﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc
17401	Fixing thousands of duplicated nodes scales poorly	mkoniecz	team	"==== What steps will reproduce the problem?
1. Find area with bad import and thousands of duplicated nodes (coastal Texas as of now)
2. Run validator
3. Select autofix for 8k duplicated nodes
4. wait 3 hours

==== What is the expected result?

Autofix completes or there is some progress bar.

==== What happens instead?

No signs of progress and work is not completed.

==== Please provide any additional information below. Attach a screenshot if possible.

{{{
URL:https://josm.openstreetmap.de/svn/trunk
Repository:UUID: 0c6e7542-c601-0410-84e7-c038aed88b3b
Last:Changed Date: 2019-02-23 17:46:51 +0100 (Sat, 23 Feb 2019)
Build-Date:2019-02-24 02:30:49
Revision:14802
Relative:URL: ^/trunk

Identification: JOSM/1.5 (14802 en) Linux Ubuntu 16.04.5 LTS
Memory Usage: 334 MB / 869 MB (88 MB allocated, but free)
Java version: 1.8.0_201-b09, Oracle Corporation, Java HotSpot(TM) 64-Bit Server VM
Screen: :0.0 1920x1080
Maximum Screen Size: 1920x1080

Plugins:
+ OpeningHoursEditor (34867)
+ buildings_tools (34867)
+ continuosDownload (82)
+ imagery_offset_db (34867)
+ measurement (34867)
+ reverter (34867)
+ todo (30306)

Validator rules:
+ ${HOME}/Desktop/tmp/test.validator.mapcss

Last errors/warnings:
- W: No configuration settings found.  Using hardcoded default values for all pools.
- W: Region [TMS_BLOCK_v2] Resetting cache
- W: Expecting test '{0.tag}' (i.e., [*[name=parking][amenity=parking], *[name=playground][leisure=playground], *[name=shop][shop][shop'NEQ'no], *[name=building][building][building'NEQ'no], *[name=kiosk][shop=kiosk], *[name=cemetery][amenity=graveyard], *[name=cemetery][landuse=cemetery], *[name=cmentarz][amenity=graveyard], *[name=cmentarz][landuse=cemetery]]) to match relation name=PLAYGROUND leisure=playground (i.e., TagMap[name=PLAYGROUND,leisure=playground])
- W: Expecting test '{0.tag}' (i.e., [*[name=parking][amenity=parking], *[name=playground][leisure=playground], *[name=shop][shop][shop'NEQ'no], *[name=building][building][building'NEQ'no], *[name=kiosk][shop=kiosk], *[name=cemetery][amenity=graveyard], *[name=cemetery][landuse=cemetery], *[name=cmentarz][amenity=graveyard], *[name=cmentarz][landuse=cemetery]]) to match relation name=parking amenity=Parking (i.e., TagMap[amenity=Parking,name=parking])
- W: Expecting test '{0.tag}' (i.e., [*[name=parking][amenity=parking], *[name=playground][leisure=playground], *[name=shop][shop][shop'NEQ'no], *[name=building][building][building'NEQ'no], *[name=kiosk][shop=kiosk], *[name=cemetery][amenity=graveyard], *[name=cemetery][landuse=cemetery], *[name=cmentarz][amenity=graveyard], *[name=cmentarz][landuse=cemetery]]) to match node name=PLaYGrOUNd leisure=playground (i.e., TagMap[name=PLaYGrOUNd,leisure=playground])
- W: Expecting test '{0.tag}' (i.e., [*[name=parking][amenity=parking], *[name=playground][leisure=playground], *[name=shop][shop][shop'NEQ'no], *[name=building][building][building'NEQ'no], *[name=kiosk][shop=kiosk], *[name=cemetery][amenity=graveyard], *[name=cemetery][landuse=cemetery], *[name=cmentarz][amenity=graveyard], *[name=cmentarz][landuse=cemetery]]) to match node name=parking amenity=Parking (i.e., TagMap[amenity=Parking,name=parking])
- W: Expecting test '{0.tag}' (i.e., [*[name=parking][amenity=parking], *[name=playground][leisure=playground], *[name=shop][shop][shop'NEQ'no], *[name=building][building][building'NEQ'no], *[name=kiosk][shop=kiosk], *[name=cemetery][amenity=graveyard], *[name=cemetery][landuse=cemetery], *[name=cmentarz][amenity=graveyard], *[name=cmentarz][landuse=cemetery]]) to match way name=parking amenity=Parking (i.e., TagMap[amenity=Parking,name=parking])
}}}
"	defect	closed	normal	19.03	Core validator		fixed	template_report command	
