1 | // License: GPL. For details, see LICENSE file.
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2 | package org.openstreetmap.josm.tools;
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3 |
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4 | import java.awt.geom.Line2D;
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5 | import java.util.ArrayList;
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6 | import java.util.Comparator;
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7 | import java.util.LinkedHashSet;
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8 | import java.util.List;
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9 | import java.util.Set;
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10 | import org.openstreetmap.josm.Main;
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11 | import org.openstreetmap.josm.command.AddCommand;
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12 | import org.openstreetmap.josm.command.ChangeCommand;
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13 | import org.openstreetmap.josm.command.Command;
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14 | import org.openstreetmap.josm.data.coor.EastNorth;
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15 | import org.openstreetmap.josm.data.coor.LatLon;
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16 | import org.openstreetmap.josm.data.osm.Node;
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17 | import org.openstreetmap.josm.data.osm.NodePositionComparator;
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18 | import org.openstreetmap.josm.data.osm.Way;
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19 |
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20 | /**
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21 | * Some tools for geometry related tasks.
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22 | *
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23 | * @author viesturs
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24 | */
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25 | public class Geometry {
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26 | /**
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27 | * Will find all intersection and add nodes there for list of given ways. Handles self-intersections too.
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28 | * And make commands to add the intersection points to ways.
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29 | * @param List<Way> - a list of ways to test
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30 | * @return ArrayList<Node> List of new nodes
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31 | * Prerequisite: no two nodes have the same coordinates.
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32 | */
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33 | public static ArrayList<Node> addIntersections(List<Way> ways, boolean test, List<Command> cmds) {
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34 | //TODO: this is a bit slow - O( (number of nodes)^2 + numberOfIntersections * numberOfNodes )
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35 |
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36 | //stupid java, cannot instantiate array of generic classes..
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37 | @SuppressWarnings("unchecked")
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38 | ArrayList<Node>[] newNodes = new ArrayList[ways.size()];
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39 | boolean[] changedWays = new boolean[ways.size()];
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40 |
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41 | Set<Node> intersectionNodes = new LinkedHashSet<Node>();
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42 |
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43 | for (int pos = 0; pos < ways.size(); pos ++) {
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44 | newNodes[pos] = new ArrayList<Node>(ways.get(pos).getNodes());
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45 | changedWays[pos] = false;
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46 | }
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47 |
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48 | //iterate over all segment pairs and introduce the intersections
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49 |
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50 | Comparator<Node> coordsComparator = new NodePositionComparator();
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51 |
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52 | int seg1Way = 0;
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53 | int seg1Pos = -1;
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54 |
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55 | while (true) {
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56 | //advance to next segment
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57 | seg1Pos++;
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58 | if (seg1Pos > newNodes[seg1Way].size() - 2) {
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59 | seg1Way++;
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60 | seg1Pos = 0;
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61 |
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62 | if (seg1Way == ways.size()) { //finished
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63 | break;
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64 | }
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65 | }
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66 |
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67 |
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68 | //iterate over secondary segment
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69 |
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70 | int seg2Way = seg1Way;
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71 | int seg2Pos = seg1Pos + 1;//skip the adjacent segment
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72 |
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73 | while (true) {
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74 |
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75 | //advance to next segment
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76 | seg2Pos++;
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77 | if (seg2Pos > newNodes[seg2Way].size() - 2) {
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78 | seg2Way++;
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79 | seg2Pos = 0;
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80 |
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81 | if (seg2Way == ways.size()) { //finished
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82 | break;
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83 | }
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84 | }
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85 |
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86 | //need to get them again every time, because other segments may be changed
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87 | Node seg1Node1 = newNodes[seg1Way].get(seg1Pos);
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88 | Node seg1Node2 = newNodes[seg1Way].get(seg1Pos + 1);
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89 | Node seg2Node1 = newNodes[seg2Way].get(seg2Pos);
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90 | Node seg2Node2 = newNodes[seg2Way].get(seg2Pos + 1);
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91 |
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92 | int commonCount = 0;
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93 | //test if we have common nodes to add.
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94 | if (seg1Node1 == seg2Node1 || seg1Node1 == seg2Node2) {
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95 | commonCount ++;
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96 |
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97 | if (seg1Way == seg2Way &&
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98 | seg1Pos == 0 &&
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99 | seg2Pos == newNodes[seg2Way].size() -2) {
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100 | //do not add - this is first and last segment of the same way.
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101 | } else {
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102 | intersectionNodes.add(seg1Node1);
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103 | }
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104 | }
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105 |
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106 | if (seg1Node2 == seg2Node1 || seg1Node2 == seg2Node2) {
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107 | commonCount ++;
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108 |
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109 | intersectionNodes.add(seg1Node2);
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110 | }
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111 |
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112 | //no common nodes - find intersection
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113 | if (commonCount == 0) {
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114 | LatLon intersection = getLineLineIntersection(
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115 | seg1Node1.getEastNorth().east(), seg1Node1.getEastNorth().north(),
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116 | seg1Node2.getEastNorth().east(), seg1Node2.getEastNorth().north(),
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117 | seg2Node1.getEastNorth().east(), seg2Node1.getEastNorth().north(),
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118 | seg2Node2.getEastNorth().east(), seg2Node2.getEastNorth().north());
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119 |
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120 | if (intersection != null) {
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121 | if (test) {
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122 | intersectionNodes.add(seg2Node1);
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123 | return new ArrayList<Node>(intersectionNodes);
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124 | }
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125 |
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126 | Node newNode = new Node(intersection);
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127 | Node intNode = newNode;
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128 | boolean insertInSeg1 = false;
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129 | boolean insertInSeg2 = false;
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130 |
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131 | //find if the intersection point is at end point of one of the segments, if so use that point
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132 |
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133 | //segment 1
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134 | if (coordsComparator.compare(newNode, seg1Node1) == 0) {
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135 | intNode = seg1Node1;
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136 | } else if (coordsComparator.compare(newNode, seg1Node2) == 0) {
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137 | intNode = seg1Node2;
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138 | } else {
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139 | insertInSeg1 = true;
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140 | }
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141 |
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142 | //segment 2
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143 | if (coordsComparator.compare(newNode, seg2Node1) == 0) {
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144 | intNode = seg2Node1;
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145 | } else if (coordsComparator.compare(newNode, seg2Node2) == 0) {
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146 | intNode = seg2Node2;
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147 | } else {
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148 | insertInSeg2 = true;
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149 | }
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150 |
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151 | if (insertInSeg1) {
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152 | newNodes[seg1Way].add(seg1Pos +1, intNode);
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153 | changedWays[seg1Way] = true;
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154 |
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155 | //fix seg2 position, as indexes have changed, seg2Pos is always bigger than seg1Pos on the same segment.
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156 | if (seg2Way == seg1Way) {
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157 | seg2Pos ++;
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158 | }
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159 | }
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160 |
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161 | if (insertInSeg2) {
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162 | newNodes[seg2Way].add(seg2Pos +1, intNode);
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163 | changedWays[seg2Way] = true;
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164 |
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165 | //Do not need to compare again to already split segment
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166 | seg2Pos ++;
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167 | }
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168 |
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169 | intersectionNodes.add(intNode);
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170 |
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171 | if (intNode == newNode) {
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172 | cmds.add(new AddCommand(intNode));
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173 | }
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174 | }
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175 | }
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176 | else if (test && intersectionNodes.size() > 0)
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177 | return new ArrayList<Node>(intersectionNodes);
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178 | }
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179 | }
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180 |
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181 | for (int pos = 0; pos < ways.size(); pos ++) {
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182 | if (changedWays[pos] == false) {
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183 | continue;
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184 | }
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185 |
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186 | Way way = ways.get(pos);
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187 | Way newWay = new Way(way);
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188 | newWay.setNodes(newNodes[pos]);
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189 |
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190 | cmds.add(new ChangeCommand(way, newWay));
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191 | }
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192 |
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193 | return new ArrayList<Node>(intersectionNodes);
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194 | }
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195 |
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196 | /**
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197 | * Finds the intersection of two lines
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198 | * @return LatLon null if no intersection was found, the LatLon coordinates of the intersection otherwise
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199 | */
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200 | static private LatLon getLineLineIntersection(
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201 | double x1, double y1, double x2, double y2,
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202 | double x3, double y3, double x4, double y4) {
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203 |
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204 | if (!Line2D.linesIntersect(x1, y1, x2, y2, x3, y3, x4, y4)) return null;
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205 |
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206 | // Convert line from (point, point) form to ax+by=c
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207 | double a1 = y2 - y1;
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208 | double b1 = x1 - x2;
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209 | double c1 = x2*y1 - x1*y2;
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210 |
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211 | double a2 = y4 - y3;
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212 | double b2 = x3 - x4;
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213 | double c2 = x4*y3 - x3*y4;
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214 |
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215 | // Solve the equations
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216 | double det = a1*b2 - a2*b1;
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217 | if (det == 0) return null; // Lines are parallel
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218 |
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219 | return Main.proj.eastNorth2latlon(new EastNorth(
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220 | (b1*c2 - b2*c1)/det,
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221 | (a2*c1 -a1*c2)/det
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222 | ));
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223 | }
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224 |
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225 | /**
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226 | * Tests if given point is to the right side of path consisting of 3 points.
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227 | * @param lineP1 first point in path
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228 | * @param lineP2 second point in path
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229 | * @param lineP3 third point in path
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230 | * @param testPoint
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231 | * @return true if to the right side, false otherwise
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232 | */
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233 | public static boolean isToTheRightSideOfLine(Node lineP1, Node lineP2, Node lineP3, Node testPoint) {
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234 | boolean pathBendToRight = angleIsClockwise(lineP1, lineP2, lineP3);
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235 | boolean rightOfSeg1 = angleIsClockwise(lineP1, lineP2, testPoint);
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236 | boolean rightOfSeg2 = angleIsClockwise(lineP2, lineP3, testPoint);
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237 |
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238 | if (pathBendToRight)
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239 | return rightOfSeg1 && rightOfSeg2;
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240 | else
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241 | return !(!rightOfSeg1 && !rightOfSeg2);
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242 | }
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243 |
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244 | /**
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245 | * This method tests if secondNode is clockwise to first node.
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246 | * @param commonNode starting point for both vectors
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247 | * @param firstNode first vector end node
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248 | * @param secondNode second vector end node
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249 | * @return true if first vector is clockwise before second vector.
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250 | */
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251 | public static boolean angleIsClockwise(Node commonNode, Node firstNode, Node secondNode) {
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252 | double dy1 = (firstNode.getEastNorth().getY() - commonNode.getEastNorth().getY());
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253 | double dy2 = (secondNode.getEastNorth().getY() - commonNode.getEastNorth().getY());
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254 | double dx1 = (firstNode.getEastNorth().getX() - commonNode.getEastNorth().getX());
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255 | double dx2 = (secondNode.getEastNorth().getX() - commonNode.getEastNorth().getX());
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256 |
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257 | return dy1 * dx2 - dx1 * dy2 > 0;
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258 | }
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259 |
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260 | /**
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261 | * Tests if point is inside a polygon. The polygon can be self-intersecting. In such case the contains function works in xor-like manner.
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262 | * @param polygonNodes list of nodes from polygon path.
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263 | * @param point the point to test
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264 | * @return true if the point is inside polygon.
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265 | */
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266 | public static boolean nodeInsidePolygon(Node point, List<Node> polygonNodes) {
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267 | if (polygonNodes.size() < 3)
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268 | return false;
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269 |
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270 | boolean inside = false;
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271 | Node p1, p2;
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272 |
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273 | //iterate each side of the polygon, start with the last segment
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274 | Node oldPoint = polygonNodes.get(polygonNodes.size() - 1);
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275 |
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276 | for (Node newPoint : polygonNodes) {
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277 | //skip duplicate points
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278 | if (newPoint.equals(oldPoint)) {
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279 | continue;
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280 | }
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281 |
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282 | //order points so p1.lat <= p2.lat;
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283 | if (newPoint.getEastNorth().getY() > oldPoint.getEastNorth().getY()) {
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284 | p1 = oldPoint;
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285 | p2 = newPoint;
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286 | } else {
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287 | p1 = newPoint;
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288 | p2 = oldPoint;
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289 | }
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290 |
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291 | //test if the line is crossed and if so invert the inside flag.
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292 | if ((newPoint.getEastNorth().getY() < point.getEastNorth().getY()) == (point.getEastNorth().getY() <= oldPoint.getEastNorth().getY())
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293 | && (point.getEastNorth().getX() - p1.getEastNorth().getX()) * (p2.getEastNorth().getY() - p1.getEastNorth().getY())
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294 | < (p2.getEastNorth().getX() - p1.getEastNorth().getX()) * (point.getEastNorth().getY() - p1.getEastNorth().getY()))
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295 | {
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296 | inside = !inside;
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297 | }
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298 |
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299 | oldPoint = newPoint;
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300 | }
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301 |
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302 | return inside;
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303 | }
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304 | }
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