Changes between Initial Version and Version 1 of Ticket #7190, comment 21
- Timestamp:
- 2012-01-22T15:34:14+01:00 (14 years ago)
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Ticket #7190, comment 21
initial v1 1 1 Actually, most CPU-intense task is rendering (painting). Highligting (and sometimes rubber band) caused all the map to repaint after each mouse movement. 2 2 3 Next, less hard task is searching primitives under the cursor after mouse move (to change cursors, show info in statusbar, change highlighting). It is integrated with instruments and can not be easily turned off... But if it is needed, this task can also become optional. 3 Next, less hard task is searching primitives under the cursor after mouse move (to change cursors, show info in statusbar, change highlighting). It is integrated with instruments and can not be easily turned off... But if it is really needed, this task can also become optional. It needs discussion.