Changes between Initial Version and Version 1 of Ticket #16472, comment 64
- Timestamp:
- 2021-10-11T19:36:33+02:00 (4 years ago)
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Ticket #16472, comment 64
initial v1 10 10 11 11 This has been on my list of things to fix (I was going to go for a zoom/tiling approach, since AFAIK most street level imagery providers use some kind of tiling for images), but it hasn't been super critical ''yet''. 12 13 EDIT: Image loading is ''really'' expensive in terms of memory used and time, so we have a single buffered image that we do not modify. At least, this is how it works on the 360 side. I copied/pasted the code for standard images, but I ''think'' it works the same way.


