| | 21 | way[access=closed], way[practicability=no], way[barrier=obstacle], |
| | 22 | way[impassable=YES], way[impassable=yes] { color: orange; casing-color: red; dashes: 2, 8;} |
| | 23 | area[natural=wetland][wetland=tsunami] { color: red; width:2; opacity:0.3; fill-color: red; fill-image: "icons/marsh.png"} |
| | 24 | area[building=collapsed] {color:red; width:10; fill-color: red; opacity:1.0;} |
| | 25 | area[landuse=brownfield], |
| | 26 | area[obstacletype=debris], area[tsunami] {color:red; width:2; fill-color: red; opacity:0.3;} |
| | 27 | node[impassable=YES], node[impassable=yes], |
| | 28 | node[obstacletype], node[barrier:obstacletype] { icon-image: icons/hot_obstacle.16.png; icon-width: 25; z-index: 21;} |
| | 29 | node[barrier:obstacle], node[barrier:obstacle_type], node[Barrier:obstacle_type] { icon-image: icons/hot_obstacle.16.png; icon-width: 25; z-index: 21;} |
| 35 | | way[access=closed], way[practicability=no], way[barrier=obstacle], |
| 36 | | way[impassable=YES], way[impassable=yes] { color: orange; casing-color: red; dashes: 2, 8;} |
| 37 | | area[natural=wetland][wetland=tsunami] { color: red; width:2; opacity:0.3; fill-color: red; fill-image: "icons/marsh.png"} |
| 38 | | area[building=collapsed] {color:red; width:10; fill-color: red; opacity:1.0;} |
| 39 | | area[landuse=brownfield], |
| 40 | | area[obstacletype=debris], area[tsunami] {color:red; width:2; fill-color: red; opacity:0.3;} |
| 41 | | node[impassable=YES], node[impassable=yes], |
| 42 | | node[obstacletype], node[barrier:obstacletype] { icon-image: icons/hot_obstacle.16.png; icon-width: 25; z-index: 21;} |
| 43 | | node[barrier:obstacle], node[barrier:obstacle_type], node[Barrier:obstacle_type] { icon-image: icons/hot_obstacle.16.png; icon-width: 25; z-index: 21;} |