Ticket #3198 (new defect)

Opened 13 months ago

Last modified 13 months ago

Disable keyboard shortcuts while a move or area selection is in progress

Reported by: Daeron Owned by: team
Priority: major Component: Core
Version: latest Keywords:
Cc:

Description

While moving objects (holding the mouse button) and hitting ESC, the move should be canceled. Currently when the ESC is pressed while moving, the move is done (and no confirmation appears even if there were more than 20 nodes), and also a bogus move of 0 nodes appear in the command history after the "correct" move.

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Change History

Changed 13 months ago by Daeron

  • priority changed from minor to major
  • summary changed from Hitting ESC while dragging objects should undo the move to Disable keyboard shortcuts while a move or area selection is in progress

When a move or area selection is in progress and a keyboard shortcut is used that can apply to the current selection, the command that was requested via the shortcut is done. In the case of move, the move is also done and added to the command history, and a new move is instantiated and carries on with the selected (can be different) objects.

eg. moving a way and pressing "o" will make the way circular and continue the move, pressing ESC will unselect all objects and add a bogus line in the command history for 0 nodes. Other tools produce different results.

While the move or selection is in progress, ESC should abort the action. Additionally, undo should work while a move is in progress and work similarly to ESC,

Add/Change #3198 (Disable keyboard shortcuts while a move or area selection is in progress)

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Action
as new
as The resolution will be set. Next status will be 'closed'
to The owner will change from team. Next status will be 'new'
Next status will be 'needinfo'The owner will change to Daeron
as duplicate The resolution will be set to duplicate. Next status will be 'closed'The specified ticket will be cross-referenced with this ticket
The owner will change from team to anonymous. Next status will be 'assigned'
 
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