| 22 | | * In, you cannot set tags to 1000 untagged nodes even after you selected them. Search in presets and "tage" menu will disappear. In JOSM, you can apply presets and tags at any second. |
| 23 | | * iD will also prevent you from editing single tag of multiple objects at once because of it's simple UI. You can add/correct/update tags to 10 or 1000 objects at once after you selected them (using one of dozens tools). |
| 24 | | * You can replace and correct geometry of multiple objects at once (there a {{{Q}}} tool, but you should look for geometry replacement tools in plugins) |
| | 22 | * In iD, you cannot set tags to 1000 untagged nodes even after you selected them. Search in presets and "tage" menu will disappear. In JOSM, you can apply presets and tags at any second. |
| | 23 | * iD will also prevent you from editing '''single tag''' of ''multiple objects at once'' because of it's "simple UI". You can add/correct/update tags to 10 or 1000 objects at once after you selected them (using one of dozens tools). |
| | 24 | * You can replace and correct geometry of multiple objects at once (there a {{{Q}}} tool, but you should look for geometry replacement tools in plugins). |
| | 25 | * In iD, you have to apply all geometry tools one by one (in most cases). In JOSM, often you can apply single geometry tool to multiple objects. |