// License: GPL. For details, see LICENSE file.
package org.openstreetmap.josm.actions;

import static org.openstreetmap.josm.tools.I18n.marktr;
import static org.openstreetmap.josm.tools.I18n.tr;
import static org.openstreetmap.josm.tools.I18n.trn;

import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.TreeMap;

import javax.swing.JOptionPane;

import org.openstreetmap.josm.Main;
import org.openstreetmap.josm.actions.ReverseWayAction.ReverseWayResult;
import org.openstreetmap.josm.actions.SplitWayAction.SplitWayResult;
import org.openstreetmap.josm.command.AddCommand;
import org.openstreetmap.josm.command.ChangeCommand;
import org.openstreetmap.josm.command.Command;
import org.openstreetmap.josm.command.DeleteCommand;
import org.openstreetmap.josm.command.SequenceCommand;
import org.openstreetmap.josm.corrector.UserCancelException;
import org.openstreetmap.josm.data.UndoRedoHandler;
import org.openstreetmap.josm.data.coor.EastNorth;
import org.openstreetmap.josm.data.osm.DataSet;
import org.openstreetmap.josm.data.osm.Node;
import org.openstreetmap.josm.data.osm.NodePositionComparator;
import org.openstreetmap.josm.data.osm.OsmPrimitive;
import org.openstreetmap.josm.data.osm.Relation;
import org.openstreetmap.josm.data.osm.RelationMember;
import org.openstreetmap.josm.data.osm.TagCollection;
import org.openstreetmap.josm.data.osm.Way;
import org.openstreetmap.josm.gui.Notification;
import org.openstreetmap.josm.gui.conflict.tags.CombinePrimitiveResolverDialog;
import org.openstreetmap.josm.tools.Geometry;
import org.openstreetmap.josm.tools.Pair;
import org.openstreetmap.josm.tools.Shortcut;

/**
 * Join Areas (i.e. closed ways and multipolygons)
 */
public class JoinAreasAction extends JosmAction {
    // This will be used to commit commands and unite them into one large command sequence at the end
    private final LinkedList<Command> cmds = new LinkedList<>();
    private int cmdsCount = 0;
    private final List<Relation> addedRelations = new LinkedList<>();

    /**
     * This helper class describes join ares action result.
     * @author viesturs
     *
     */
    public static class JoinAreasResult {

        public boolean hasChanges;

        public List<Multipolygon> polygons;
    }

    public static class Multipolygon {
        public Way outerWay;
        public List<Way> innerWays;

        public Multipolygon(Way way) {
            outerWay = way;
            innerWays = new ArrayList<>();
        }
    }

    // HelperClass
    // Saves a relation and a role an OsmPrimitve was part of until it was stripped from all relations
    private static class RelationRole {
        public final Relation rel;
        public final String role;
        public RelationRole(Relation rel, String role) {
            this.rel = rel;
            this.role = role;
        }

        @Override
        public int hashCode() {
            return rel.hashCode();
        }

        @Override
        public boolean equals(Object other) {
            if (!(other instanceof RelationRole)) return false;
            RelationRole otherMember = (RelationRole) other;
            return otherMember.role.equals(role) && otherMember.rel.equals(rel);
        }
    }


    /**
     * HelperClass - saves a way and the "inside" side.
     *
     * insideToTheLeft: if true left side is "in", false -right side is "in".
     * Left and right are determined along the orientation of way.
     */
    public static class WayInPolygon {
        public final Way way;
        public boolean insideToTheRight;

        public WayInPolygon(Way way, boolean insideRight) {
            this.way = way;
            this.insideToTheRight = insideRight;
        }

        @Override
        public int hashCode() {
            return way.hashCode();
        }

        @Override
        public boolean equals(Object other) {
            if (!(other instanceof WayInPolygon)) return false;
            WayInPolygon otherMember = (WayInPolygon) other;
            return otherMember.way.equals(this.way) && otherMember.insideToTheRight == this.insideToTheRight;
        }
    }

    /**
     * This helper class describes a polygon, assembled from several ways.
     * @author viesturs
     *
     */
    public static class AssembledPolygon {
        public List<WayInPolygon> ways;

        public AssembledPolygon(List<WayInPolygon> boundary) {
            this.ways = boundary;
        }

        public List<Node> getNodes() {
            List<Node> nodes = new ArrayList<>();
            for (WayInPolygon way : this.ways) {
                //do not add the last node as it will be repeated in the next way
                if (way.insideToTheRight) {
                    for (int pos = 0; pos < way.way.getNodesCount() - 1; pos++) {
                        nodes.add(way.way.getNode(pos));
                    }
                }
                else {
                    for (int pos = way.way.getNodesCount() - 1; pos > 0; pos--) {
                        nodes.add(way.way.getNode(pos));
                    }
                }
            }

            return nodes;
        }

        /**
         * Inverse inside and outside
         */
        public void reverse() {
            for(WayInPolygon way: ways)
                way.insideToTheRight = !way.insideToTheRight;
            Collections.reverse(ways);
        }
    }

    public static class AssembledMultipolygon {
        public AssembledPolygon outerWay;
        public List<AssembledPolygon> innerWays;

        public AssembledMultipolygon(AssembledPolygon way) {
            outerWay = way;
            innerWays = new ArrayList<>();
        }
    }

    /**
     * This hepler class implements algorithm traversing trough connected ways.
     * Assumes you are going in clockwise orientation.
     * @author viesturs
     *
     */
    private static class WayTraverser {

        private Set<WayInPolygon> availableWays;
        private WayInPolygon lastWay;
        private boolean lastWayReverse;

        public WayTraverser(Collection<WayInPolygon> ways) {

            availableWays = new HashSet<>(ways);
            lastWay = null;
        }

        public void removeWays(Collection<WayInPolygon> ways) {
            availableWays.removeAll(ways);
        }

        public void removeWay(WayInPolygon way) {
            availableWays.remove(way);
        }

        public void setStartWay(WayInPolygon way) {
            lastWay = way;
            lastWayReverse = !way.insideToTheRight;
        }

        public WayInPolygon startNewWay() {
            if (availableWays.isEmpty()) {
                lastWay = null;
            } else {
                lastWay = availableWays.iterator().next();
                lastWayReverse = !lastWay.insideToTheRight;
            }

            return lastWay;
        }

        /**
         * Get the next way creating a clockwise path, ensure it is the most right way. #7959
         * @return The next way.
         */
        public  WayInPolygon walk() {
            Node headNode = !lastWayReverse ? lastWay.way.lastNode() : lastWay.way.firstNode();
            Node prevNode = !lastWayReverse ? lastWay.way.getNode(lastWay.way.getNodesCount() - 2) : lastWay.way.getNode(1);

            double headAngle = Math.atan2(headNode.getEastNorth().east() - prevNode.getEastNorth().east(),
                    headNode.getEastNorth().north() - prevNode.getEastNorth().north());
            double bestAngle = 0;

            //find best next way
            WayInPolygon bestWay = null;
            boolean bestWayReverse = false;

            for (WayInPolygon way : availableWays) {
                Node nextNode;

                // Check for a connected way
                if (way.way.firstNode().equals(headNode) && way.insideToTheRight) {
                    nextNode = way.way.getNode(1);
                } else if (way.way.lastNode().equals(headNode) && !way.insideToTheRight) {
                    nextNode = way.way.getNode(way.way.getNodesCount() - 2);
                } else {
                    continue;
                }

                if(nextNode == prevNode) {
                    // go back
                    lastWay = way;
                    lastWayReverse = !way.insideToTheRight;
                    return lastWay;
                }

                double angle = Math.atan2(nextNode.getEastNorth().east() - headNode.getEastNorth().east(),
                        nextNode.getEastNorth().north() - headNode.getEastNorth().north()) - headAngle;
                if(angle > Math.PI)
                    angle -= 2*Math.PI;
                if(angle <= -Math.PI)
                    angle += 2*Math.PI;

                // Now we have a valid candidate way, is it better than the previous one ?
                if (bestWay == null || angle > bestAngle) {
                    //the new way is better
                    bestWay = way;
                    bestWayReverse = !way.insideToTheRight;
                    bestAngle = angle;
                }
            }

            lastWay = bestWay;
            lastWayReverse = bestWayReverse;

            return lastWay;
        }
    }

    /**
     * Helper storage class for finding findOuterWays
     * @author viesturs
     */
    static class PolygonLevel {
        public final int level;
        public final AssembledMultipolygon pol;

        public PolygonLevel(AssembledMultipolygon pol, int level) {
            this.pol = pol;
            this.level = level;
        }
    }

    /**
     * Constructs a new {@code JoinAreasAction}.
     */
    public JoinAreasAction() {
        super(tr("Join overlapping Areas"), "joinareas", tr("Joins areas that overlap each other"),
        Shortcut.registerShortcut("tools:joinareas", tr("Tool: {0}", tr("Join overlapping Areas")),
            KeyEvent.VK_J, Shortcut.SHIFT), true);
    }

    /**
     * Gets called whenever the shortcut is pressed or the menu entry is selected
     * Checks whether the selected objects are suitable to join and joins them if so
     */
    @Override
    public void actionPerformed(ActionEvent e) {
        LinkedList<Way> ways = new LinkedList<>(Main.main.getCurrentDataSet().getSelectedWays());
        addedRelations.clear();

        if (ways.isEmpty()) {
            new Notification(
                    tr("Please select at least one closed way that should be joined."))
                    .setIcon(JOptionPane.INFORMATION_MESSAGE)
                    .show();
            return;
        }

        List<Node> allNodes = new ArrayList<>();
        for (Way way : ways) {
            if (!way.isClosed()) {
                new Notification(
                        tr("One of the selected ways is not closed and therefore cannot be joined."))
                        .setIcon(JOptionPane.INFORMATION_MESSAGE)
                        .show();
                return;
            }

            allNodes.addAll(way.getNodes());
        }

        // TODO: Only display this warning when nodes outside dataSourceArea are deleted
        boolean ok = Command.checkAndConfirmOutlyingOperation("joinarea", tr("Join area confirmation"),
                trn("The selected way has nodes outside of the downloaded data region.",
                    "The selected ways have nodes outside of the downloaded data region.",
                    ways.size()) + "<br/>"
                    + tr("This can lead to nodes being deleted accidentally.") + "<br/>"
                    + tr("Are you really sure to continue?")
                    + tr("Please abort if you are not sure"),
                tr("The selected area is incomplete. Continue?"),
                allNodes, null);
        if(!ok) return;

        //analyze multipolygon relations and collect all areas
        List<Multipolygon> areas = collectMultipolygons(ways);

        if (areas == null)
            //too complex multipolygon relations found
            return;

        if (!testJoin(areas)) {
            new Notification(
                    tr("No intersection found. Nothing was changed."))
                    .setIcon(JOptionPane.INFORMATION_MESSAGE)
                    .show();
            return;
        }

        if (!resolveTagConflicts(areas))
            return;
        //user canceled, do nothing.

        try {
            JoinAreasResult result = joinAreas(areas);

            if (result.hasChanges) {
                // move tags from ways to newly created relations
                // TODO: do we need to also move tags for the modified relations?
                for (Relation r: addedRelations) {
                    cmds.addAll(CreateMultipolygonAction.removeTagsFromWaysIfNeeded(r));
                }
                commitCommands(tr("Move tags from ways to relations"));

                List<Way> allWays = new ArrayList<>();
                for (Multipolygon pol : result.polygons) {
                    allWays.add(pol.outerWay);
                    allWays.addAll(pol.innerWays);
                }
                DataSet ds = Main.main.getCurrentDataSet();
                ds.setSelected(allWays);
                Main.map.mapView.repaint();
            } else {
                new Notification(
                        tr("No intersection found. Nothing was changed."))
                        .setIcon(JOptionPane.INFORMATION_MESSAGE)
                        .show();
            }
        }
        catch (UserCancelException exception) {
            //revert changes
            //FIXME: this is dirty hack
            makeCommitsOneAction(tr("Reverting changes"));
            Main.main.undoRedo.undo();
            Main.main.undoRedo.redoCommands.clear();
        }
    }

    /**
     * Tests if the areas have some intersections to join.
     * @param areas Areas to test
     * @return {@code true} if areas are joinable
     */
    private boolean testJoin(List<Multipolygon> areas) {
        List<Way> allStartingWays = new ArrayList<>();

        for (Multipolygon area : areas) {
            allStartingWays.add(area.outerWay);
            allStartingWays.addAll(area.innerWays);
        }

        //find intersection points
        Set<Node> nodes = Geometry.addIntersections(allStartingWays, true, cmds);
        return !nodes.isEmpty();
    }

    /**
     * Will join two or more overlapping areas
     * @param areas list of areas to join
     * @return new area formed.
     */
    private JoinAreasResult joinAreas(List<Multipolygon> areas) throws UserCancelException {

        JoinAreasResult result = new JoinAreasResult();
        result.hasChanges = false;

        List<Way> allStartingWays = new ArrayList<>();
        List<Way> innerStartingWays = new ArrayList<>();
        List<Way> outerStartingWays = new ArrayList<>();

        for (Multipolygon area : areas) {
            outerStartingWays.add(area.outerWay);
            innerStartingWays.addAll(area.innerWays);
        }

        allStartingWays.addAll(innerStartingWays);
        allStartingWays.addAll(outerStartingWays);

        //first remove nodes in the same coordinate
        boolean removedDuplicates = false;
        removedDuplicates |= removeDuplicateNodes(allStartingWays);

        if (removedDuplicates) {
            result.hasChanges = true;
            commitCommands(marktr("Removed duplicate nodes"));
        }

        //find intersection points
        Set<Node> nodes = Geometry.addIntersections(allStartingWays, false, cmds);

        //no intersections, return.
        if (nodes.isEmpty())
            return result;
        commitCommands(marktr("Added node on all intersections"));

        List<RelationRole> relations = new ArrayList<>();

        // Remove ways from all relations so ways can be combined/split quietly
        for (Way way : allStartingWays) {
            relations.addAll(removeFromAllRelations(way));
        }

        // Don't warn now, because it will really look corrupted
        boolean warnAboutRelations = !relations.isEmpty() && allStartingWays.size() > 1;

        List<WayInPolygon> preparedWays = new ArrayList<>();

        for (Way way : outerStartingWays) {
            List<Way> splitWays = splitWayOnNodes(way, nodes);
            preparedWays.addAll(markWayInsideSide(splitWays, false));
        }

        for (Way way : innerStartingWays) {
            List<Way> splitWays = splitWayOnNodes(way, nodes);
            preparedWays.addAll(markWayInsideSide(splitWays, true));
        }

        // Find boundary ways
        List<Way> discardedWays = new ArrayList<>();
        List<AssembledPolygon> bounadries = findBoundaryPolygons(preparedWays, discardedWays);

        //find polygons
        List<AssembledMultipolygon> preparedPolygons = findPolygons(bounadries);


        //assemble final polygons
        List<Multipolygon> polygons = new ArrayList<>();
        Set<Relation> relationsToDelete = new LinkedHashSet<>();

        for (AssembledMultipolygon pol : preparedPolygons) {

            //create the new ways
            Multipolygon resultPol = joinPolygon(pol);

            //create multipolygon relation, if necessary.
            RelationRole ownMultipolygonRelation = addOwnMultigonRelation(resultPol.innerWays, resultPol.outerWay);

            //add back the original relations, merged with our new multipolygon relation
            fixRelations(relations, resultPol.outerWay, ownMultipolygonRelation, relationsToDelete);

            //strip tags from inner ways
            //TODO: preserve tags on existing inner ways
            stripTags(resultPol.innerWays);

            polygons.add(resultPol);
        }

        commitCommands(marktr("Assemble new polygons"));

        for(Relation rel: relationsToDelete) {
            cmds.add(new DeleteCommand(rel));
        }

        commitCommands(marktr("Delete relations"));

        // Delete the discarded inner ways
        if (!discardedWays.isEmpty()) {
            Command deleteCmd = DeleteCommand.delete(Main.main.getEditLayer(), discardedWays, true);
            if (deleteCmd != null) {
                cmds.add(deleteCmd);
                commitCommands(marktr("Delete Ways that are not part of an inner multipolygon"));
            }
        }

        makeCommitsOneAction(marktr("Joined overlapping areas"));

        if (warnAboutRelations) {
            new Notification(
                    tr("Some of the ways were part of relations that have been modified.<br>Please verify no errors have been introduced."))
                    .setIcon(JOptionPane.INFORMATION_MESSAGE)
                    .setDuration(Notification.TIME_LONG)
                    .show();
        }

        result.hasChanges = true;
        result.polygons = polygons;
        return result;
    }

    /**
     * Checks if tags of two given ways differ, and presents the user a dialog to solve conflicts
     * @param polygons ways to check
     * @return {@code true} if all conflicts are resolved, {@code false} if conflicts remain.
     */
    private boolean resolveTagConflicts(List<Multipolygon> polygons) {

        List<Way> ways = new ArrayList<>();

        for (Multipolygon pol : polygons) {
            ways.add(pol.outerWay);
            ways.addAll(pol.innerWays);
        }

        if (ways.size() < 2) {
            return true;
        }

        TagCollection wayTags = TagCollection.unionOfAllPrimitives(ways);
        try {
            cmds.addAll(CombinePrimitiveResolverDialog.launchIfNecessary(wayTags, ways, ways));
            commitCommands(marktr("Fix tag conflicts"));
            return true;
        } catch (UserCancelException ex) {
            return false;
        }
    }

    /**
     * This method removes duplicate points (if any) from the input way.
     * @param ways the ways to process
     * @return {@code true} if any changes where made
     */
    private boolean removeDuplicateNodes(List<Way> ways) {
        //TODO: maybe join nodes with JoinNodesAction, rather than reconnect the ways.

        Map<Node, Node> nodeMap = new TreeMap<>(new NodePositionComparator());
        int totalNodesRemoved = 0;

        for (Way way : ways) {
            if (way.getNodes().size() < 2) {
                continue;
            }

            int nodesRemoved = 0;
            List<Node> newNodes = new ArrayList<>();
            Node prevNode = null;

            for (Node node : way.getNodes()) {
                if (!nodeMap.containsKey(node)) {
                    //new node
                    nodeMap.put(node, node);

                    //avoid duplicate nodes
                    if (prevNode != node) {
                        newNodes.add(node);
                    } else {
                        nodesRemoved ++;
                    }
                } else {
                    //node with same coordinates already exists, substitute with existing node
                    Node representator = nodeMap.get(node);

                    if (representator != node) {
                        nodesRemoved ++;
                    }

                    //avoid duplicate node
                    if (prevNode != representator) {
                        newNodes.add(representator);
                    }
                }
                prevNode = node;
            }

            if (nodesRemoved > 0) {

                if (newNodes.size() == 1) { //all nodes in the same coordinate - add one more node, to have closed way.
                    newNodes.add(newNodes.get(0));
                }

                Way newWay=new Way(way);
                newWay.setNodes(newNodes);
                cmds.add(new ChangeCommand(way, newWay));
                totalNodesRemoved += nodesRemoved;
            }
        }

        return totalNodesRemoved > 0;
    }

    /**
     * Commits the command list with a description
     * @param description The description of what the commands do
     */
    private void commitCommands(String description) {
        switch(cmds.size()) {
        case 0:
            return;
        case 1:
            Main.main.undoRedo.add(cmds.getFirst());
            break;
        default:
            Command c = new SequenceCommand(tr(description), cmds);
            Main.main.undoRedo.add(c);
            break;
        }

        cmds.clear();
        cmdsCount++;
    }

    /**
     * This method analyzes the way and assigns each part what direction polygon "inside" is.
     * @param parts the split parts of the way
     * @param isInner - if true, reverts the direction (for multipolygon islands)
     * @return list of parts, marked with the inside orientation.
     */
    private List<WayInPolygon> markWayInsideSide(List<Way> parts, boolean isInner) {

        List<WayInPolygon> result = new ArrayList<>();

        //prepare prev and next maps
        Map<Way, Way> nextWayMap = new HashMap<>();
        Map<Way, Way> prevWayMap = new HashMap<>();

        for (int pos = 0; pos < parts.size(); pos ++) {

            if (!parts.get(pos).lastNode().equals(parts.get((pos + 1) % parts.size()).firstNode()))
                throw new RuntimeException("Way not circular");

            nextWayMap.put(parts.get(pos), parts.get((pos + 1) % parts.size()));
            prevWayMap.put(parts.get(pos), parts.get((pos + parts.size() - 1) % parts.size()));
        }

        //find the node with minimum y - it's guaranteed to be outer. (What about the south pole?)
        Way topWay = null;
        Node topNode = null;
        int topIndex = 0;
        double minY = Double.POSITIVE_INFINITY;

        for (Way way : parts) {
            for (int pos = 0; pos < way.getNodesCount(); pos ++) {
                Node node = way.getNode(pos);

                if (node.getEastNorth().getY() < minY) {
                    minY = node.getEastNorth().getY();
                    topWay = way;
                    topNode = node;
                    topIndex = pos;
                }
            }
        }

        //get the upper way and it's orientation.

        boolean wayClockwise; // orientation of the top way.

        if (topNode.equals(topWay.firstNode()) || topNode.equals(topWay.lastNode())) {
            Node headNode = null; // the node at junction
            Node prevNode = null; // last node from previous path
            wayClockwise = false;

            //node is in split point - find the outermost way from this point

            headNode = topNode;
            //make a fake node that is downwards from head node (smaller Y). It will be a division point between paths.
            prevNode = new Node(new EastNorth(headNode.getEastNorth().getX(), headNode.getEastNorth().getY() - 1e5));

            topWay = null;
            wayClockwise = false;
            Node bestWayNextNode = null;

            for (Way way : parts) {
                if (way.firstNode().equals(headNode)) {
                    Node nextNode = way.getNode(1);

                    if (topWay == null || !Geometry.isToTheRightSideOfLine(prevNode, headNode, bestWayNextNode, nextNode)) {
                        //the new way is better
                        topWay = way;
                        wayClockwise = true;
                        bestWayNextNode = nextNode;
                    }
                }

                if (way.lastNode().equals(headNode)) {
                    //end adjacent to headNode
                    Node nextNode = way.getNode(way.getNodesCount() - 2);

                    if (topWay == null || !Geometry.isToTheRightSideOfLine(prevNode, headNode, bestWayNextNode, nextNode)) {
                        //the new way is better
                        topWay = way;
                        wayClockwise = false;
                        bestWayNextNode = nextNode;
                    }
                }
            }
        } else {
            //node is inside way - pick the clockwise going end.
            Node prev = topWay.getNode(topIndex - 1);
            Node next = topWay.getNode(topIndex + 1);

            //there will be no parallel segments in the middle of way, so all fine.
            wayClockwise = Geometry.angleIsClockwise(prev, topNode, next);
        }

        Way curWay = topWay;
        boolean curWayInsideToTheRight = wayClockwise ^ isInner;

        //iterate till full circle is reached
        while (true) {

            //add cur way
            WayInPolygon resultWay = new WayInPolygon(curWay, curWayInsideToTheRight);
            result.add(resultWay);

            //process next way
            Way nextWay = nextWayMap.get(curWay);
            Node prevNode = curWay.getNode(curWay.getNodesCount() - 2);
            Node headNode = curWay.lastNode();
            Node nextNode = nextWay.getNode(1);

            if (nextWay == topWay) {
                //full loop traversed - all done.
                break;
            }

            //find intersecting segments
            // the intersections will look like this:
            //
            //                       ^
            //                       |
            //                       X wayBNode
            //                       |
            //                  wayB |
            //                       |
            //             curWay    |       nextWay
            //----X----------------->X----------------------X---->
            //    prevNode           ^headNode              nextNode
            //                       |
            //                       |
            //                  wayA |
            //                       |
            //                       X wayANode
            //                       |

            int intersectionCount = 0;

            for (Way wayA : parts) {

                if (wayA == curWay) {
                    continue;
                }

                if (wayA.lastNode().equals(headNode)) {

                    Way wayB = nextWayMap.get(wayA);

                    //test if wayA is opposite wayB relative to curWay and nextWay

                    Node wayANode = wayA.getNode(wayA.getNodesCount() - 2);
                    Node wayBNode = wayB.getNode(1);

                    boolean wayAToTheRight = Geometry.isToTheRightSideOfLine(prevNode, headNode, nextNode, wayANode);
                    boolean wayBToTheRight = Geometry.isToTheRightSideOfLine(prevNode, headNode, nextNode, wayBNode);

                    if (wayAToTheRight != wayBToTheRight) {
                        intersectionCount ++;
                    }
                }
            }

            //if odd number of crossings, invert orientation
            if (intersectionCount % 2 != 0) {
                curWayInsideToTheRight = !curWayInsideToTheRight;
            }

            curWay = nextWay;
        }

        return result;
    }

    /**
     * This is a method splits way into smaller parts, using the prepared nodes list as split points.
     * Uses  SplitWayAction.splitWay for the heavy lifting.
     * @return list of split ways (or original ways if no splitting is done).
     */
    private List<Way> splitWayOnNodes(Way way, Set<Node> nodes) {

        List<Way> result = new ArrayList<>();
        List<List<Node>> chunks = buildNodeChunks(way, nodes);

        if (chunks.size() > 1) {
            SplitWayResult split = SplitWayAction.splitWay(Main.main.getEditLayer(), way, chunks, Collections.<OsmPrimitive>emptyList());

            //execute the command, we need the results
            cmds.add(split.getCommand());
            commitCommands(marktr("Split ways into fragments"));

            result.add(split.getOriginalWay());
            result.addAll(split.getNewWays());
        } else {
            //nothing to split
            result.add(way);
        }

        return result;
    }

    /**
     * Simple chunking version. Does not care about circular ways and result being
     * proper, we will glue it all back together later on.
     * @param way the way to chunk
     * @param splitNodes the places where to cut.
     * @return list of node paths to produce.
     */
    private List<List<Node>> buildNodeChunks(Way way, Collection<Node> splitNodes) {
        List<List<Node>> result = new ArrayList<>();
        List<Node> curList = new ArrayList<>();

        for (Node node : way.getNodes()) {
            curList.add(node);
            if (curList.size() > 1 && splitNodes.contains(node)) {
                result.add(curList);
                curList = new ArrayList<>();
                curList.add(node);
            }
        }

        if (curList.size() > 1) {
            result.add(curList);
        }

        return result;
    }

    /**
     * This method finds which ways are outer and which are inner.
     * @param boundaries list of joined boundaries to search in
     * @return outer ways
     */
    private List<AssembledMultipolygon> findPolygons(Collection<AssembledPolygon> boundaries) {

        List<PolygonLevel> list = findOuterWaysImpl(0, boundaries);
        List<AssembledMultipolygon> result = new ArrayList<>();

        //take every other level
        for (PolygonLevel pol : list) {
            if (pol.level % 2 == 0) {
                result.add(pol.pol);
            }
        }

        return result;
    }

    /**
     * Collects outer way and corresponding inner ways from all boundaries.
     * @param level depth level
     * @param boundaryWays
     * @return the outermostWay.
     */
    private List<PolygonLevel> findOuterWaysImpl(int level, Collection<AssembledPolygon> boundaryWays) {

        //TODO: bad performance for deep nestings...
        List<PolygonLevel> result = new ArrayList<>();

        for (AssembledPolygon outerWay : boundaryWays) {

            boolean outerGood = true;
            List<AssembledPolygon> innerCandidates = new ArrayList<>();

            for (AssembledPolygon innerWay : boundaryWays) {
                if (innerWay == outerWay) {
                    continue;
                }

                if (wayInsideWay(outerWay, innerWay)) {
                    outerGood = false;
                    break;
                } else if (wayInsideWay(innerWay, outerWay)) {
                    innerCandidates.add(innerWay);
                }
            }

            if (!outerGood) {
                continue;
            }

            //add new outer polygon
            AssembledMultipolygon pol = new AssembledMultipolygon(outerWay);
            PolygonLevel polLev = new PolygonLevel(pol, level);

            //process inner ways
            if (!innerCandidates.isEmpty()) {
                List<PolygonLevel> innerList = findOuterWaysImpl(level + 1, innerCandidates);
                result.addAll(innerList);

                for (PolygonLevel pl : innerList) {
                    if (pl.level == level + 1) {
                        pol.innerWays.add(pl.pol.outerWay);
                    }
                }
            }

            result.add(polLev);
        }

        return result;
    }

    /**
     * Finds all ways that form inner or outer boundaries.
     * @param multigonWays A list of (splitted) ways that form a multigon and share common end nodes on intersections.
     * @param discardedResult this list is filled with ways that are to be discarded
     * @return A list of ways that form the outer and inner boundaries of the multigon.
     */
    public static List<AssembledPolygon> findBoundaryPolygons(Collection<WayInPolygon> multigonWays, List<Way> discardedResult) {
        //first find all discardable ways, by getting outer shells.
        //this will produce incorrect boundaries in some cases, but second pass will fix it.
        List<WayInPolygon> discardedWays = new ArrayList<>();

        // In multigonWays collection, some way are just a point (i.e. way like nodeA-nodeA)
        // This seems to appear when is apply over invalid way like #9911 test-case
        // Remove all of these way to make the next work.
        ArrayList<WayInPolygon> cleanMultigonWays = new ArrayList<>();
        for(WayInPolygon way: multigonWays)
            if(way.way.getNodesCount() == 2 && way.way.firstNode() == way.way.lastNode())
                discardedWays.add(way);
            else
                cleanMultigonWays.add(way);

        WayTraverser traverser = new WayTraverser(cleanMultigonWays);
        List<AssembledPolygon> result = new ArrayList<>();

        WayInPolygon startWay;
        while((startWay = traverser.startNewWay()) != null) {
            ArrayList<WayInPolygon> path = new ArrayList<>();
            path.add(startWay);
            while(true) {
                WayInPolygon nextWay = traverser.walk();
                if(nextWay == null)
                    throw new RuntimeException("Join areas internal error.");
                if(path.get(0) == nextWay) {
                    AssembledPolygon ring = new AssembledPolygon(path);
                    if(ring.getNodes().size() <= 2) {
                        // Invalid ring (2 nodes) -> remove
                        traverser.removeWays(path);
                        for(WayInPolygon way: path)
                            discardedResult.add(way.way);
                    } else {
                        // Close ring -> add
                        result.add(ring);
                        traverser.removeWays(path);
                    }
                    break;
                }
                if(path.contains(nextWay)) {
                    // Inner loop -> remove
                    int index = path.indexOf(nextWay);
                    while(path.size() > index) {
                        WayInPolygon currentWay = path.get(index);
                        discardedResult.add(currentWay.way);
                        traverser.removeWay(currentWay);
                        path.remove(index);
                    }
                    traverser.setStartWay(path.get(index-1));
                } else {
                    path.add(nextWay);
                }
            }
        }

        return fixTouchingPolygons(result);
    }

    /**
     * This method checks if polygons have several touching parts and splits them in several polygons.
     * @param polygons the polygons to process.
     */
    public static List<AssembledPolygon> fixTouchingPolygons(List<AssembledPolygon> polygons) {
        List<AssembledPolygon> newPolygons = new ArrayList<>();

        for (AssembledPolygon ring : polygons) {
            ring.reverse();
            WayTraverser traverser = new WayTraverser(ring.ways);
            WayInPolygon startWay;

            while((startWay = traverser.startNewWay()) != null) {
                List<WayInPolygon> simpleRingWays = new ArrayList<>();
                simpleRingWays.add(startWay);
                WayInPolygon nextWay;
                while((nextWay = traverser.walk()) != startWay) {
                    if(nextWay == null)
                        throw new RuntimeException("Join areas internal error.");
                    simpleRingWays.add(nextWay);
                }
                traverser.removeWays(simpleRingWays);
                AssembledPolygon simpleRing = new AssembledPolygon(simpleRingWays);
                simpleRing.reverse();
                newPolygons.add(simpleRing);
            }
        }

        return newPolygons;
    }

    /**
     * Tests if way is inside other way
     * @param outside outer polygon description
     * @param inside inner polygon description
     * @return {@code true} if inner is inside outer
     */
    public static boolean wayInsideWay(AssembledPolygon inside, AssembledPolygon outside) {
        Set<Node> outsideNodes = new HashSet<>(outside.getNodes());
        List<Node> insideNodes = inside.getNodes();

        for (Node insideNode : insideNodes) {

            if (!outsideNodes.contains(insideNode))
                //simply test the one node
                return Geometry.nodeInsidePolygon(insideNode, outside.getNodes());
        }

        //all nodes shared.
        return false;
    }

    /**
     * Joins the lists of ways.
     * @param polygon The list of outer ways that belong to that multigon.
     * @return The newly created outer way
     */
    private Multipolygon  joinPolygon(AssembledMultipolygon polygon) throws UserCancelException {
        Multipolygon result = new Multipolygon(joinWays(polygon.outerWay.ways));

        for (AssembledPolygon pol : polygon.innerWays) {
            result.innerWays.add(joinWays(pol.ways));
        }

        return result;
    }

    /**
     * Joins the outer ways and deletes all short ways that can't be part of a multipolygon anyway.
     * @param ways The list of outer ways that belong to that multigon.
     * @return The newly created outer way
     */
    private Way joinWays(List<WayInPolygon> ways) throws UserCancelException {

        //leave original orientation, if all paths are reverse.
        boolean allReverse = true;
        for (WayInPolygon way : ways) {
            allReverse &= !way.insideToTheRight;
        }

        if (allReverse) {
            for (WayInPolygon way : ways) {
                way.insideToTheRight = !way.insideToTheRight;
            }
        }

        Way joinedWay = joinOrientedWays(ways);

        //should not happen
        if (joinedWay == null || !joinedWay.isClosed())
            throw new RuntimeException("Join areas internal error.");

        return joinedWay;
    }

    /**
     * Joins a list of ways (using CombineWayAction and ReverseWayAction as specified in WayInPath)
     * @param ways The list of ways to join and reverse
     * @return The newly created way
     */
    private Way joinOrientedWays(List<WayInPolygon> ways) throws UserCancelException{
        if (ways.size() < 2)
            return ways.get(0).way;

        // This will turn ways so all of them point in the same direction and CombineAction won't bug
        // the user about this.

        //TODO: ReverseWay and Combine way are really slow and we use them a lot here. This slows down large joins.
        List<Way> actionWays = new ArrayList<>(ways.size());

        for (WayInPolygon way : ways) {
            actionWays.add(way.way);

            if (!way.insideToTheRight) {
                ReverseWayResult res = ReverseWayAction.reverseWay(way.way);
                Main.main.undoRedo.add(res.getReverseCommand());
                cmdsCount++;
            }
        }

        Pair<Way, Command> result = CombineWayAction.combineWaysWorker(actionWays);

        Main.main.undoRedo.add(result.b);
        cmdsCount ++;

        return result.a;
    }

    /**
     * This method analyzes multipolygon relationships of given ways and collects addition inner ways to consider.
     * @param selectedWays the selected ways
     * @return list of polygons, or null if too complex relation encountered.
     */
    private List<Multipolygon> collectMultipolygons(List<Way> selectedWays) {

        List<Multipolygon> result = new ArrayList<>();

        //prepare the lists, to minimize memory allocation.
        List<Way> outerWays = new ArrayList<>();
        List<Way> innerWays = new ArrayList<>();

        Set<Way> processedOuterWays = new LinkedHashSet<>();
        Set<Way> processedInnerWays = new LinkedHashSet<>();

        for (Relation r : OsmPrimitive.getParentRelations(selectedWays)) {
            if (r.isDeleted() || !r.isMultipolygon()) {
                continue;
            }

            boolean hasKnownOuter = false;
            outerWays.clear();
            innerWays.clear();

            for (RelationMember rm : r.getMembers()) {
                if (rm.getRole().equalsIgnoreCase("outer")) {
                    outerWays.add(rm.getWay());
                    hasKnownOuter |= selectedWays.contains(rm.getWay());
                }
                else if (rm.getRole().equalsIgnoreCase("inner")) {
                    innerWays.add(rm.getWay());
                }
            }

            if (!hasKnownOuter) {
                continue;
            }

            if (outerWays.size() > 1) {
                new Notification(
                        tr("Sorry. Cannot handle multipolygon relations with multiple outer ways."))
                        .setIcon(JOptionPane.INFORMATION_MESSAGE)
                        .show();
                return null;
            }

            Way outerWay = outerWays.get(0);

            //retain only selected inner ways
            innerWays.retainAll(selectedWays);

            if (processedOuterWays.contains(outerWay)) {
                new Notification(
                        tr("Sorry. Cannot handle way that is outer in multiple multipolygon relations."))
                        .setIcon(JOptionPane.INFORMATION_MESSAGE)
                        .show();
                return null;
            }

            if (processedInnerWays.contains(outerWay)) {
                new Notification(
                        tr("Sorry. Cannot handle way that is both inner and outer in multipolygon relations."))
                        .setIcon(JOptionPane.INFORMATION_MESSAGE)
                        .show();
                return null;
            }

            for (Way way :innerWays)
            {
                if (processedOuterWays.contains(way)) {
                    new Notification(
                            tr("Sorry. Cannot handle way that is both inner and outer in multipolygon relations."))
                            .setIcon(JOptionPane.INFORMATION_MESSAGE)
                            .show();
                    return null;
                }

                if (processedInnerWays.contains(way)) {
                    new Notification(
                            tr("Sorry. Cannot handle way that is inner in multiple multipolygon relations."))
                            .setIcon(JOptionPane.INFORMATION_MESSAGE)
                            .show();
                    return null;
                }
            }

            processedOuterWays.add(outerWay);
            processedInnerWays.addAll(innerWays);

            Multipolygon pol = new Multipolygon(outerWay);
            pol.innerWays.addAll(innerWays);

            result.add(pol);
        }

        //add remaining ways, not in relations
        for (Way way : selectedWays) {
            if (processedOuterWays.contains(way) || processedInnerWays.contains(way)) {
                continue;
            }

            result.add(new Multipolygon(way));
        }

        return result;
    }

    /**
     * Will add own multipolygon relation to the "previously existing" relations. Fixup is done by fixRelations
     * @param inner List of already closed inner ways
     * @param outer The outer way
     * @return The list of relation with roles to add own relation to
     */
    private RelationRole addOwnMultigonRelation(Collection<Way> inner, Way outer) {
        if (inner.isEmpty()) return null;
        // Create new multipolygon relation and add all inner ways to it
        Relation newRel = new Relation();
        newRel.put("type", "multipolygon");
        for (Way w : inner) {
            newRel.addMember(new RelationMember("inner", w));
        }
        cmds.add(new AddCommand(newRel));
        addedRelations.add(newRel);

        // We don't add outer to the relation because it will be handed to fixRelations()
        // which will then do the remaining work.
        return new RelationRole(newRel, "outer");
    }

    /**
     * Removes a given OsmPrimitive from all relations
     * @param osm Element to remove from all relations
     * @return List of relations with roles the primitives was part of
     */
    private List<RelationRole> removeFromAllRelations(OsmPrimitive osm) {
        List<RelationRole> result = new ArrayList<>();

        for (Relation r : Main.main.getCurrentDataSet().getRelations()) {
            if (r.isDeleted()) {
                continue;
            }
            for (RelationMember rm : r.getMembers()) {
                if (rm.getMember() != osm) {
                    continue;
                }

                Relation newRel = new Relation(r);
                List<RelationMember> members = newRel.getMembers();
                members.remove(rm);
                newRel.setMembers(members);

                cmds.add(new ChangeCommand(r, newRel));
                RelationRole saverel =  new RelationRole(r, rm.getRole());
                if (!result.contains(saverel)) {
                    result.add(saverel);
                }
                break;
            }
        }

        commitCommands(marktr("Removed Element from Relations"));
        return result;
    }

    /**
     * Adds the previously removed relations again to the outer way. If there are multiple multipolygon
     * relations where the joined areas were in "outer" role a new relation is created instead with all
     * members of both. This function depends on multigon relations to be valid already, it won't fix them.
     * @param rels List of relations with roles the (original) ways were part of
     * @param outer The newly created outer area/way
     * @param ownMultipol elements to directly add as outer
     * @param relationsToDelete set of relations to delete.
     */
    private void fixRelations(List<RelationRole> rels, Way outer, RelationRole ownMultipol, Set<Relation> relationsToDelete) {
        List<RelationRole> multiouters = new ArrayList<>();

        if (ownMultipol != null) {
            multiouters.add(ownMultipol);
        }

        for (RelationRole r : rels) {
            if (r.rel.isMultipolygon() && r.role.equalsIgnoreCase("outer")) {
                multiouters.add(r);
                continue;
            }
            // Add it back!
            Relation newRel = new Relation(r.rel);
            newRel.addMember(new RelationMember(r.role, outer));
            cmds.add(new ChangeCommand(r.rel, newRel));
        }

        Relation newRel;
        switch (multiouters.size()) {
        case 0:
            return;
        case 1:
            // Found only one to be part of a multipolygon relation, so just add it back as well
            newRel = new Relation(multiouters.get(0).rel);
            newRel.addMember(new RelationMember(multiouters.get(0).role, outer));
            cmds.add(new ChangeCommand(multiouters.get(0).rel, newRel));
            return;
        default:
            // Create a new relation with all previous members and (Way)outer as outer.
            newRel = new Relation();
            for (RelationRole r : multiouters) {
                // Add members
                for (RelationMember rm : r.rel.getMembers())
                    if (!newRel.getMembers().contains(rm)) {
                        newRel.addMember(rm);
                    }
                // Add tags
                for (String key : r.rel.keySet()) {
                    newRel.put(key, r.rel.get(key));
                }
                // Delete old relation
                relationsToDelete.add(r.rel);
            }
            newRel.addMember(new RelationMember("outer", outer));
            cmds.add(new AddCommand(newRel));
        }
    }

    /**
     * Remove all tags from the all the way
     * @param ways The List of Ways to remove all tags from
     */
    private void stripTags(Collection<Way> ways) {
        for (Way w : ways) {
            stripTags(w);
        }
        /* I18N: current action printed in status display */
        commitCommands(marktr("Remove tags from inner ways"));
    }

    /**
     * Remove all tags from the way
     * @param x The Way to remove all tags from
     */
    private void stripTags(Way x) {
        Way y = new Way(x);
        for (String key : x.keySet()) {
            y.remove(key);
        }
        cmds.add(new ChangeCommand(x, y));
    }

    /**
     * Takes the last cmdsCount actions back and combines them into a single action
     * (for when the user wants to undo the join action)
     * @param message The commit message to display
     */
    private void makeCommitsOneAction(String message) {
        UndoRedoHandler ur = Main.main.undoRedo;
        cmds.clear();
        int i = Math.max(ur.commands.size() - cmdsCount, 0);
        for (; i < ur.commands.size(); i++) {
            cmds.add(ur.commands.get(i));
        }

        for (i = 0; i < cmds.size(); i++) {
            ur.undo();
        }

        commitCommands(message == null ? marktr("Join Areas Function") : message);
        cmdsCount = 0;
    }

    @Override
    protected void updateEnabledState() {
        if (getCurrentDataSet() == null) {
            setEnabled(false);
        } else {
            updateEnabledState(getCurrentDataSet().getSelected());
        }
    }

    @Override
    protected void updateEnabledState(Collection<? extends OsmPrimitive> selection) {
        setEnabled(selection != null && !selection.isEmpty());
    }
}
