Changes between Initial Version and Version 1 of Ticket #16472, comment 64


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Timestamp:
2021-10-11T19:36:33+02:00 (4 years ago)
Author:
taylor.smock

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  • Ticket #16472, comment 64

    initial v1  
    1010
    1111This has been on my list of things to fix (I was going to go for a zoom/tiling approach, since AFAIK most street level imagery providers use some kind of tiling for images), but it hasn't been super critical ''yet''.
     12
     13EDIT: Image loading is ''really'' expensive in terms of memory used and time, so we have a single buffered image that we do not modify. At least, this is how it works on the 360 side. I copied/pasted the code for standard images, but I ''think'' it works the same way.