Changes between Initial Version and Version 1 of Nl:Introduction


Ignore:
Timestamp:
2016-03-14T19:36:27+01:00 (10 years ago)
Author:
DiGro
Comment:

(partly) translated into Dutch ( I'll be back ;-) )

Legend:

Unmodified
Added
Removed
Modified
  • Nl:Introduction

    v1 v1  
     1[[TranslatedPages(revision=82,outdated=More illustrations and animations would improve this page significantly)]]
     2
     3
     4== Introductie voor JOSM ==
     5=== Terminologie van JOSM ===
     6
     7 [[Image(source:trunk/images/data/node.png,middle,inline,link=)]] Knoop:: Een knoop is een punt.
     8
     9 [[Image(source:trunk/images/data/way.png,middle,inline,link=)]] Weg:: Een weg is een lijn die meerdere knopen met elkaar verbindt. Weg is daarom een algemene term voor series van samengevoegde knopen, niet alleen voor wegen in de realiteit.
     10
     11 [[Image(source:trunk/images/data/closedway.png,middle,inline,link=)]] Relatie:: Een relatie is een gesorteerde reeks van wegen en knopen, een logische container gebruikt om elementen te groeperen.
     12
     13 [[Image(source:trunk/images/data/relation.png,middle,inline,link=)]] Gebied:: Een gebied is een weg waarvan beiden einden zijn verbonden.
     14
     15 Tag:: Tags beschrijven wat elke knoop of weg weergeeft. Tags zijn georganiseerd in "sleutels" en "waarden." Sleutels zijn i principe grotere categorieën, zoals "Highway" of "Landuse," terwijl waarden specifieke mogelijkheden zijn, zoals "Primary Road" of "Residential Street," en "Residential" of "Retail" landuse.
     16
     17Als een weg of spoor of pad is gebogen, wordt de buiging benaderd met behulp van een aantal knopen op ene weg, en  korte lijnen die ze verbinden. Als een weg een richting heeft, wordt die gedeeltelijk aangegeven door tags te gebruiken. Bijvoorbeeld: "oneway=yes" is een weg die in slechts één richting gaat. Andere tags verwijzen naar de linker- of rechterzijde van de richting van de weg langs de weg.
     18
     19== JOSM starten ==
     20JOSM is een Java-programma, [/wiki kan worden uitgevoerd vanaf de hoofdpagina].
     21
     22== Uw eerste bewerking met JOSM ==
     23
     24=== Welkomstscherm ===
     25
     26Als JOSM start, presenteert het u berichten over recente wijzigingen in JOSM. U zou van tijd tot tijd deze pagina eens moeten bekijken omdat die u op de hoogte houdt van enkele van de meer interessante wijzigingen.
     27
     28=== Downloaden ===
     29
     30De volgende stap is om enkele gegevens te downloaden. U kunt het gebruik van JOSM oefenen door uw buurt of omgeving die u kent of recent bezocht te downloaden.
     31
     32==== Gegevens van OSM ====
     33Voeg vervolgens gegevens voor dat gebied toe vanaf de hoofdserver. Open het dialoogvenster Downloaden door te klikken op [[Image(source:trunk/images/download.png,middle,20,link=)]] [wiki;/Nl:Help/Action/Download Downloaden] ({{{Ctrl+Shift+↓}}}).
     34
     35"Slippy Map" tab will be displayed, a map of the world. But you need to select smaller area for your edit, not entire globe (thus you will see "Download are too large" message).
     36
     37To move around the map and select the specific area you want to download, there are several tools:
     38* Click with the right mouse button to drag the map
     39* Use the scroll wheel to zoom in and out
     40* click with the left mouse button to define an area.
     41
     42After "Download are too large" error disappeared and you selected a region, click "Download" to fetch the data from main server.
     43
     44=== Enable Aerial imagery ===
     45
     46For most places on earth, there at least one imagery available. You can pick one from [Help/Menu/Imagery Imagery menu] at the top of the editor.
     47
     48=== Editing in JOSM ===
     49
     50JOSM is an offline editor which means everything you do won't be visible for anyone else until uploading it to the server. This makes it possible to experiment and repeatedly moving, tagging, adding and deleting elements without breaking anything. Subsequent actions on a single element will go into the database as a single modification when uploaded.
     51
     52=== Adding a Node or a Way ===
     53The first step of actual editing is to [wiki:Help/Action/Draw add a node] or way to the OSM data. You can add standalone nodes or you can add nodes to ways, especially where there is a junction between two ways or a significant change in direction of the way.
     54
     55To add a node, highlight the "Node" button, either by clicking the 2nd button in the left menu bar [[Image(source:trunk/images/mapmode/node/autonode.png,20,middle,link=)]]
     56, or by hitting the "A" key on the keyboard (the 2nd button should then be highlighted). Then, move the mouse cursor over where you want the node, over a way or over your GPS track (if you uploaded one) and left click wherever you want a node. A white dot (a selected node) should appear and a rubber-line span from that dot to the mouse cursor. If you create subsequent nodes, the earlier nodes will be shown as yellow dots.
     57
     58A series of joined nodes forms a way.
     59
     60=== Adding Tags ===
     61Ways or nodes on their own are not of much use unless they are ''tagged'' to say what they represent. The Map Features web page [osmwiki:Map_Features Map Features] shows and explains the most used tags that could be used on a point or way.
     62
     63The first step in adding tags is to be sure the [wiki:Help/Dialog/TagsMembership Tags/Membership Dialog] is open on the right hand side of JOSM. The [[Image(source:trunk/images/dialogs/propertiesdialog.svg,20,middle,link=)]] button on the left should be highlighted. If it is not highlighted, click on it or hit `Alt+Shift+P`. You will see the Tags/Membership Dialog, which has three buttons: [[Image(source:trunk/images/dialogs/add.png,20,middle,link=)]] '''Add''', [[Image(source:trunk/images/dialogs/edit.png,20,middle,link=)]]'''Edit''' and [[Image(source:trunk/images/dialogs/delete.png,20,middle,link=)]]'''Delete'''.
     64
     65To edit the properties of a node or way (such as adding a tag) in the Tags/Membership Dialog, the way or node must be selected.
     661. Enter [wiki:Help/Action/Select Select mode] by clicking on [[Image(source:trunk/images/mapmode/move/move.png,20,middle,link=)]] of the left-hand icons or hitting the {{{S}}} key.
     671. Highlight the way or point you wish to select. Click the [[Image(source:trunk/images/dialogs/add.png,20,middle,link=)]]'''Add''' button.
     681. A [wiki:Help/Dialog/AddValue dialog box] will appear, and you will be asked to select a key and a value for each tag. Type in the key/value pair that represents the tag you are creating. For example, for the key, you might type "highway," and for the value "secondary" (no quotes).
     691. Click OK. You have now tagged your way. You can add several tags to one object.
     70
     71=== Presets ===
     72
     73Instead of adding tags manually you can also use [wiki:Help/Menu/Presets Presets].
     74
     75All presets can be found: 1. in top menu 2. main toolbar. 3. {{{F3}}} shortcut
     76Presets for currently selected object(s) are displayed above tags for current object(s).
     77
     78=== Uploading to OSM ===
     79
     80If you are happy with all that you have done then you must upload your work to the OSM server. Click on the green up arrow [[Image(source:trunk/images/upload.png,20,middle,link=)]].
     81
     82JOSM will give you an overview of the elements that it is about to upload. You will be asked to provide a short text summary and the source of your edits. This description will be saved with your data on the server and provides information, for example, for the [osmwww:history Recent Changes list].
     83
     84Click on "Upload changes" and your data will be uploaded, saved and visible to everyone else.
     85
     86See [wiki:Help/Action/Upload Upload to OSM] for further information on uploading.
     87
     88== What next ==
     89
     90=== Results of your job ===
     91
     92* Will appear at [http://www.openstreetmap.org/#layers= openstreetmap.org "Standard" layer within few minutes]
     93* Data in your routing software, maps and other services: will be updated per each service (from minutes to days, weeks and months)
     94
     95=== Tell your friends ===
     96
     97* How it is easy to update data, how your results get displayed quickly. Truck drivers, couriers, photographers, bikers, journalists, fisherman and simply runners with GPS are always welcome in OSM.
     98* Precise and actual information may affect how you make decisions in your life. The more people active in project - the faster data gets updated. And while [http://osmstats.neis-one.org/?item=countries&date= a few contributors can be called as "active"] at given point in time. Every small change advances OSM to complete and actual state
     99* OSM data may be viewed as clocks: without an arrow you wouldn't know minutes. it's often gets outdated - simply refresh it, when clock "stops" we wind up.
     100* OpenStreetMap is about whole planet in the same way how your clock about current time
     101
     102=== If you use JOSM as main editor ===
     103
     104(stub) Consider fine-grained customization based on your needs and your tasks.
     105
     106=== Conventions in Creating Certain Types of Ways ===
     107
     108A couple of other points about creating ways.
     109
     1101. Dual-carriage ways (divided roads such as motorways, interstate highways, etc.) should be drawn as two separate parallel ways, with each carriage way being a different direction.
     1111. If a street is one-way (including the individual carriage ways of a dual-carriage way), that way '''should be drawn in the direction of travel'''.
     1121. Key-and-value tagging is case sensitive. All keys should be entered in '''lower case'''.
     113
     114= External links =
     115* [https://github.com/mapbox/mapping/wiki/Mapping%20with%20JOSM Mapping with JOSM] with animations, by Mapbox team, covers mostly the same topics
     116* [https://www.mapbox.com/blog/making-the-most-josm/ Your first steps with JOSM - the Java OpenStreetMap editor] 09/02/2016 by Ramya Ragupathy at Mapbox blog
     117
     118= See also =
     119* [Help/Concepts/Object Objects in OSM data model]
     120
     121----
     122Back to [wiki:/Help Main Help]