Changes between Version 112 and Version 113 of Introduction
- Timestamp:
- 2016-11-05T20:11:02+01:00 (9 years ago)
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Introduction
v112 v113 9 9 [[Image(source:trunk/images/data/way.png,middle,inline,link=)]] Way:: A way is a line connecting multiple nodes. Way, therefore, is a general term for series of joined nodes, not just for roads or ways in reality. 10 10 11 [[Image(source:trunk/images/data/relation.png,middle,inline,link=)]] Relation:: A relation is an ordered sequence of ways and nodes, a logical container used to group elements. [https://taginfo.openstreetmap.org/reports/database_statistics Only1% of the datais modelled using relations].11 [[Image(source:trunk/images/data/relation.png,middle,inline,link=)]] Relation:: A relation is an ordered sequence of ways and nodes, a logical container used to group elements. Only [https://taginfo.openstreetmap.org/reports/database_statistics 1% of the data] is modelled using relations. 12 12 13 13 [[Image(source:trunk/images/data/closedway.png,middle,inline,link=)]] Area:: An area is a way whose ends are connected. 14 14 15 [[Image(source:trunk/images/dialogs/propertiesdialog.svg,middle,16,inline,link=)]] Tag:: Tags describe what each node or wayrepresents. Tags are organized into "keys" and "values." Keys are basically larger categories, such as "Highway" or "Land Use," while values are specific features, such as "Primary Road" or "Residential Street," and "Residential" or "Retail" land use.15 [[Image(source:trunk/images/dialogs/propertiesdialog.svg,middle,16,inline,link=)]] Tag:: Tags describe what each node, way or relation represents. Tags are organized into "keys" and "values." Keys are basically larger categories, such as "Highway" or "Land Use," while values are specific features, such as "Primary Road" or "Residential Street," and "Residential" or "Retail" land use. 16 16 17 If a road ortrack or path is curved, the curve is approximated using a number of nodes within a way, and short lines connecting them. If a way has a direction, that is indicated partly by using tags. For example, "oneway=yes" is a road that goes only in one direction. Other tags refer to being on the left and right of the direction of way along the way.17 If a road, track or path is curved, the curve is approximated using a number of nodes within a way, and short lines connecting them. If a way has a direction, that is indicated partly by using tags. For example, "oneway=yes" is a road that goes only in one direction. Other tags refer to being on the left and right of the direction of way along the way. 18 18 19 19 == Launch JOSM == 20 JOSM is a Java program, [wiki:Download#Recommendedoptions can be run fromDownload page].20 JOSM is a Java program, can be run from the [wiki:Download#Recommendedoptions Download page]. 21 21 22 22 == Your first edit with JOSM == … … 36 36 [[Image(download-data.gif,600,inline,link=)]] 37 37 38 '' "Slippy Map" tab will be displayed, a map of the world. But you need to select smaller area for your edit, not entire globe (thus you will see "Download are too large" message).38 ''The Download window will be displayed which contains a map of the world. You need to select a small area for your edit, not the entire globe (thus you will see the "Download area too large" message). 39 39 40 40 ''To move around the map and select the specific area you want to download, there are several tools: 41 41 * ''Click with the right mouse button to drag the map 42 42 * ''Use the scroll wheel to zoom in and out 43 * '' click with the left mouse button to define an area.43 * ''Click with the left mouse button and move the mouse to define an area. 44 44 45 ''After "Download are too large" error disappeared and you selected a region, click "Download" to fetch the data from main server.'' 45 ''After the "Download area too large" error disappeared and you selected a region, click "Download" to fetch the data from the main server.'' 46 46 47 47 === Enable Aerial imagery === … … 59 59 === Editing in JOSM === 60 60 61 JOSM is an offline editor which means everything you do won't be visible for anyone else until uploadingit to the server. This makes it possible to experiment and repeatedly moving, tagging, adding and deleting elements without breaking anything. Subsequent actions on a single element will go into the database as a single modification when uploaded.61 JOSM is an offline editor which means everything you do won't be visible for anyone else until you uploade it to the server. This makes it possible to experiment and repeatedly moving, tagging, adding and deleting elements without breaking anything. Subsequent actions on a single element will go into the database as a single modification when uploaded. 62 62 63 63 === Adding a Node or a Way === 64 The first step of actual editing is to [wiki:Help/Action/Draw add a node] or way to the OSM data. You can add standalone nodes or you can add nodes to ways, especially where there is [Help/Action/Draw#Commonnodeswithanotherway ajunction between two ways].64 The first step of actual editing is to [wiki:Help/Action/Draw add a node] or way to the OSM data. You can add standalone nodes or you can add nodes to ways, especially where there is a [Help/Action/Draw#Commonnodeswithanotherway junction between two ways]. 65 65 66 To add a node, highlight the "Node" button, either by clicking the 3rd button in the left menu bar [[Image(source:trunk/images/mapmode/node/autonode.png,20,middle,link=)]] 67 , or by hitting the "A" key on the keyboard (the 2nd button should then be highlighted). Then, move the mouse cursor over where you want the node, over a way or over your GPS track (if you uploaded one) and left click wherever you want a node. A red dot (a selected node) should appear and a rubber-line span from that dot to the mouse cursor. If you create subsequent nodes, the earlier nodes will be shown as yellow dots. 66 To add a node, highlight the "Node" button, either by clicking the [[Image(source:trunk/images/mapmode/node/autonode.png,20,middle,link=)]] button in the left menu bar, or by hitting the "A" key on the keyboard (the button should then be highlighted). Then move the mouse cursor over where you want the node, over a way or over your GPS track (if you uploaded one) and left click wherever you want to place the node. A red dot (a selected node) should appear and a rubber-line spans from that node to the mouse cursor. If you create subsequent nodes, the earlier nodes will be shown as yellow nodes. 68 67 69 68 A series of joined nodes forms a way. 70 69 71 70 === Adding Tags === 72 Ways or nodes on their own are not of much use unless they are '' tagged''[wiki:Help/Concepts/Object#Tags to say what they represent]. The [osmwiki:Map_Features Map Features] page shows some popular tags, this page will never complete about all tags.71 Ways or nodes on their own are not of much use unless they are ''[wiki:Help/Concepts/Object#Tags tagged]'' to say what they represent. The [osmwiki:Map_Features Map Features] page shows some popular tags, this page will never be complete about all tags. 73 72 74 73 The first step in adding tags is to be sure the [wiki:Help/Dialog/TagsMembership Tags/Membership Dialog] is open on the right hand side of JOSM. The [[Image(source:trunk/images/dialogs/propertiesdialog.svg,20,middle,link=)]] button on the left should be highlighted. If it is not highlighted, click on it or hit `Alt+Shift+P`. You will see the Tags/Membership Dialog, which has three buttons: [[Image(source:trunk/images/dialogs/add.png,20,middle,link=)]] '''Add''', [[Image(source:trunk/images/dialogs/edit.png,20,middle,link=)]]'''Edit''' and [[Image(source:trunk/images/dialogs/delete.png,20,middle,link=)]]'''Delete'''. 75 74 76 75 To edit the properties of a node or way (such as adding a tag) in the Tags/Membership Dialog, the way or node must be selected. 77 1. ''Enter [wiki:Help/Action/Select Select mode] by clicking on [[Image(source:trunk/images/mapmode/move/move.png,20,middle,link=)]] of the left-hand icons or hitting the {{{S}}} key.'' 76 1. ''Enter [wiki:Help/Action/Select Select mode] by clicking on [[Image(source:trunk/images/mapmode/move/move.png,20,middle,link=)]] of the left-hand icons or by hitting the {{{S}}} key.'' 78 77 1. ''Highlight the way or point you wish to select. Click the [[Image(source:trunk/images/dialogs/add.png,20,middle,link=)]]'''Add''' button.'' 79 1. ''A [wiki:Help/Dialog/AddValue dialog box] will appear, and you will be asked to select a key and a value for each tag. Type in the key/value pair that represents the tag you are creating. For example, for the key ,you might type "highway," and for the value "secondary" (noquotes).''78 1. ''A [wiki:Help/Dialog/AddValue dialog box] will appear, and you will be asked to select a key and a value for each tag. Type in the key/value pair that represents the tag you are creating. For example, for the key you might type "highway" and for the value "secondary" (without quotes).'' 80 79 1. ''Click OK. You have now tagged your way. You can add several tags to one object. 81 80 '' … … 87 86 === Presets === 88 87 89 [wiki:Help/Concepts/Object#presetsInstead of adding tags manually you can also use Presets].88 Instead of adding tags manually you can also use [wiki:Help/Concepts/Object#presets Presets]. 90 89 91 All presets can be found: 1. from[wiki:Help/Menu main menu] (shown on the left below) 2. [Help/MainToolbar main toolbar] (no picture below). 3. {{{F3}}} shortcut (pop-up menu shown below on the right)90 All presets can be found: 1. at the [wiki:Help/Menu main menu] (shown on the left below) 2. at the [Help/MainToolbar main toolbar] (no picture below). 3. with the {{{F3}}} shortcut (pop-up menu shown below on the right) 92 91 93 92 [[Image(presets-from-main-menu.png,link=)]] 94 93 [[Image(presets-f3-search.png,link=)]] 95 94 96 Presets for [Help/Dialog/SelectionList#Selection currently selected object(s)] are displayed above t ags forcurrent object (displayed in [wiki:Help/Dialog/TagsMembership Tags/Memberships Dialog]):95 Presets for [Help/Dialog/SelectionList#Selection currently selected object(s)] are displayed above the tags for the current object (displayed in [wiki:Help/Dialog/TagsMembership Tags/Memberships Dialog]): 97 96 98 97 [[Image(presets-in-tag-toggle.png,link=)]] … … 104 103 === Uploading to OSM === 105 104 106 If you are happy with all that you have done then you must upload your work to the OSM server. Click on the green up arrow[[Image(source:trunk/images/upload.png,20,middle,link=)]].105 If you are happy with all that you have done then you must upload your work to the OSM server. Click on the [[Image(source:trunk/images/upload.png,20,middle,link=)]] button. 107 106 108 This will automatically trigger [Help/Dialog/Validator validation]. Review all validation warnings and resolve all errors ([Help/Preferences/Validator#ListoferrorsComplete listof errors and how to fix them]) before you upload. This will prevent unfortunate mistakes such as un-tagged objects or unconnected roads.107 This will automatically trigger a [Help/Dialog/Validator validation] of your changes. Review all validation warnings and try to resolve them before you upload. This will prevent unfortunate mistakes such as un-tagged objects or unconnected roads. See also this [Help/Preferences/Validator#Listoferrors incomplete list] of errors and how to fix them. (Note that validator warnings can also be wrong in seldom special cases.) 109 108 110 Before you upload, add a proper changeset comment and specify wh atsource you used. This is important as it will show other users who see your changesets what this changeset was intended to modify and from where you took the information.109 Before you upload, add a proper changeset comment and specify which source you used. This is important as it will show other users who see your changesets what this changeset was intended to modify and from where you took the information. 111 110 112 111 [[Image(uploading data.gif,link=)]] … … 114 113 ''JOSM will give you an overview of the elements that it is about to upload. You will be asked to provide a short text summary and the source of your edits. This description will be saved with your data on the server and provides information, for example, for the [osmwww:history Recent Changes list].'' 115 114 116 If you need more details or have questions about upload process, it is precisely covered at [wiki:Help/Action/Upload Upload to OSM] page.115 If you need more details or have questions about upload process, it is precisely covered at [wiki:Help/Action/Upload Upload to OSM]. 117 116 118 117 == Thank you! == 119 118 120 No matter if you pick JOSM as your main tool or as [osmwiki:Editors#Choice_of_editors one of many editors], don't forget to [wiki:Help usehelp page] or simply press {{{F1}}} over button or any interface element, because we had no time to cover all topics.119 Thanks for contributing to the OSM database. For more information see our [wiki:Help help page] or simply press {{{F1}}} over buttons or any interface element within JOSM. This will directly lead you to the respective help page. 121 120 122 == What next == 121 == What's next == 123 122 124 123 === Results of your job === 125 124 126 * Will appear at [http://www.openstreetmap.org/#layers=openstreetmap.org"Standard" layerwithinfew minutes]125 * Your changes will appear at the [http://www.openstreetmap.org/#layers= "Standard" layer] probably within a few minutes. 127 126 * Data in your routing software, maps and other services: will be updated per each service (from minutes to days, weeks and months) 128 127 129 128 === Tell your friends === 130 129 131 * How it is easy to update data, how your results get displayed quickly. Truck drivers, couriers, photographers, bikers, journalists, fisherman and simply runners with GPS are always welcome in OSM.132 * Precise and actual information may affect how you make decisions in your life. The more people active inproject - the faster data gets updated. And while [http://osmstats.neis-one.org/?item=countries&date= a few contributors can be called as "active"] atgiven point in time. Every small change advances OSM tocomplete and actual state133 * OSM data may be viewed as clocks: without an arrow you wouldn't know minutes. it'soften gets outdated - simply refresh it, when clock"stops"we windup.134 * OpenStreetMap is about whole planet in the same way how your clock about current time 130 * Tell your friends how easy it is to update data and how your changes get displayed quickly. Truck drivers, couriers, photographers, bikers, journalists, fisherman and simply runners with GPS are always welcome in OSM. 131 * Precise and actual information may affect how you make decisions in your life. The more people who are active in the project - the faster the data gets updated. And while [http://osmstats.neis-one.org/?item=countries&date= a few contributors] can be called as "active" at a given point in time. Every small change advances OSM to a complete and actual state. 132 * OSM data may be viewed as clocks: without an arrow you wouldn't know minutes. It often gets outdated - simply refresh it. When clocks stop we wind them up again. 133 * OpenStreetMap is about the whole planet in the same way how your clock about the current time. 135 134 136 135 = External links = 137 * [https://github.com/mapbox/mapping/wiki/Mapping%20with%20JOSM Mapping with JOSM] with animations ,by Mapbox team,covers mostly the same topics136 * [https://github.com/mapbox/mapping/wiki/Mapping%20with%20JOSM Mapping with JOSM] with animations by Mapbox team covers mostly the same topic. 138 137 * [https://www.mapbox.com/blog/making-the-most-josm/ Your first steps with JOSM - the Java OpenStreetMap editor] 09/02/2016 by Ramya Ragupathy at Mapbox blog 139 138
