| 32 | | * `flat` |
| 33 | | * `pyramidal` (synonym: `cone`) |
| 34 | | * `dome` |
| 35 | | * `onion` |
| 36 | | * `half-dome` |
| 37 | | * `skillion` |
| 38 | | * `gabled` |
| 39 | | * `hipped` (synonym: `equal_hipped`) |
| 40 | | * `round` |
| 41 | | * `gambrel` |
| 42 | | * `saltbox` |
| 43 | | * `mansard` (for quadrilateral polygons only) |
| 44 | | * `half-hipped` (for quadrilateral polygons only) |
| 45 | | * `cross_gabled` (synonym: `crosspitched`, for quadrilateral polygons only) |
| 46 | | * `steps` (also available as `building:part=steps` + `roof:shape=skillion`) |
| | 32 | See [https://github.com/Zkir/UrbanEye3D/blob/master/docs/features.md Plugin documentation] for the list of supported roof shapes. |