UNKOBJ=
ADMARE=Administrative area
AIRARE=Airfield
ACHBRT=Anchor berth
ACHARE=Anchorage
BCNCAR=Cardinal beacon
BCNISD=Isolated danger beacon
BCNLAT=Lateral beacon
BCNSAW=Safe water beacon
BCNSPP=Special purpose beacon
BERTHS=Berth
BRIDGE=Bridge
BUISGL=Building
BUAARE=Built-up area
BOYCAR=Cardinal buoy
BOYINB=Installation buoy
BOYISD=Isolated danger buoy
BOYLAT=Lateral buoy
BOYSAW=Safe water buoy
BOYSPP=Special purpose buoy
CBLARE=Cable area
CBLOHD=Overhead cable
CBLSUB=Submarine cable
CANALS=Canal
CANBNK=Canal bank
CTSARE=Cargo area
CAUSWY=Causeway
CTNARE=Caution area
CHKPNT=Checkpoint
CGUSTA=Coastguard station
COALNE=Coastline
CONZNE=Contiguous zone
COSARE=Continental shelf
CTRPNT=Control point
CONVYR=Conveyor
CRANES=Crane
CURENT=Current
CUSZNE=Custom zone
DAMCON=Dam
DAYMAR=Daymark
DWRTCL=Deep water route centreline
DWRTPT=Deep water route
DEPARE=Depth area
DEPCNT=Depth contour
DISMAR=Distance mark
DOCARE=Dock
DRGARE=Dredged area
DRYDOC=Dry dock
DMPGRD=Dumping ground
DYKCON=Dyke
EXEZNE=Exclusive economic zone
FAIRWY=Fairway
FNCLNE=Fenceline/Wall
FERYRT=Ferry route
FSHZNE=Fishery zone
FSHFAC=Fishing facility
FSHGRD=Fishing ground
FLODOC=Floating dock
FOGSIG=Fog signal
FORSTC=Fortified structure
FRPARE=Free port area
GATCON=Gate
GRIDRN=Gridiron
HRBARE=Harbour area
HRBFAC=Harbour
HULKES=Hulk
ICEARE=Ice area
ICNARE=Incineration zone
ISTZNE=Inshore traffic zone
LAKARE=Lake
LAKSHR=Lake shore
LNDARE=Land area
LNDELV=Land elevation
LNDRGN=Land region
LNDMRK=Landmark
LIGHTS=Light
LITFLT=Light float
LITVES=Light vessel
LOCMAG=Local magnetic anomaly
LOKBSN=Lock basin
LOGPON=Log pond
MAGVAR=Magnetic variation
MARCUL=Marine farm
MIPARE=Military practice area
MORFAC=Mooring
NAVLNE=Navigation line
OBSTRN=Obstruction
OFSPLF=Offshore platform
OSPARE=Offshore production area
OILBAR=Oil barrier
PILPNT=Pile
PILBOP=Pilot boarding place
PIPARE=Pipeline area
PIPOHD=Overhead pipeline
PIPSOL=Submarine pipeline
PONTON=Pontoon
PRCARE=Precautionary area
PRDARE=Land production area
PYLONS=Pylon
RADLNE=Radar line
RADRNG=Radar range
RADRFL=Radar reflector
RADSTA=Radar station
RTPBCN=Radar transponder
RDOCAL=Calling-in point
RDOSTA=Radio station
RAILWY=Railway
RAPIDS=Rapids
RCRTCL=Recommended route centreline
RECTRC=Recommended track
RCTLPT=Recommended traffic lane
RSCSTA=Rescue station
RESARE=Restricted area
RETRFL=Retro reflector
RIVERS=River
RIVBNK=River bank
ROADWY=Road
RUNWAY=Runway
SNDWAV=Sand waves
SEAARE=Sea area
SPLARE=Seaplane landing area
SBDARE=Seabed area
SLCONS=Shoreline construction
SISTAT=Traffic signal station
SISTAW=Warning signal station
SILTNK=Tank/Silo
SLOTOP=Slope topline
SLOGRD=Sloping ground
SMCFAC=Small craft facility
SOUNDG=Sounding
SPRING=Spring
SQUARE=Square
STSLNE=Territorial baseline
SUBTLN=Submarine transit lane
SWPARE=Swept area
TESARE=Territorial area
TIDEWY=Tideway
TOPMAR=Topmark
TSELNE=Separation line
TSSBND=Separation boundary
TSSCRS=Separation crossing
TSSLPT=Separation lane
TSSRON=Separation roundabout
TSEZNE=Separation zone
TUNNEL=Tunnel
TWRTPT=Two-way route
UWTROC=Rock
UNSARE=Unsurveyed area
VEGATN=Vegetation
WATTUR=Water turbulence
WATFAL=Waterfall
WEDKLP=Weed
WRECKS=Wreck
TS_FEB=Tidal stream
NOTMRK=Notice
WTWAXS=Waterway axis
WTWPRF=Waterway profile
BRGARE=Bridge area
BUNSTA=Bunker station
COMARE=Communication area
HRBBSN=Harbour basin
LOKARE=Lock area
LKBSPT=Lock basin part
PRTARE=Port area
BCNWTW=Waterway beacon
BOYWTW=Waterway buoy
REFDMP=Refuse dump
RTPLPT=Route planning point
TERMNL=Terminal
TRNBSN=Turning basin
WTWARE=Waterway area
WTWGAG=Waterway gauge
TISDGE=Time schedule
VEHTRF=Vehicle transfer
EXCNST=Exceptional structure
LITMAJ=Major light
LITMIN=Minor light

UNKATT=
AGENCY=Agency
BCNSHP=Beacon shape
BUISHP=Building shape
BOYSHP=Buoy shape
BURDEP=Buried depth
CALSGN=Callsign
CATAIR=Airfield category
CATACH=Anchorage category
CATBRG=Bridge category
CATBUA=Built-up area category
CATCBL=Cable category
CATCAN=Canal category
CATCAM=Cardinal mark category
CATCHP=Checkpoint category
CATCOA=Coastline category
CATCTR=Control point category
CATCON=Conveyor category
CATCRN=Crane category
CATDAM=Dam category
CATDIS=Distance mark category
CATDOC=Dock category
CATDPG=Dumping ground category
CATFNC=Fenceline category
CATFRY=Ferry category
CATFIF=Fishing facility category
CATFOG=Fog signal category
CATFOR=Fortified structure category
CATGAT=Gate category
CATHAF=Harbour category
CATHLK=Hulk category
CATICE=Ice category
CATINB=Installation buoy category
CATLND=Land region category
CATLMK=Landmark category
CATLAM=Lateral mark category
CATLIT=Light category
CATMFA=Marine farm category
CATMPA=Military practice area category
CATMOR=Morring category
CATNAV=Navigation line category
CATOBS=Obstruction category
CATOFP=Offshore platform category
CATOLB=Oil barrier category
CATPLE=Pile category
CATPIL=Pilot boarding category
CATPIP=Pipeline category
CATPRA=Production area category
CATPYL=Pylon category
CATRAS=Radar station category
CATRTB=Radar transponder category
CATROS=Radio station category
CATTRK=Recommended track category
CATRSC=Rescue station category
CATREA=Restricted area category
CATROD=Road category
CATRUN=Runway category
CATSEA=Sea area category
CATSLC=Shoreline construction category
CATSIT=Traffic signal station category
CATSIW=Warning signal station category
CATSIL=Silo/tank category
CATSLO=Slope category
CATSCF=Small craft facility category
CATSPM=Special purpose mark category
CATTSS=Traffic separation scheme category
CATVEG=Vegetation category
CATWAT=Water turbulence category
CATWED=Weed category
CATWRK=Wreck category
CATZOC=Zone of confidence category
COLOUR=Colour
COLPAT=Colour pattern
COMCHA=VHF channel
CONDTN=Condition
CONRAD=Radar reflectivity
CONVIS=Visual conspicuity
CURVEL=Current velocity
DATEND=End date
DATSTA=Start date
DRVAL1=Minimum depth
DRVAL2=Maximum depth
DUNITS=Depth units
ELEVAT=Elevation
ESTRNG=Estimated range
EXCLIT=Light exhibition
EXPSOU=Light exposition
FUNCTN=Function
HEIGHT=Height
HUNITS=Height/length units
HORACC=Horizontal accuracy
HORCLR=Horizontal clearance
HORLEN=Horizontal length
HORWID=Horizontal width
ICEFAC=Ice factor
INFORM=Information
JRSDTN=Jurisdiction
LIFCAP=Maximum load
LITCHR=Light character
LITVIS=Light visibility
MARSYS=Buoyage system
MLTYLT=Multiplicity of lights
NATION=Nationality
NATCON=Nature of construction
NATSUR=Nature of surface
NATQUA=Nature of surface qualification
NMDATE=Notice to mariners date
OBJNAM=Object name
ORIENT=Orientation
PEREND=End date
PERSTA=Start date
PICREP=Pictorial representation
PILDST=Pilot district
PRCTRY=Producing country
PRODCT=Product
PUBREF=Publication reference
QUASOU=Quality of sounding
RADWAL=Radar wavelength
RADIUS=Radius
RECDAT=Recording date
RECIND=Recording indication
RYRMGV=Magnetic variation reference year
RESTRN=Restriction
SECTR1=First sector limit
SECTR2=Second sector limit
SHIPAM=Shift parameters
SIGFRQ=Signal frequency
SIGGEN=Signal generation
SIGGRP=Signal group
SIGPER=Signal period
SIGSEQ=Signal sequence
SOUACC=Sounding accuracy
SDISMX=Maximum sounding distance
SDISMN=Minimum sounding distance
SORDAT=Source date
SORIND=Source
STATUS=Status
SURATH=Survey authority
SUREND=Survey end date
SURSTA=Survey start date
SURTYP=Survey type
TECSOU=Sounding technique
TXTDSC=Textual description
TIMEND=End time
TIMSTA=Start time
TOPSHP=Topmark/daymark shape
TRAFIC=Traffic flow
VALACM=Magnetic variation annual change
VALDCO=Value of depth contour
VALLMA=Value of local magnetic anomaly
VALMAG=Value of magnetic variation
VALMXR=Maximum range
VALNMR=Nominal range
VALSOU=Value of sounding
VERACC=Vertical accuracy
VERCLR=Vertical clearance
VERCCL=Vertical clearance, closed
VERCOP=Vertical clearance, open
VERCSA=Vertical clearance, safe
VERDAT=Vertical datum
VERLEN=Vertical length
WATLEV=Water level effect
CAT_TS=Tidal stream category
PUNITS=Positional units
NINFOM=National information
NOBJNM=National name
NPLDST=National pilot district
NTXTDS=National textual description
HORDAT=Horizontal datum
POSACC=Positional accuracy
QUAPOS=Quality of position
ADDMRK=Notice mark addition
BNKWTW=Side of Waterway
CATBNK=Waterway bank category
CATNMK=Notice mark category
CLSDNG=Dangerous cargo class
DIRIMP=Direction of impact
DISBK1=First distance from notice
DISBK2=Second distance from notice
DISIPU=Upstream distance of impact
DISIPD=Downstream distance of impact
ELEVA1=Minimum elevation
ELEVA2=Maximum elevation
FNCTNM=Notice mark function
WTWDIS=Waterway distance
BUNVES=Bunker vessel availability
CATBRT=Berth category
CATBUN=Bunker station category
CATCCL=CEMT class category
CATHBR=Harbour area category
CATRFD=Refuse dump category
CATTML=Terminal category
COMCTN=Communication
HORCLL=Horizontal clearance length
HORCLW=Horizontal clearance width
TRSHGD=Transshipping goods
UNLOCD=UN location code
CATGAG=Waterway gauge category
HIGWAT=Value at high water
HIGNAM=Name of high water level
LOWWAT=Value at low water
LOWNAM=Name of lowwater level
MEAWAT=Value at mean water level
MEANAM=Name of mean water level
OTHWAT=Value at local water level
OTHNAM=Name of local water level
REFLEV=Reference gravitational level
SDRLEV=Name of sounding reference level
VCRLEV=Name of vertical datum level
CATVTR=Vehicle transfer category
CATTAB=Time and behaviour category
SCHREF=Time schedule reference
USESHP=Use of ship
CURVHW=high water current velocity
CURVLW=low water current velocity
CURVMW=mean level current velocity
CURVOW=local level current velocity
APTREF=Average passing time reference
CATEXS=Exceptional structure category
CATWWM=Waterway mark category
SHPTYP=Ship type
UPDMSG=Update message
LITRAD=Light sector radius

BCN_UNKN=
BCN_STAK=Stake
BCN_WTHY=Withy
BCN_TOWR=Tower
BCN_LATT=Lattice
BCN_PILE=Pile
BCN_CARN=Cairn
BCN_BUOY=Buoyant
BCN_POLE=Pole
BCN_PRCH=Perch
BCN_POST=Post

BUI_UNKN=
BUI_HIRS=High-rise
BUI_PYRD=Pyramid
BUI_CYLR=Cylindrical
BUI_SPHR=Spherical
BUI_CUBE=Cubic

BOY_UNKN=
BOY_CONE=Conical
BOY_CAN=Can
BOY_SPHR=Spherical
BOY_PILR=Pillar
BOY_SPAR=Spar
BOY_BARL=Barrel
BOY_SUPR=Super-buoy
BOY_ICE=Ice buoy

AIR_UNKN=
AIR_MILA=Military
AIR_CIVA=Civil
AIR_MILH=Military heliport
AIR_CIVH=Civil heliport
AIR_GLDR=Glider
AIR_SMLP=Small planes
AIR_EMRG=Emergency

ACH_UNKN=
ACH_UNRD=Unrestricted
ACH_DEEP=Deep water
ACH_TANK=Tanker
ACH_EXPL=Explosives
ACH_QUAR=Quarantine
ACH_SEAP=Seaplane
ACH_SMCF=Small craft
ACH_SMCM=Small craft mooring
ACH_H24P=24 hour limit
ACH_LTPD=Limited period
ACH_NPSH=Non-pushing vessels
ACH_DRYC=Dry cargo vessels
ACH_RAFT=Rafts

BRG_UNKN=
BRG_FIXD=Fixed bridge
BRG_OPEN=Opening bridge
BRG_SWNG=Swing bridge
BRG_LIFT=Lifting bridge
BRG_BASC=Bascule bridge
BRG_PONT=Pontoon bridge
BRG_DRAW=Drawbridge
BRG_TRNS=Transporter bridge
BRG_FOOT=Footbridge
BRG_VIAD=Viaduct
BRG_AQUA=Aqueduct
BRG_SUSP=Suspension bridge

BUA_UNKN=
BUA_URBN=Urban
BUA_STTL=Settlement
BUA_VLLG=Village
BUA_TOWN=Town
BUA_CITY=City
BUA_HOLV=Holiday village

CBL_UNKN=
CBL_POWR=Power
CBL_TRNS=Transmission
CBL_TELE=Telephone
CBL_TGPH=Telegraph
CBL_MOOR=Mooring
CBL_OPTC=Optical
CBL_FERY=Ferry

CAN_UNKN=
CAN_TRNS=Transportation
CAN_DRNG=Drainage
CAN_IRGN=Irrigation

CAM_UNKN=
CAM_NORTH=North
CAM_EAST=East
CAM_SOUTH=South
CAM_WEST=West

CHP_UNKN=
CHP_CSTM=Customs
CHP_BRDR=Border

COA_UNKN=
COA_STEP=Steep
COA_FLAT=Flat
COA_SAND=Sandy
COA_STON=Stony
COA_SHNG=Shingly
COA_GLCR=Glacial
COA_MNGV=Mangrove
COA_MRSH=Marshy
COA_CRRF=Coral_reef
COA_ICE=Ice
COA_SHEL=Shelly

CTR_UNKN=
CTR_TRGN=Triangulation
CTR_OBSV=Observation
CTR_FIXD=Fixed
CTR_BMRK=Benchmark
CTR_BDRY=Boundary
CTR_HORM=Horizontal, main
CTR_HORS=Horizontal, secondary

CON_UNKN=
CAT_AERL=Aerial
CAT_BELT=Belt

CRN_UNKN=
CRN_NONS=Non-specific
CRN_CONT=Container
CRN_SHRL=Sheerlegs
CRN_TRAV=Travelling
CRN_AFRM=A-frame

DAM_UNKN=
DAM_WEIR=Weir
DAM_DAM=Dam
DAM_FLDB=Flood barrage

DIS_UNKN=
DIS_NONI=Not installed
DIS_POLE=Pole
DIS_BORD=Board
DIS_UKSH=Unknown shape

DOC_UNKN=
DOC_TIDL=Tidal
DOC_NTDL=Non-tidal

DPG_UNKN=
DPG_GENL=General
DPG_CHEM=Chemical
DPG_NCLR=Nuclear
DPG_EXPL=Explosives
DPG_SPIL=Spoil
DPG_VSSL=Vessel

FNC_UNKN=
FNC_FENC=Fence
FNC_MUIR=Muir
FNC_HEDG=Hedge
FNC_WALL=Wall

FRY_UNKN=
FRY_FREE=Free
FRY_CABL=Cable
FRY_ICE=Ice
FRY_SWWR=Swinging-wire ferry

FIF_UNKN=
FIF_STAK=Stake
FIF_TRAP=Trap
FIF_WEIR=Weir
FIF_TUNY=Tunny

FOG_UNKN=
FOG_EXPL=Explosive
FOG_DIA=Diaphone
FOG_SIRN=Siren
FOG_NAUT=Nautophone
FOG_REED=Reed
FOG_TYPH=Tyfon
FOG_BELL=Bell
FOG_WHIS=Whistle
FOG_GONG=Gong
FOG_HORN=Horn

FOR_UNKN=
FOR_CSTL=Castle
FOR_FORT=Fort
FOR_BTTY=Battery
FOR_BKHS=Blockhouse
FOR_MTWR=Martello tower
FOR_RDBT=Redoubt

GAT_UNKN=
GAT_GNRL=General
GAT_FLBG=Flood barrage
GAT_CSSN=Caisson
GAT_LOCK=Lock
GAT_DYKE=Dyke
GAT_SLUC=Sluice

HAF_UNKN=
HAF_RORO=Ro-Ro
HAF_FERY=Ferry
HAF_FISH=Fishing
HAF_MRNA=Marina
HAF_NAVL=Naval
HAF_TNKR=Tanker
HAF_PSGR=Passenger
HAF_YARD=Shipyard
HAF_CNTR=Container
HAF_BULK=Bulk
HAF_SYNC=Syncrolift
HAF_STCR=Straddle carrier
HAF_LUVB=Lay-up
HAF_TMBR=Timber
HAF_REPR=Service & repair
HAF_QUAR=Quarantine
HAF_SPLN=Seaplane
HAF_CARG=Cargo
HAF_OFFS=Offshore support
HAF_OFFS=Port support base
HAF_MANF=Marina, no facilities

HLK_UNKN=
HLK_REST=Floating restaurant
HLK_HIST=Historic
HLK_MUSM=Museum
HLK_ACCM=Accommodation
HLK_BWTR=Floating breakwater
HLK_CSNO=Casino boat

ICE_UNKN=
ICE_FAST=Fast
ICE_SEA=Sea
ICE_GRLR=Growler
ICE_PANK=Pancake
ICE_GLAS=Glacier
ICE_PEAK=Peak
ICE_PACK=Pack
ICE_POLR=Polar

INB_UNKN=
INB_CALM=CALM
INB_SBM=SBM

LND_UNKN=
LND_FEN=Fen
LND_MRSH=Marsh
LND_BOG=Bog
LND_HTHL=Heathland
LND_MNTN=Mountain
LND_LOWL=Lowlands
LND_CNYN=Canyon
LND_PDDY=Paddy
LND_AGRI=Agricultural
LND_SVNA=Savanna
LND_PARK=Parkland
LND_SWMP=Swamp
LND_LSLD=Landslide
LND_LAVA=Lava
LND_SLTP=Salt pan
LND_MORN=Moraine
LND_CRTR=Crater
LND_CAVE=Cave
LND_PINCL=Rock pinnacle
LND_CAY=Cay

LMK_UNKN=
LMK_CARN=Cairn
LMK_CMTY=Cemetery
LMK_CHMY=Chimney
LMK_DISH=Dish aerial
LMK_FLAG=Flagstaff
LMK_FLAR=Flare stack
LMK_MAST=Mast
LMK_WNDS=Windsock
LMK_MNMT=Monument
LMK_CLMN=Column
LMK_MEML=Memorial
LMK_OBLK=Obelisk
LMK_STAT=Statue
LMK_CROS=Cross
LMK_DOME=Dome
LMK_RADR=Radar scanner
LMK_TOWR=Tower
LMK_WNDM=Windmill
LMK_WNDG=Windmotor
LMK_SPIR=Spire
LMK_BLDR=Boulder
LMK_MNRT=Minaret
LMK_WTRT=Water tower

LAM_UNKN=
LAM_PORT=Port hand
LAM_STBD=Starboard hand
LAM_PCST=Preferred channel to starboard
LAM_PCPT=Preferred channel to port
LAM_WWLT=Waterway left bank
LAM_WWRT=Waterway right bank
LAM_CHLT=Channel left bank
LAM_CHRT=Channel right bank
LAM_WWSN=Waterway bifurcation
LAM_CHSN=Channel bifurcation
LAM_CHRB=Channel close to right bank
LAM_CHLB=Channel close to left bank
LAM_CRRT=Channel crosses over to right
LAM_CRLT=Channel crosses over to left
LAM_DRLT=Obstacles by right bank
LAM_DRRT=Obstacles by left bank
LAM_TOLT=Turnoff on right
LAM_TPRT=Turnoff on left
LAM_JBRT=Junction to right
LAM_JNLT=Junction to left
LAM_HBRT=Harbour to right
LAM_HBLT=Harbour to left
LAM_BRGP=Bridge pier mark

LIT_UNKN=
LIT_DIR=Directional
LIT_LEAD=Leading
LIT_AERO=Aero
LIT_AIR=Air obstruction
LIT_FOG=Fog detector
LIT_FLDL=Floodlight
LIT_STRP=Strip light
LIT_SUBS=Subsidiary
LIT_SPOT=Spotlight
LIT_FRNT=Front
LIT_REAR=Rear
LIT_LOWR=Lower
LIT_UPPR=Upper
LIT_MOIR=Moire
LIT_EMRG=Emergency
LIT_BRNG=Bearing
LIT_HORI=Horizontally disposed
LIT_VERT=Vertically disposed

MFA_UNKN=
MFA_CRST=Crustaceans
MFA_OYMS=Oysters/mussels
MFA_FISH=Fish
MFA_SEAW=Seaweed
MFA_PRLC=Pearl culture

MPA_UNKN=
MPA_PRCT=Practice
MPA_TRPD=Torpedo
MPA_SUBM=Submarine
MPA_FIRG=Firing
MPA_MINL=Mine-laying
MPA_SMLA=Small arms

MOR_UNKN=
MOR_DLPN=Dolphin
MOR_DDPN=Deviation dolphin
MOR_BLRD=Bollard
MOR_WALL=Wall
MOR_PILE=Pile
MOR_CHAN=Chain
MOR_BUOY=Buoy
MOR_SHRP=Shore ropes
MOR_AUTO=Automatic
MOR_POST=Post
MOR_WIRE=Wire
MOR_CABL=Cable

NAV_UNKN=
NAV_CLRG=Clearing
NAV_TRST=Transit
NAV_LDNG=Leading

OBS_UNKN=
OBS_STMP=Stump
OBS_WELH=Wellhead
OBS_DIFF=Diffuser
OBS_CRIB=Crib
OBS_FHVN=Fish haven
OBS_FLAR=Foul area
OBS_FLGD=Foul ground
OBS_ICEB=Ice boom
OBS_GTKL=Ground tackle
OBS_BOOM=Boom

OFP_UNKN=
OFP_OIL=Oil
OFP_PROD=Production
OFP_OBS=Observation
OFP_ALP=ALP
OFP_SALM=SALM
OFP_MOOR=Mooring tower
OFP_AISL=Artificial island
OFP_FPSO=FPSO
OFP_ACCN=Accommodation
OFP_NCCB=NCCB

OLB_UNKN=
OLB_RETN=Retention
OLB_FLTG=Floating

PLE_UNKN=
PLE_STAK=Stake
PLE_SNAG=Snag
PLE_POST=Post
PLE_TRIP=Tripodal

PIL_UNKN=
PIL_CVSL=Cruising vessel
PIL_HELI=Helicopter
PIL_SHOR=From shore

PIP_UNKN=
PIP_OFAL=Outfall
PIP_ITAK=Intake
PIP_SEWR=Sewer
PIP_BBLR=Bubbler
PIP_SPPL=Supply

PRA_UNKN=
PRA_QRRY=Quarry
PRA_MINE=Mine
PRA_STPL=Stockpile
PRA_PSTN=Power station
PRA_RFNY=Refinery
PRA_TYRD=Timber yard
PRA_FACT=Factory
PRA_TFRM=Tank farm
PRA_WFRM=Wind farm
PRA_SLAG=Slag_heap
PRA_CURF=Current farm
PRA_OILF=Oil
PRA_GASF=Gas
PRA_WAVE=Wave energy

PYL_UNKN=
PYL_POWR=Power
PYL_TELE=Telecommunications
PYL_AERL=Aerial
PYL_BRDG=Bridge
PYL_PIER=Bridge pier

RAS_UNKN=
RAS_SURV=Surveillance
RAS_COST=Coast

RTB_UNKN=
RTB_RAMK=Ramark
RTB_RACN=Racon
RTB_LDG=Leading

ROS_UNKN=
ROS_OMNI=Omnidirectional
ROS_DIRL=Directional
ROS_ROTP=Rotating pattern
ROS_CNSL=CONSOL
ROS_RDF=RDF
ROS_QTA=QTG
ROS_AERO=Aeronautical
ROS_DECA=Decca
ROS_LORN=Loran
ROS_DGPS=DGPS
ROS_TORN=Toran
ROS_OMGA=Omega
ROS_SYLD=Syledis
ROS_CHKA=Chiaka
ROS_PCOM=Public communication
ROS_COMB=Commercial broadcast
ROS_FACS=Facsimile
ROS_TIME=Time signal
ROS_PAIS=Physical AIS
ROS_SAIS=Synthetic AIS
ROS_VAIS=Virtual AIS
ROS_VANC=Virtual AIS, North cardinal
ROS_VASC=Virtual AIS, South cardinal
ROS_VAEC=Virtual AIS, East cardinal
ROS_VAWC=Virtual AIS, West cardinal
ROS_VAPL=Virtual AIS, Port lateral
ROS_VASL=Virtual AIS, Starboard lateral
ROS_VAID=Virtual AIS, Isolated danger
ROS_VASW=Virtual AIS, Safe water
ROS_VASP=Virtual AIS, Special purpose
ROS_VAWK=Virtual AIS, Wreck

RSC_UNKN=
RSC_LIFB=Lifeboat
RSC_ROKT=Rocket
RSC_LBRK=Lifeboat rocket
RSC_RFSW=Refuge, shipwrecked
RSC_RFIT=Refuge, intertidal
RSC_LBOM=Lifeboat on mooring
RSC_RDIO=Radio
RSC_FSTA=First aid
RSC_SPLN=Seaplane
RSC_ACFT=Aircraft
RSC_STUG=Tug

REA_UNKN=
REA_SFTY=Safety
REA_NANC=No anchoring
REA_NFSH=No fishing
REA_NATR=Nature reserve
REA_BRDS=Bird sanctuary
REA_GRSV=Game reserve
REA_SEAL=Seal sanctuary
REA_DEGR=Degaussing range
REA_MILY=Military
REA_HIST=Historic wreck
REA_INST=Inshore traffic
REA_NASF=Navigational aid safety
REA_STRD=Stranding danger
REA_MINE=Minefield
REA_NDIV=No diving
REA_TBAV=To be avoided
REA_PROH=Prohibited
REA_SWIM=Swimming
REA_WAIT=Waiting
REA_RSCH=Research
REA_DREG=Dredging
REA_FSNC=Fish sanctuary
REA_ERES=Ecological reserve
REA_NWAK=No wake
REA_SWNG=Swinging
REA_WSKI=Water skiing
REA_ESSA=Environmentally sensitive
REA_PSSA=Particularly sensitive

ROD_UNKN=
ROD_MWAY=Motorway
ROD_MAJR=Major road
ROD_MINR=Minor road
ROD_TRAK=Track
ROD_MAJS=Major street
ROD_MINS=Minor street
ROD_CRSG=Crossing
ROD_PATH=Path

RUN_UNKN=
RUN_AERP=Aeroplane
RUN_HELI=Helicopter

SEA_UNKN=
SEA_GENL=General
SEA_GAT=Gat
SEA_BANK=Bank
SEA_DEEP=Deep
SEA_BAY=Bay
SEA_TRCH=Trench
SEA_BASN=Basin
SEA_MDFT=Flat
SEA_REEF=Reef
SEA_LEDG=Edge
SEA_CNYN=Canyon
SEA_NRRW=Narrows
SEA_SHOL=Shoal
SEA_KNOL=Knoll
SEA_RIDG=Ridge
SEA_SMNT=Seamount
SEA_PNCL=Pinnacle
SEA_APLN=Abyssal plain
SEA_PLTU=Plateau
SEA_SPUR=Spur
SEA_SHLF=Shelf
SEA_TRGH=Trough
SEA_SDDL=Saddle
SEA_AHLL=Abyssal hills
SEA_APRN=Apron
SEA_AAPN=Archipelagic apron
SEA_BLND=Borderland
SEA_CMGN=Continental margin
SEA_CRIS=Continental rise
SEA_ESCT=Escarpment
SEA_FAN=Fan
SEA_FZON=Fracture zone
SEA_GAP=Gap
SEA_GUYT=Guyot
SEA_HILL=Hill
SEA_HOLE=Hole
SEA_LEVE=Levee
SEA_MVLY=Median valley
SEA_MOAT=Moat
SEA_MTNS=Mountains
SEA_PEAK=Peak
SEA_PVNC=Province
SEA_RISE=Rise
SEA_SCNL=Sea channel
SEA_SCHN=Seamount chain
SEA_SEDG=Shelf-edge
SEA_SILL=Sill
SEA_SLOP=Slope
SEA_TRRC=Terrace
SEA_VLLY=Valley
SEA_CANL=Canal
SEA_LAKE=Lake
SEA_RIVR=River
SEA_RECH=Reach

SLC_UNKN=
SLC_BWTR=Breakwater
SLC_GRYN=Groyne
SLC_MOLE=Mole
SLC_PIER=Pier
SLC_PPER=Promenade pier
SLC_WHRF=Wharf
SLC_TWAL=Training wall
SLC_RPRP=Rip rap
SLC_RVMT=Revetment
SLC_SWAL=Sea wall
SLC_LSTP=Landing steps
SLC_RAMP=Ramp
SLC_SWAY=Slipway
SLC_FNDR=Fender
SLC_SFWF=Solid face wharf
SLC_OFWF=Open face wharf
SLC_LRMP=Log ramp
SLC_LWAL=Lock wall
SLC_ICEB=Ice breaker

SIT_UNKN=
SIT_PRTC=Port control
SIT_PRTE=Port entry & departure
SIT_IPT=IPT
SIT_BRTH=Berthing
SIT_DOCK=Dock
SIT_LOCK=Lock
SIT_FLDB=Flood barrage
SIT_BRDG=Bridge passage
SIT_DRDG=Dredging
SIT_TCLT=Traffic control
SIT_PLTG=Pilotage
SIT_SPCL=Special
SIT_ONCT=Oncoming traffic

SIW_UNKN=
SIW_DNGR=Danger
SIW_OBST=Maritime obstruction
SIW_CABL=Cable
SIW_MILY=Military
SIW_DSTR=Distress
SIW_WTHR=Weather
SIW_STRM=Storm
SIW_ICE=Ice
SIW_TIME=Time
SIW_TIDE=Tide
SIW_TSTR=Tidal stream
SIW_TIDG=Tide gauge
SIW_TIDS=Tide scale
SIW_DIVE=Diving
SIW_WTLG=Water level gauge
SIW_VRCL=Vertical clearance
SIW_HIWM=High water
SIW_DPTH=Depth
SIW_CURR=Current

SIL_UNKN=
SIL_SILO=Silo
SIL_TANK=Tank
SIL_GRNE=Grain elevator
SIL_WTRT=Wwater tower

SLO_UNKN=
SLO_CUTG=Cutting
SLO_EMBK=Embankment
SLO_DUNE=Dune
SLO_HILL=Hill
SLO_PINO=Pingo
SLO_CLIF=Cliff
SLO_SCRE=Scree

SCF_UNKN=
SCF_VBTH=Visitor berth
SCF_CLUB=Nautical club
SCF_BHST=Boat hoist
SCF_SMKR=Sailmaker
SCF_BTYD=Boatyard
SCF_INN=Public inn
SCF_RSRT=Restaurant
SCF_CHDR=Chandler
SCF_PROV=Provisions
SCF_DCTR=Doctor
SCF_PHRM=Pharmacy
SCF_WTRT=Water tap
SCF_FUEL=Fuel station
SCF_ELEC=Electricity
SCF_BGAS=Bottle gas
SCF_SHWR=Showers
SCF_LAUN=Laundrette
SCF_WC=Toilets
SCF_POST=Post_box
SCF_TELE=Telephone
SCF_REFB=Refuse bin
SCF_CARP=Car park
SCF_BTPK=Boat trailers park
SCF_CRVN=Caravan site
SCF_CAMP=Camping site
SCF_PMPO=Pump-out
SCF_EMRT=Emergency telephone
SCF_SLPW=Slipway
SCF_VMOR=Visitors mooring
SCF_SCRB=Scrubbing berth
SCF_PCNC=Picnic area
SCF_MECH=Mechanics workshop
SCF_SECS=Security service

SPM_UNKN=
SPM_FDGA=Firing danger area
SPM_TRGT=Target
SPM_MSHP=Marker ship
SPM_DGRG=Degaussing range
SPM_BARG=Barge
SPM_CABL=Cable
SPM_SPLG=Spoil ground
SPM_OFAL=Outfall
SPM_ODAS=ODAS
SPM_RCDG=Recording
SPM_SPLA=Seaplane anchorage
SPM_RCZN=Recreation zone
SPM_PRVT=Private
SPM_MOOR=Mooring
SPM_LNBY=LANBY
SPM_LDNG=Leading
SPM_MDST=Measured distance
SPM_NOTC=Notice
SPM_TSS=TSS
SPM_NANC=No anchoring
SPM_NBRT=No berthing
SPM_NOTK=No overtaking
SPM_NTWT=No two-way traffic
SPM_RWAK=Reduced wake
SPM_SPDL=Speed limit
SPM_STOP=Stop
SPM_WRNG=Warning
SPM_SSSN=Sound ship siren
SPM_RVCL=Restricted vertical clearance
SPM_MVDT=Maximum vessel draught
SPM_RHCL=Restricted horizontal clearance
SPM_SCNT=Strong current
SPM_BRTH=Berthing
SPM_OHPC=Overhead power cable
SPM_CHEG=Channel edge gradient
SPM_TELE=Telephone
SPM_FCRS=Ferry crossing
SPM_MTRL=Marine traffic lights
SPM_PLIN=Pipeline
SPM_ANCH=Anchorage
SPM_CLRG=Clearing
SPM_CTRL=Control
SPM_DIVG=Diving
SPM_RBCN=Refuge beacon
SPM_FGND=Foul ground
SPM_YCHT=Yachting
SPM_HPRT=Heliport
SPM_GPS=GPS
SPM_SLDG=Seaplane landing
SPM_NENT=No entry
SPM_WRKP=Work in progress
SPM_UKPP=Unknown purpose
SPM_WELH=Wellhead
SPM_CHSP=Channel separation
SPM_MFRM=Marine farm
SPM_AREF=Artificial reef

TRK_UNKN=
TRK_FIXM=Fixed marks
TRK_NFXM=No fixed marks

TSS_UNKN=
TSS_IMOA=IMO adopted
TSS_NIMO=Not IMO adopted

VEG_UNKN=
VEG_GRAS=Grass
VEG_PDDY=Paddy
VEG_BUSH=Bush
VEG_DCDW=Deciduous wood
VEG_CONW=Coniferous wood
VEG_WOOD=Wood
VEG_MGRV=Mangroves
VEG_PARK=Park
VEG_PKLD=Parkland
VEG_MCRP=Mixed crops
VEG_REED=Reed
VEG_MOSS=Moss
VEG_TREE=Tree
VEG_EVGT=Evergreen tree
VEG_CONT=Coniferous tree
VEG_PLMT=Palm tree
VEG_NPMT=Nipa palm tree
VEG_CSAT=Casuarina tree
VEG_EUCT=Eucalypt tree
VEG_DCDT=Deciduous tree
VEG_MRVT=Mangrove tree
VEG_FLOT=Filao tree

WAT_UNKN=
WAT_BKRS=Breakers
WAT_EDDY=Eddies
WAT_OVFL=Overfalls
WAT_TDRP=Tide rips
WAT_BMBR=Bombora

WED_UNKN=
WED_KELP=Kelp
WED_SWED=Sea weed
WED_SGRS=Sea grass
WED_SGSO=Sargasso

WRK_UNKN=
WRK_NDGR=Non-dangerous
WRK_DNGR=Dangerous
WRK_DREM=Distributed remains
WRK_MSTS=Mast showing
WRK_HULS=Hull showing

ZOC_UNKN=
ZOC_A1=A1
ZOC_A2=A2
ZOC_B=B
ZOC_C=C
ZOC_D=D
ZOC_U=U

COL_UNK=
COL_WHT=White
COL_BLK=Black
COL_RED=Red
COL_GRN=Green
COL_BLU=Blue
COL_YEL=Yellow
COL_GRY=Grey
COL_BRN=Brown
COL_AMB=Amber
COL_VIO=Violet
COL_ORG=Orange
COL_MAG=Magenta
COL_PNK=Pink

PAT_UNKN=
PAT_HORI=Horizontal stripe
PAT_VERT=Vertical stripe
PAT_DIAG=Diagonal stripe
PAT_SQUR=Squared
PAT_STRP=Stripes
PAT_BRDR=Border
PAT_CROS=Cross
PAT_SALT=Saltire

CND_UNKN=
CND_UCNS=Under construction
CND_RUIN=Ruined
CND_URCL=Under reclamation
CND_WLES=Wingless
CND_PCNS=Planned construction

RAD_UNKN=
RAD_CNSP=Conspicuous
RAD_NCSP=Not conspicuous
RAD_REFL=Radar reflector

VIS_UNKN=
VIS_CNSP=Conspicuous
VIS_NCSP=Not conspicuous

DPU_UNKN=
DPU_METR=Metres
DPU_FTFT=Fathoms & feet
DPU_FTHM=Fathoms
DPU_FTFR=Fathoms & fractions

EXH_UNKN=
EXH_24H=24 hours
EXH_DAY=Day
EXH_FOG=Fog
EXH_NGHT=Night
EXH_WRNG=Warning
EXH_STRM=Storm

EXP_UNKN=
EXP_WTHN=Within
EXP_SHLR=Shoaler
EXP_DEPR=Deeper

FNC_UNKN=
FNC_HBRM=Harbour master
FNC_CSTM=Customs
FNC_HLTH=Health
FNC_HOSP=Hospital
FNC_POST=Post office
FNC_HOTL=Hotel
FNC_RAIL=Railway station
FNC_POLC=Police station
FNC_WPOL=Water-police station
FNC_PILO=Pilot office
FNC_PILL=Pilot lookout
FNC_BANK=Bank
FNC_DIST=District control
FNC_TRNS=Transit shed
FNC_FCTY=Factory
FNC_POWR=Power station
FNC_ADMIN=Administrative
FNC_EDUC=Educational
FNC_CHCH=Church
FNC_CHPL=Chapel
FNC_TMPL=Temple
FNC_PGDA=Pagoda
FNC_SHSH=Shinto shrine
FNC_BTMP=Buddhist temple
FNC_MOSQ=Mosque
FNC_MRBT=Marabout
FNC_LOOK=Lookout
FNC_COMM=Communication
FNC_TV=Television
FNC_RADO=Radio
FNC_RADR=Radar
FNC_LGHT=Light support
FNC_MCWV=Microwave
FNC_COOL=Cooling
FNC_OBS=Observation
FNC_TMBL=Time ball
FNC_CLOK=Clock
FNC_CTRL=Control
FNC_ASHM=Airship mooring
FNC_STAD=Stadium
FNC_BUSS=Bus station

HLU_UNKN=
HLU_METR=Metres
HLU_FEET=Feet
HLU_KMTR=Kilometres
HLU_HMTR=Hectometres
HLU_SMIL=Statute miles
HLU_NMIL=Nautical miles

JRS_UNKN=
JRS_INT=International
JRS_NAT=National
JRS_NSD=National sub-division

CHR_UNKN=
CHR_F=Fixed
CHR_FL=Flashing
CHR_LFL=Long flashing
CHR_Q=Quick flashing
CHR_VQ=Very quick flashing
CHR_UQ=Ultra quick flashing
CHR_ISO=Isopahsed
CHR_OC=Occulting
CHR_IQ=Interrupted quick flashing
CHR_IVQ=Interrupted very quick flashing
CHR_IUQ=Interrupted ultra quick flashing
CHR_MO=Morse
CHR_FFL=Fixed/flash
CHR_FLLFL=Flash/long flash
CHR_OCFL=Occulting/flash
CHR_FLFL=Fixed/long flash
CHR_ALOC=Occulting alternating
CHR_ALLFL=Long flash alternating
CHR_ALFL=Flash alternating
CHR_ALGR=Group alternating
CHR_QLFL=Quick flash plus long flash
CHR_VQLFL=Very quick flash plus long flash
CHR_UQLFL=Ultra quick flash plus long flash
CHR_AL=Alternating
CHR_ALFFL=Fixed and alternating flashing

LIT_UNKN=
LIT_HIGH=High
LIT_LOW=Low
LIT_FANT=Faint
LIT_INTS=Intensified
LIT_UINT=Unintensified
LIT_RSTR=Restricted
LIT_OBSC=Obscured
LIT_POBS=Part obscured

SYS_UNKN=
SYS_IALA=IALA-A
SYS_IALB=IALA-B
SYS_NONE=None
SYS_OTHR=Other
SYS_CEVN=CEVNI
SYS_RIWR=RIWR
SYS_BWR2=BNIWR 2 sides
SYS_BNWR=BNIR side independant
SYS_PPWB=PPWBC

CON_UNKN=
CON_MSNY=Masonry
CON_CONC=Concreted
CON_BDRS=Loose boulders
CON_HSRF=Hard-surfaced
CON_USRF=Unsurfaced
CON_WOOD=Wooden
CON_METL=Metal
CON_GRP=GRP
CON_PNTD=Painted
CON_FMWK=Framework

SUR_UNKN=
SUR_MUD=Mud
SUR_CLAY=Clay
SUR_SILT=Silt
SUR_SAND=Sand
SUR_STON=Stone
SUR_GRVL=Gravel
SUR_PBBL=Pebbles
SUR_CBBL=Cobbles
SUR_ROCK=Rock
SUR_LAVA=Lava
SUR_CORL=Coral
SUR_SHEL=Shells
SUR_BLDR=Boulder

QUA_UNKN=
QUA_FINE=Fine
QUA_MEDM=Medium
QUA_CORS=Coarse
QUA_BRKN=Broken
QUA_STKY=Sticky
QUA_SOFT=Soft
QUA_STIF=Stiff
QUA_VCNC=Volcanic
QUA_CALC=Calcareous
QUA_HARD=Hard

PRD_UNKN=
PRD_OIL=Oil
PRD_GAS=Gas
PRD_WATR=Water
PRD_STON=Stone
PRD_COAL=Coal
PRD_ORE=Ore
PRD_CHEM=Chemicals
PRD_DWTR=Drinking water
PRD_MILK=Milk
PRD_BXIT=Bauxite
PRD_COKE=Coke
PRD_IIGS=Iron ingots
PRD_SALT=Salt
PRD_SAND=Sand
PRD_TMBR=Timber
PRD_SDST=Sawdust
PRD_SCRP=Scrap
PRD_LNA=LNG
PRD_LPA=LPG
PRD_WINE=Wine
PRD_CMNT=Cement
PRD_GRAN=Grain

SOU_UNKN=
SOU_KNWN=Known
SOU_UKNN=Unknown
SOU_DFUL=Doubtful
SOU_UNRL=Unreliable
SOU_NBFD=No bottom found
SOU_LKWN=Least known
SOU_LUKN=Least unknown
SOU_NSRV=Not surveyed
SOU_NCNF=Not confirmed
SOU_MANT=Maintained
SOU_NMNT=Not maintained

RST_UNKN=
RST_NANC=No anchoring
RST_RANC=Restricted anchoring
RST_NFSH=No fishing
RST_RFSH=Restricted fishing
RST_NTRL=No trawling
RST_RTRL=Restricted trawling
RST_NENT=No entry
RST_RENT=Restricted entry
RST_NDRG=No dredging
RST_RDRG=Restricted dredging
RST_NDVG=No diving
RST_RDVG=Restricteddiving
RST_NWAK=No wake
RST_TBAV=To be avoided
RST_NCST=No construction
RST_NDSC=No discharging
RST_RDSC=Restricted discharging
RST_NEXD=No exploration/development
RST_REXD=Restricted exploration/development
RST_NDRL=No drilling
RST_RDRL=Restricted drilling
RST_NHAR=No historical artifacts removal
RST_NLTG=No lightering
RST_NDRA=No dragging
RST_NSTP=No stopping
RST_NLND=No landing
RST_RSPD=Restricted speed
RST_NOVT=No overtaking
RST_NCOV=No convoy overtaking
RST_NPOV=No passing or overtaking
RST_NBRT=No berthing
RST_RBRT=Restricted berthing
RST_NMFT=No making fast
RST_RMFT=Restricted making fast
RST_NTRN=No turning
RST_RFWD=Restricted fairway depth

GEN_UNKN=
GEN_AUTO=Automatic
GEN_WAVE=Wave
GEN_HAND=Hand
GEN_WIND=Wind

STS_UNKN=
STS_PERM=Permanent
STS_OCAS=Occasional
STS_RCMD=Recommended
STS_NIUS=Not in use
STS_IMTT=Intermittent
STS_RESV=Reserved
STS_TEMP=Temporary
STS_PRIV=Private
STS_MAND=Mandatory
STS_EXTD=Extinguished
STS_ILLD=Illuminated
STS_HIST=Historic
STS_PBLC=Public
STS_SYNC=Synchronised
STS_WCHD=Watched
STS_UWCD=Unwatched
STS_EDBT=Existence doubtful
STS_OREQ=On request
STS_DPAW=Drop away
STS_RSNG=Rising
STS_INCR=Increasing
STS_DECR=Decreasing
TS_STNG=Strong
STS_GOOD=Good
STS_MODY=Moderately
STS_POOR=Poor

TYP_UNKN=
TYP_SKCH=Sketch
TYP_CTLD=Controlled
TYP_PSSG=Examination
TYP_PSSG=Passage
TYP_REMT=Remote

SOU_UNKN=
SOU_ESND=Echo-sounder
SOU_FSSN=Side-scan sonar
SOU_MLBM=Multi-beam
SOU_DIVR=Diver
SOU_LDLN=Lead-line
SOU_WDRG=Wire-drag
SOU_LASR=Laser
SOU_VACC=Vertical acoustic
SOU_EMAG=Electromagnetic
SOU_PHGY=Photogrammetry
SOU_SATL=Satellite
SOU_LEVL=Levelling
SOU_SSSN=Side-scan sonar swept
SOU_COMP=Computer

TOP_UNKN=
TOP_CONE=Cone, point up
TOP_ICONE=Cone, point down
TOP_SPHR=Sphere
TOP_ISD=2 spheres
TOP_CAN=Cylinder
TOP_BORD=Board
TOP_SALT=X-shape
TOP_CROS=Cross
TOP_CUBE=Cube, point up
TOP_WEST=Cones point together
TOP_EAST=2 cones base together
TOP_RHOM=Rhombus
TOP_NORTH=2 cones up
TOP_SOUTH=2 cones down
TOP_BESM=Besom, point up
TOP_IBESM=Besom, point down
TOP_FLAG=Flag
TOP_SPRH=Sphere over rhombus
TOP_SQUR=Square
TOP_HRECT=Rectangle, horizontal
TOP_VRECT=Rectangle, vertical
TOP_TRAP=Trapezium, up
TOP_ITRAP=Trapezium, down
TOP_TRI=Ttriangle, point up
TOP_ITRI=Triangle, point down
TOP_CIRC=Circle
TOP_CRSS=2 upright crosses
TOP_T=T-shape
TOP_TRCL=Triangle, point up over circle
TOP_CRCL=Upright cross over circle
TOP_RHCL=Rhombus over circle
TOP_CLTR=Circle over triangle, point up
TOP_OTHR=Other

TRF_UNKN=
TRF_INBD=Inbound
TRF_OBND=Outbbound
TRF_ONEW=One-way
TRF_TWOW=Two-way

LEV_UNKN=
LEV_PSUB=Part-submerged
LEV_DRY=Dry
LEV_SUBM=Submerged
LEV_CVRS=Covers
LEV_AWSH=Awash
LEV_FLDS=Floods
LEV_FLTG=Floating
LEV_AMWL=Above MWL
LEV_BMWL=Below MWL

TS_UNKN=
TS_FLOD=1, "flood
TS_EBB=2, "ebb
TS_OTHR=3, "other

PAU_UNKN=
PAU_MTRS=Metres
PAU_DGRS=Degrees
PAU_MMTR=Millimetres
PAU_FEET=Feet
PAU_CBLS=Cables

POS_UNKN=
POS_SRVD=Surveyed
POS_USRV=Unsurveyed
POS_PSRV=Part-surveyed
POS_APRX=Approximate
POS_DBTF=Doubtful
POS_URLB=Unreliable
POS_RSRV=Reported unsurveyd
POS_UCNF=Unconfirmed
POS_ESTM=Estimated
POS_PRCS=Precise
POS_CALC=Calculated

DAT_UNKN=
DAT_MLWS=Mean low water springs
DAT_MLLWS=Mean lower low water springs
DAT_MSL=Mean sea level
DAT_LLW=Lowest low water
DAT_MLW=Mean low water
DAT_LLWS=Lowest low water springs
DAT_AMLWS=Approximate mean low water springs
DAT_ISLW=Indian spring low water
DAT_LWS=Low water springs
DAT_ALAT=Approximate lowest astronomical tide
DAT_NLLW=Nearly lowest low water
DAT_MLLW=Mean lower low water
DAT_LW=Low water
DAT_AMLW=Approximate mean low water
DAT_AMLLW=Approximate mean lower low water
DAT_MHW=Mean high water
DAT_MHWS=Mean high water springs
DAT_HW=High water
DAT_AMSL=Approximate mean sea level
DAT_HWS=High water springs
DAT_MHHW=Mean higher high water
DAT_ESLW=Equinoctial spring low water
DAT_LAT=Lowest astronomical tide
DAT_LOCAL=Local datum
DAT_IGLD=International great lakes datum 1985
DAT_MWL=Mean water level
DAT_LLWLT=Lower low water large tide
DAT_HHWLT=Higher high water large tide
DAT_NHHW=Nearly highest high water
DAT_HAT=Highest astronomical tide
DAT_LLWRL=Local low water reference level
DAT_LHWRL=Local high water reference level
DAT_LMWRL=Local mean water reference level
DAT_EHW=Equivalent height of water
DAT_HSHW=Highest Shipping Height of Water
DAT_RLWL=Reference low water level, Danube
DAT_HSHWD=Highest shipping height of water, Danube
DAT_DRLWRL=Dutch river low water reference level
DAT_RPWL=Russian project water level
DAT_RNBL=Russian normal backwater level
DAT_OHIO=Ohio River Datum
