| 17 | | Back to [wiki:Help Main Help] |
| | 28 | ''Note: click on second node in segment used to stop drawing mode'' |
| | 29 | |
| | 30 | [[Image(ex1-selected-node-draw-a-segment.gif,link=)]] |
| | 31 | |
| | 32 | === Click on node will start new segment similar to empty selection === |
| | 33 | * If you are currently not drawing, then you can select a node with a left mouse click |
| | 34 | * If the node is an end node of a line then also the line gets selected (leaf node + way in selection); this will be explained in [#Continuousdrawing Continuous drawing (below)] |
| | 35 | |
| | 36 | In demo below, left mouse click was used to select first drawing mode, then clicked 6 times at nodes: |
| | 37 | |
| | 38 | [[Image(ex1-click-to-select-a-node-or-exit-drawing-on-leaf-node.gif,link=)]] |
| | 39 | |
| | 40 | === Common nodes ===#Commonnodes |
| | 41 | This is often necessary when you edit highways or streams of the river. |
| | 42 | |
| | 43 | ==== Common nodes with another way ==== #Commonnodeswithanotherway |
| | 44 | If a node is previously selected and you click between two nodes in an existing way the new node is added on the existing way, between two existing nodes, and a way is drawn between the previously selected node and the ''new node''. |
| | 45 | |
| | 46 | The ''new node'' will belong to both ways. It's often referred to as "common node". |
| | 47 | |
| | 48 | Simplest scenario: |
| | 49 | |
| | 50 | [[Image(ex1-common-nodes-with-another-way.gif,link=)]] |
| | 51 | |
| | 52 | ==== Common nodes are bigger ==== |
| | 53 | It help you distinguish them from other nodes. |
| | 54 | |
| | 55 | First drawn way have a common nodes with old way and second drawn way has no common nodes (details [#Ctrlmodifier how second way was drawn will be explained below]): |
| | 56 | |
| | 57 | [[Image(ex2-common-nodes-wtih-other-way-and-without-common-nodes.gif,link=)]] |
| | 58 | |
| | 59 | ==== Left mouse click will add nodes on overlapping ways ==== |
| | 60 | If two ways overlap, single mouse click will create a common point. |
| | 61 | |
| | 62 | [[Image(ex1-left-mouse-click-will-add-nodes-on-overlapping-ways.gif,link=)]] |
| | 63 | |
| | 64 | === Double click stops drawing on leaf node === |
| | 65 | Drawing stops, if you make a double click when creating the last node. This way you don't have to click on last node, but you have to know about this special case: |
| | 66 | |
| | 67 | [[Image(ex1-double-click.gif,link=)]] |
| | 68 | |
| | 69 | === Continuous drawing ===#Continuousdrawing |
| | 70 | Previous way will be continued if both are true: |
| | 71 | 1. nothing was selected OR way in question was selected |
| | 72 | 2. draw mode applied to leaf nodes |
| | 73 | |
| | 74 | If draw mode applied to non-leaf nodes, it will create a new way instead of continuing old one: |
| | 75 | |
| | 76 | [[Image(ex1-will-continue-way-on-leaf-nodes-and-wont-at-middle.gif,link=)]] |
| | 77 | |
| | 78 | ==== Left click on drawn way will stop continuous drawing ==== |
| | 79 | It doesn't matter if you click on nodes or create a new node in a way: |
| | 80 | |
| | 81 | [[Image(ex1-click-on-self-when-drawing-will-deselect.gif,link=)]] |
| | 82 | |
| | 83 | |
| | 84 | === Snaps to existing nodes or ways === |
| | 85 | Note how nodes and way change color to yellow when hovering over them: |
| | 86 | |
| | 87 | [[Image(ex1-snapping.gif,link=)]] |
| | 88 | |
| | 89 | If you click near an **existing node** it draws a "segment" between what was previously selected and the existing node, and this allows you to re-use existing nodes to make a new way / area (so that certain nodes and "segments" can be reused in more than one way / area): |
| | 90 | |
| | 91 | [[Image(ex2-snapping.gif,link=)]] |
| | 92 | |
| | 93 | |
| | 94 | == Angle snapping ==#Anglesnapping |
| | 95 | Often necessary when editing barriers, fences, walls, non-trivial buildings, indoor features and other man-made objects, covered under [wikitr:/Help/Action/Draw/AngleSnap Angle Snapping]. |
| | 96 | |
| | 97 | |
| | 98 | == Modifiers == |
| | 99 | === `Alt` modifier ===#Altmodifier |
| | 100 | [[Image(ex1-alt.gif,link=)]] |
| | 101 | |
| | 102 | If you hold down the `Alt` key when using this mode it starts a new way, rather than continuing an existing way. |
| | 103 | |
| | 104 | === `Shift` modifier ===#Shiftmodifier |
| | 105 | [[Image(ex1-shift.gif,link=)]] |
| | 106 | |
| | 107 | If you hold down the `Shift` key while using this mode, it disables the "auto-connect" feature. So segments will not be drawn between new nodes. |
| | 108 | |
| | 109 | === `Ctrl` modifier ===#Ctrlmodifier |
| | 110 | [[Image(ex1-ctrl.gif,link=)]] |
| | 111 | |
| | 112 | If you hold down the `Ctrl` key whilst using this mode, it disables the snapping to an existing way, allowing you to draw nodes close to, but not part of an existing way. |
| | 113 | |
| | 114 | === Combination of modifiers === |
| | 115 | You may optionally use one or many modifiers at once to get the desired result. |
| | 116 | |
| | 117 | Here is `Ctrl` modifier used with `Shift` at once: |
| | 118 | |
| | 119 | [[Image(ex1-ctrl+shift.gif,link=)]] |
| | 120 | |
| | 121 | == Auto screen center mode ==#ScreenCenterMode |
| | 122 | Press and release `Ctrl+Shift+F` before drawing to toggle [wikitr:/Help/Action/ViewportFollowing Viewport Following]. If enabled, the screen will automatically center on each newly drawn node. |
| | 123 | |
| | 124 | |
| | 125 | == See also == |
| | 126 | * [[JOSMImage(addnode)]] [wikitr:/Help/Action/AddNode Add node…] |
| | 127 | * [[JOSMImage(mapmode/improvewayaccuracy)]] [wikitr:/Help/Action/ImproveWayAccuracy Improve Way Accuracy mode] (`W`) |
| | 128 | |
| | 129 | ---- |
| | 130 | Back to [wikitr:/Help/Menu/Mode Mode menu] \\ |
| | 131 | Back to [wikitr:/Help Main Help] |