Changeset 3774 in josm for trunk/src/org
- Timestamp:
- 2011-01-06T16:06:50+01:00 (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/org/openstreetmap/josm/gui/layer/TMSLayer.java
r3773 r3774 22 22 import java.net.URISyntaxException; 23 23 import java.util.ArrayList; 24 import java.util.Collections; 24 25 import java.util.HashMap; 25 26 import java.util.HashSet; … … 111 112 Main.map.repaint(100); 112 113 tileRequestsOutstanding.remove(tile); 113 if (success) {114 displayZoomLevel = tile.getZoom();115 }116 114 if (debug) { 117 115 out("tileLoadingFinished() tile: " + tile + " success: " + success); … … 133 131 134 132 /** 135 * Actual zoom lvl. Initial zoom lvl is set to 133 * Zoomlevel at which tiles is currently downloaded. 134 * Initial zoom lvl is set to bestZoom 136 135 */ 137 136 public int currentZoomLevel; 137 /** 138 * Optimal TMS Zoomlevel for current mapview. 139 * Works correctly only for Mercatator, so currently used only for initial zoom. 140 */ 138 141 public int bestZoomLevel; 142 /** 143 * Painting zoomlevel. Set to the currentZoomLevel when first tile at this zoomlevel is loaded. 144 */ 139 145 public int displayZoomLevel = 0; 140 146 141 147 private Tile clickedTile; 142 148 private boolean needRedraw; 149 private boolean overZoomed; 150 private boolean overZoomedFlag; 143 151 private JPopupMenu tileOptionMenu; 144 152 JCheckBoxMenuItem autoZoomPopup; … … 487 495 } 488 496 497 boolean isOverZoomed() { 498 return overZoomed || overZoomedFlag; 499 } 500 489 501 /** 490 502 * Zoom in, go closer to map. … … 494 506 public boolean zoomIncreaseAllowed() 495 507 { 496 boolean zia = currentZoomLevel < this.getMaxZoomLvl() ;508 boolean zia = currentZoomLevel < this.getMaxZoomLvl() && !isOverZoomed(); 497 509 if (debug) { 498 510 out("zoomIncreaseAllowed(): " + zia + " " + currentZoomLevel + " vs. " + this.getMaxZoomLvl() ); … … 719 731 debug = true; 720 732 for (int zoomOff : otherZooms) { 721 int zoom = currentZoomLevel + zoomOff;733 int zoom = displayZoomLevel + zoomOff; 722 734 if ((zoom < this.getMinZoomLvl()) || 723 735 (zoom > this.getMaxZoomLvl())) { … … 821 833 // The "border" tile tells us the boundaries of where we may 822 834 // draw. It will not be from the zoom level that is being 823 // drawn currently. If drawing the currentZoomLevel,835 // drawn currently. If drawing the displayZoomLevel, 824 836 // border is null and we draw the entire tile set. 825 837 List<Tile> paintTileImages(Graphics g, TileSet ts, int zoom, Tile border) { 838 if (zoom <= 0) return Collections.emptyList(); 826 839 Rectangle borderRect = null; 827 840 if (border != null) { … … 844 857 } 845 858 drawImageInside(g, img, sourceRect, borderRect); 846 if (!imageScaleRecorded && zoom == currentZoomLevel) {859 if (!imageScaleRecorded && zoom == displayZoomLevel) { 847 860 lastImageScale = new Double(getImageScaling(img, sourceRect)); 848 861 imageScaleRecorded = true; … … 897 910 } 898 911 899 if (tile.hasError() && (displayZoomLevel == 0 || !"no-tile".equals(tile.getValue("tile-info")))) {912 if (tile.hasError()) { 900 913 myDrawString(g, tr("Error") + ": " + tr(tile.getErrorMessage()), p.x + 2, texty); 901 914 texty += 1 + fontHeight; … … 944 957 } 945 958 private class TileSet { 946 int z12x0, z12x1, z12y0, z12y1;959 int x0, x1, y0, y1; 947 960 int zoom; 948 961 int tileMax = -1; … … 961 974 this.zoom = zoom; 962 975 963 z12x0 = lonToTileX(topLeft.lon(), zoom);964 z12y0 = latToTileY(topLeft.lat(), zoom);965 z12x1 = lonToTileX(botRight.lon(), zoom);966 z12y1 = latToTileY(botRight.lat(), zoom);967 if ( z12x0 > z12x1) {968 int tmp = z12x0;969 z12x0 = z12x1;970 z12x1 = tmp;971 } 972 if ( z12y0 > z12y1) {973 int tmp = z12y0;974 z12y0 = z12y1;975 z12y1 = tmp;976 x0 = lonToTileX(topLeft.lon(), zoom); 977 y0 = latToTileY(topLeft.lat(), zoom); 978 x1 = lonToTileX(botRight.lon(), zoom); 979 y1 = latToTileY(botRight.lat(), zoom); 980 if (x0 > x1) { 981 int tmp = x0; 982 x0 = x1; 983 x1 = tmp; 984 } 985 if (y0 > y1) { 986 int tmp = y0; 987 y0 = y1; 988 y1 = tmp; 976 989 } 977 990 tileMax = (int)Math.pow(2.0, zoom); 978 if ( z12x0 < 0) {979 z12x0 = 0;980 } 981 if ( z12y0 < 0) {982 z12y0 = 0;983 } 984 if ( z12x1 > tileMax) {985 z12x1 = tileMax;986 } 987 if ( z12y1 > tileMax) {988 z12y1 = tileMax;991 if (x0 < 0) { 992 x0 = 0; 993 } 994 if (y0 < 0) { 995 y0 = 0; 996 } 997 if (x1 > tileMax) { 998 x1 = tileMax; 999 } 1000 if (y1 > tileMax) { 1001 y1 = tileMax; 989 1002 } 990 1003 } … … 1003 1016 1004 1017 double size() { 1005 double x_span = z12x1 - z12x0 + 1.0;1006 double y_span = z12y1 - z12y0 + 1.0;1018 double x_span = x1 - x0 + 1.0; 1019 double y_span = y1 - y0 + 1.0; 1007 1020 return x_span * y_span; 1008 1021 } … … 1023 1036 if (this.insane()) 1024 1037 return ret; 1025 for (int x = z12x0; x <= z12x1; x++) {1026 for (int y = z12y0; y <= z12y1; y++) {1038 for (int x = x0; x <= x1; x++) { 1039 for (int y = y0; y <= y1; y++) { 1027 1040 Tile t; 1028 1041 if (create) { … … 1038 1051 return ret; 1039 1052 } 1053 1054 int totalTiles() { 1055 return (y1 - y0 + 1) * (x1 - x0 + 1); 1056 } 1057 1040 1058 void loadAllTiles(boolean force) 1041 1059 { … … 1089 1107 if (decreaseZoomLevel()) { 1090 1108 this.paint(g, mv, bounds); 1091 } 1092 return; 1093 } 1094 if (zoomIncreaseAllowed() && ts.tooSmall()) { 1095 if (debug) { 1096 out("too zoomed in, (" + ts.tilesSpanned() 1097 + "), increasing zoom from " + currentZoomLevel); 1098 } 1099 // This is a hack. ts.tooSmall() is proabably a bad thing, and this works 1100 // around it. If we have a very small window, the tileSet may be well 1101 // less than 1 real tile wide, but that's expected. But, this sees the 1102 // tile set as too small and zooms in. The code below that checks for 1103 // pixel stretching disagrees and tries to zoom out. Both calls recurse, 1104 // hillarity ensues, and the stack overflows. 1105 // 1106 // This really needs to get fixed properly. We probably shouldn't even 1107 // have the tooSmall() check on tileSets. But, this also helps the zoom 1108 // converge to the correct place much faster. 1109 boolean tmp = az_disable; 1110 az_disable = true; 1111 if (increaseZoomLevel()) { 1109 return; 1110 } 1111 } 1112 1113 // Auto-detection of Bing zoomlevel 1114 if (tileSource instanceof BingAerialTileSource) { 1115 List<Tile> allTiles = ts.allTiles(); 1116 boolean hasVisibleTiles = false; 1117 boolean hasOverzoomedTiles = false; 1118 boolean hasLoadingTiles = allTiles.size() < ts.totalTiles(); 1119 for (Tile t : allTiles) { 1120 if (t.isLoaded()) { 1121 if (!t.hasError()) { 1122 hasVisibleTiles = true; 1123 } 1124 if ("no-tile".equals(t.getValue("tile-info"))) { 1125 hasOverzoomedTiles = true; 1126 } 1127 } else { 1128 hasLoadingTiles = true; 1129 } 1130 } 1131 if (!hasLoadingTiles) { 1132 overZoomed = false; 1133 } 1134 if (!hasVisibleTiles && hasOverzoomedTiles) { 1135 overZoomed = true; 1136 if (displayZoomLevel == 0 || !hasLoadingTiles) { 1137 boolean tmp = overZoomedFlag; 1138 overZoomedFlag = true; 1139 if (decreaseZoomLevel()) { 1140 this.paint(g, mv, bounds); 1141 overZoomedFlag = tmp; 1142 return; 1143 } 1144 overZoomedFlag = tmp; 1145 } 1146 } else if (hasVisibleTiles) { 1147 displayZoomLevel = currentZoomLevel; 1148 } 1149 } else { 1150 displayZoomLevel = currentZoomLevel; 1151 if (zoomIncreaseAllowed() && ts.tooSmall()) { 1152 if (debug) { 1153 out("too zoomed in, (" + ts.tilesSpanned() 1154 + "), increasing zoom from " + currentZoomLevel); 1155 } 1156 // This is a hack. ts.tooSmall() is proabably a bad thing, and this works 1157 // around it. If we have a very small window, the tileSet may be well 1158 // less than 1 real tile wide, but that's expected. But, this sees the 1159 // tile set as too small and zooms in. The code below that checks for 1160 // pixel stretching disagrees and tries to zoom out. Both calls recurse, 1161 // hillarity ensues, and the stack overflows. 1162 // 1163 // This really needs to get fixed properly. We probably shouldn't even 1164 // have the tooSmall() check on tileSets. But, this also helps the zoom 1165 // converge to the correct place much faster. 1166 boolean tmp = az_disable; 1167 az_disable = true; 1168 increaseZoomLevel(); 1112 1169 this.paint(g, mv, bounds); 1113 } 1114 az_disable = tmp; 1115 return; 1116 } 1117 } 1118 1119 // Too many tiles... refuse to draw 1170 az_disable = tmp; 1171 return; 1172 } 1173 } 1174 } else { 1175 displayZoomLevel = currentZoomLevel; 1176 } 1177 1178 // Too many tiles... refuse to download 1120 1179 if (!ts.tooLarge()) { 1121 1180 //out("size: " + ts.size() + " spanned: " + ts.tilesSpanned()); … … 1123 1182 } 1124 1183 1184 if (displayZoomLevel != zoom) { 1185 ts = new TileSet(topLeft, botRight, displayZoomLevel); 1186 } 1187 1125 1188 g.setColor(Color.DARK_GRAY); 1126 1189 1127 List<Tile> missedTiles = this.paintTileImages(g, ts, currentZoomLevel, null);1190 List<Tile> missedTiles = this.paintTileImages(g, ts, displayZoomLevel, null); 1128 1191 int otherZooms[] = { -1, 1, -2, 2, -3, -4, -5}; 1129 1192 for (int zoomOffset : otherZooms) { … … 1134 1197 break; 1135 1198 } 1136 int newzoom = currentZoomLevel + zoomOffset;1199 int newzoom = displayZoomLevel + zoomOffset; 1137 1200 if (missedTiles.size() <= 0) { 1138 1201 break; … … 1160 1223 // its tiles 1161 1224 for (Tile t : ts.allTiles()) { 1162 this.paintTileText(ts, t, g, mv, currentZoomLevel, t);1225 this.paintTileText(ts, t, g, mv, displayZoomLevel, t); 1163 1226 } 1164 1227 … … 1225 1288 //g.drawString("currentZoomLevel=" + currentZoomLevel, 120, 120); 1226 1289 g.setColor(Color.lightGray); 1227 if (ts.insane()) { 1228 myDrawString(g, "zoom in to load any tiles", 120, 120); 1229 } else if (ts.tooLarge()) { 1230 myDrawString(g, "zoom in to load more tiles", 120, 120); 1231 } else if (ts.tooSmall()) { 1232 myDrawString(g, "increase zoom level to see more detail", 120, 120); 1290 if (!autoZoom) { 1291 if (ts.insane()) { 1292 myDrawString(g, tr("zoom in to load any tiles"), 120, 120); 1293 } else if (ts.tooLarge()) { 1294 myDrawString(g, tr("zoom in to load more tiles"), 120, 120); 1295 } else if (ts.tooSmall()) { 1296 myDrawString(g, tr("increase zoom level to see more detail"), 120, 120); 1297 } 1298 } 1299 if (isOverZoomed()) { 1300 myDrawString(g, tr("No tiles at this zoom level"), 120, 120); 1301 } 1302 if (debug) { 1303 myDrawString(g, tr("Current zoom: {0}", currentZoomLevel), 50, 140); 1304 myDrawString(g, tr("Display zoom: {0}", displayZoomLevel), 50, 155); 1233 1305 } 1234 1306 }// end of paint method
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