Class AudioPlayPauseAction

  • All Implemented Interfaces:
    java.awt.event.ActionListener, java.io.Serializable, java.lang.Cloneable, java.util.EventListener, javax.swing.Action, Destroyable

    public class AudioPlayPauseAction
    extends AbstractAudioAction
    If not playing, play the sound track from the first Audio Marker, or from the point at which it was paused.
    If playing, pause the sound.
    If fast forwarding or slow forwarding, resume normal speed.
    Since:
    547
    See Also:
    Serialized Form
    • Constructor Detail

    • Method Detail

      • actionPerformed

        public void actionPerformed​(java.awt.event.ActionEvent e)