Panning camera when adding nodes is bad UX
It seems a recent update has caused the 'draw nodes' tool to pan the camera every time I add a new node. This is irritating because I have to wait for the camera to stop moving before I can move my mouse to where I want the next node. This results in an extra 1-2 seconds per node, potentially several minutes for a single changeset. And it provides no benefit. Panning the camera manually is trivial, and I don't necessarily want to center the camera on the last node added. This 'feature' is poor UX and should be reverted.
Relative:URL: ^/trunk
Repository:UUID: 0c6e7542-c601-0410-84e7-c038aed88b3b
Last:Changed Date: 2019-09-29 23:59:43 +0200 (Sun, 29 Sep 2019)
Revision:15390
Build-Date:2019-09-29 22:01:37
URL:https://josm.openstreetmap.de/svn/trunk
Identification: JOSM/1.5 (15390 en) Linux Arch Linux
Memory Usage: 317 MB / 1962 MB (117 MB allocated, but free)
Java version: 13+33, N/A, OpenJDK 64-Bit Server VM
Screen: :0.0 2560x1440
Maximum Screen Size: 2560x1440
VM arguments: [-Djosm.restart=true]
Dataset consistency test: No problems found
Plugins:
+ buildings_tools (35171)
+ utilsplugin2 (35177)
Last errors/warnings:
- W: No configuration settings found. Using hardcoded default values for all pools.
- W: Region [WMS_BLOCK_v2] Resetting cache
- W: Region [WMTS_BLOCK_v2] Resetting cache
Change History
(3)
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new → closed
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invalid → duplicate
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You probably activated the "Viewport Following" mode with CRTL+SHIFT+F . Press the same keys again to deactivate it.