Changeset 6157 in josm for trunk/data
- Timestamp:
- 2013-08-19T17:26:02+02:00 (11 years ago)
- Location:
- trunk/data
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/data/defaultpresets.xml
r6154 r6157 1303 1303 <key key="barrier" value="fence" /> 1304 1304 <optional> 1305 <!-- <combo key="fence_type" text="Type" values="barbed_wire,chain_link,electric,roundpole,split_rail,wood" /> --> 1306 <combo key="fence_type" text="Type" values="barbed_wire,chain,electric,hedge,pole,split_rail,wood" /> 1305 <combo key="fence_type" text="Type" values="barbed_wire,chain_link,electric,metal,pole,split_rail,wire,wood" /> 1307 1306 <text key="height" text="Height (meters)" length="7" /> 1308 1307 </optional> -
trunk/data/tagchecker.cfg
r6141 r6157 146 146 * : W : width == * && highway != * && railway != * && waterway != * && aeroway != * && cycleway != * && footway != * && barrier != * && man_made != * # width without physical linear feature 147 147 * : W : maxspeed == * && highway != * && railway != * && traffic_sign != /(.*;)?maxspeed(;.*)?/ && type != enforcement # maxspeed without highway/railway/traffic_sign 148 * : W : fence_type == * && barrier != fence # fence_type without barrier=fence 149 * : W : border_type == * && boundary != * # border_type without boundary 150 * : W : recycling_type == * && amenity != recycling # recycling_type without amenity=recycling 151 * : W : board_type == * && information != board # board_type without information=board 152 * : W : shelter_type == * && amenity != shelter # shelter_type without amenity=shelter 153 * : W : lamp_type == * && highway != street_lamp # lamp_type without highway=street_lamp 154 * : W : building_type == * && building != * # building_type without building 155 * : W : map_type == * && information != map # map_type without information=map 156 * : W : site_type == * && historic != archaeological_site # site_type without historic=archaeological_site 157 * : W : artwork_type == * && tourism != artwork # artwork_type without tourism=artwork 158 * : W : castle_type == * && historic != castle # castle_type without historic=castle 159 * : W : reservoir_type == * && landuse != reservoir && water != reservoir # reservoir_type without landuse/water=reservoir 160 * : W : bunker_type == * && military != bunker # bunker_type without military=bunker 148 161 149 162 ################################
Note:
See TracChangeset
for help on using the changeset viewer.