source: josm/trunk/src/com/kitfox/svg/Line.java@ 4739

Last change on this file since 4739 was 4256, checked in by bastiK, 14 years ago

see #6560 - basic svg support, includes kitfox svgsalamander, r 98, patched

File size: 4.8 KB
Line 
1/*
2 * Rect.java
3 *
4 *
5 * The Salamander Project - 2D and 3D graphics libraries in Java
6 * Copyright (C) 2004 Mark McKay
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 *
22 * Mark McKay can be contacted at mark@kitfox.com. Salamander and other
23 * projects can be found at http://www.kitfox.com
24 *
25 * Created on January 26, 2004, 5:25 PM
26 */
27
28package com.kitfox.svg;
29
30import com.kitfox.svg.xml.StyleAttribute;
31import java.awt.Graphics2D;
32import java.awt.Shape;
33import java.awt.geom.Line2D;
34import java.awt.geom.Rectangle2D;
35
36/**
37 * @author Mark McKay
38 * @author <a href="mailto:mark@kitfox.com">Mark McKay</a>
39 */
40public class Line extends ShapeElement {
41
42 float x1 = 0f;
43 float y1 = 0f;
44 float x2 = 0f;
45 float y2 = 0f;
46
47 Line2D.Float line;
48// RectangularShape rect;
49
50 /** Creates a new instance of Rect */
51 public Line() {
52 }
53
54 /*
55 public void loaderStartElement(SVGLoaderHelper helper, Attributes attrs, SVGElement parent)
56 {
57 //Load style string
58 super.loaderStartElement(helper, attrs, parent);
59
60 String x1 = attrs.getValue("x1");
61 String y1 = attrs.getValue("y1");
62 String x2 = attrs.getValue("x2");
63 String y2 = attrs.getValue("y2");
64
65 this.x1 = XMLParseUtil.parseFloat(x1);
66 this.y1 = XMLParseUtil.parseFloat(y1);
67 this.x2 = XMLParseUtil.parseFloat(x2);
68 this.y2 = XMLParseUtil.parseFloat(y2);
69
70 build();
71 }
72*/
73 protected void build() throws SVGException
74 {
75 super.build();
76
77 StyleAttribute sty = new StyleAttribute();
78
79 if (getPres(sty.setName("x1"))) x1 = sty.getFloatValueWithUnits();
80
81 if (getPres(sty.setName("y1"))) y1 = sty.getFloatValueWithUnits();
82
83 if (getPres(sty.setName("x2"))) x2 = sty.getFloatValueWithUnits();
84
85 if (getPres(sty.setName("y2"))) y2 = sty.getFloatValueWithUnits();
86
87 line = new Line2D.Float(x1, y1, x2, y2);
88 }
89
90
91 public void render(Graphics2D g) throws SVGException
92 {
93 beginLayer(g);
94 renderShape(g, line);
95 finishLayer(g);
96 }
97
98 public Shape getShape()
99 {
100 return shapeToParent(line);
101 }
102
103 public Rectangle2D getBoundingBox() throws SVGException
104 {
105 return boundsToParent(includeStrokeInBounds(line.getBounds2D()));
106 }
107
108 /**
109 * Updates all attributes in this diagram associated with a time event.
110 * Ie, all attributes with track information.
111 * @return - true if this node has changed state as a result of the time
112 * update
113 */
114 public boolean updateTime(double curTime) throws SVGException
115 {
116// if (trackManager.getNumTracks() == 0) return false;
117 boolean changeState = super.updateTime(curTime);
118
119 //Get current values for parameters
120 StyleAttribute sty = new StyleAttribute();
121 boolean shapeChange = false;
122
123 if (getPres(sty.setName("x1")))
124 {
125 float newVal = sty.getFloatValueWithUnits();
126 if (newVal != x1)
127 {
128 x1 = newVal;
129 shapeChange = true;
130 }
131 }
132
133 if (getPres(sty.setName("y1")))
134 {
135 float newVal = sty.getFloatValueWithUnits();
136 if (newVal != y1)
137 {
138 y1 = newVal;
139 shapeChange = true;
140 }
141 }
142
143 if (getPres(sty.setName("x2")))
144 {
145 float newVal = sty.getFloatValueWithUnits();
146 if (newVal != x2)
147 {
148 x2 = newVal;
149 shapeChange = true;
150 }
151 }
152
153 if (getPres(sty.setName("y2")))
154 {
155 float newVal = sty.getFloatValueWithUnits();
156 if (newVal != y2)
157 {
158 y2 = newVal;
159 shapeChange = true;
160 }
161 }
162
163 if (shapeChange)
164 {
165 build();
166// line = new Line2D.Float(x1, y1, x2, y2);
167// return true;
168 }
169
170 return changeState || shapeChange;
171 }
172}
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