Changes between Initial Version and Version 1 of Ticket #21901, comment 3
- Timestamp:
- 2022-03-08T00:14:47+01:00 (3 years ago)
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Ticket #21901, comment 3
initial v1 17 17 18 18 In short, to increase performance of the EDT (UI) thread, we need to figure out how to draw the hatched area more efficiently. 19 20 EDIT: Korgi1 reported that the workaround did not help on OSM Discord.