missing history.
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Ticket #5019 has been marked as a duplicate of this ticket.