Changes between Version 1 and Version 2 of Help/AudioMapping/Synchronization
- Timestamp:
- 2008-04-07T19:46:57+02:00 (18 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Help/AudioMapping/Synchronization
v1 v2 20 20 == 2. Locate ground location first, audio cue second == 21 21 22 For this method, you need an audio marker at the location where you will synchr ionize. If you are working with GPS way points, you should already have one. You can also add one explicitly using [wiki:Help/Action/MakeAudioMarkerAtPlayHead Make Audio Marker At Play Head] on the Marker Layer's context (right mouse button) menu.22 For this method, you need an audio marker at the location where you will synchronize. If you are working with GPS way points, you should already have one. You can also add one explicitly using [wiki:Help/Action/MakeAudioMarkerAtPlayHead Make Audio Marker At Play Head] on the Marker Layer's context (right mouse button) menu. 23 23 24 24 1. Play your sound track by clicking the icon for the waypoint you made at the synchronization cue. 25 25 26 26 2. When you hear your synchronization cue ("NOW!"), [wiki:Help/Action/PlayPause pause] the play back. 27 * if you started the recorder <em>after</em>getting a GPS fix, you will need to [wiki:Help/Action/Back jump backwards] in the sound track. Don't click on an earlier marker, if any, to do this, as that would synchronize to the wrong marker.27 * if you started the recorder ''after'' getting a GPS fix, you will need to [wiki:Help/Action/Back jump backwards] in the sound track. Don't click on an earlier marker, if any, to do this, as that would synchronize to the wrong marker. 28 28 29 29 3. Select [wiki:Help/Action/SynchronizeAudio Synchronize Audio] on the context menu for the Marker Layer.
