source: josm/trunk/src/com/kitfox/svg/pathcmd/BuildHistory.java@ 4635

Last change on this file since 4635 was 4256, checked in by bastiK, 15 years ago

see #6560 - basic svg support, includes kitfox svgsalamander, r 98, patched

File size: 2.1 KB
Line 
1/*
2 * BuildHistory.java
3 *
4 *
5 * The Salamander Project - 2D and 3D graphics libraries in Java
6 * Copyright (C) 2004 Mark McKay
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 *
22 * Mark McKay can be contacted at mark@kitfox.com. Salamander and other
23 * projects can be found at http://www.kitfox.com
24 *
25 * Created on January 26, 2004, 9:18 PM
26 */
27
28package com.kitfox.svg.pathcmd;
29
30import java.awt.geom.Point2D;
31
32/**
33 * When building a path from command segments, most need to cache information
34 * (such as the point finished at) for future commands. This structure allows
35 * that
36 *
37 * @author Mark McKay
38 * @author <a href="mailto:mark@kitfox.com">Mark McKay</a>
39 */
40public class BuildHistory {
41
42// Point2D.Float[] history = new Point2D.Float[2];
43 Point2D.Float[] history = {new Point2D.Float(), new Point2D.Float()};
44 Point2D.Float start = new Point2D.Float();
45 int length = 0;
46
47 /** Creates a new instance of BuildHistory */
48 public BuildHistory() {
49 }
50
51 public void setPoint(float x, float y)
52 {
53 history[0].setLocation(x, y);
54 length = 1;
55 }
56
57 public void setStart(float x, float y)
58 {
59 start.setLocation(x, y);
60 }
61
62 public void setPointAndKnot(float x, float y, float kx, float ky)
63 {
64 history[0].setLocation(x, y);
65 history[1].setLocation(kx, ky);
66 length = 2;
67 }
68}
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