public class Vector3D extends Object
| Constructor and Description |
|---|
Vector3D(Coordinate v) |
Vector3D(Coordinate from,
Coordinate to) |
Vector3D(double x,
double y,
double z) |
| Modifier and Type | Method and Description |
|---|---|
static Vector3D |
create(Coordinate coord)
Creates a vector from a
Coordinate. |
static Vector3D |
create(double x,
double y,
double z)
Creates a new vector with given X and Y components.
|
static double |
dot(Coordinate v1,
Coordinate v2)
Computes the 3D dot-product of two
Coordinates. |
static double |
dot(Coordinate A,
Coordinate B,
Coordinate C,
Coordinate D)
Computes the dot product of the 3D vectors AB and CD.
|
double |
dot(Vector3D v)
Computes the dot-product of two vectors
|
double |
getX() |
double |
getY() |
double |
getZ() |
double |
length() |
static double |
length(Coordinate v) |
Vector3D |
normalize() |
static Coordinate |
normalize(Coordinate v) |
String |
toString()
Gets a string representation of this vector
|
public Vector3D(Coordinate v)
public Vector3D(Coordinate from, Coordinate to)
public Vector3D(double x,
double y,
double z)
public static double dot(Coordinate A, Coordinate B, Coordinate C, Coordinate D)
A - B - C - D - public static Vector3D create(double x, double y, double z)
x - the x componenty - the y componentz - the z componentpublic static Vector3D create(Coordinate coord)
Coordinate.coord - the Coordinate to copypublic static double dot(Coordinate v1, Coordinate v2)
Coordinates.v1 - the first vectorv2 - the second vectorpublic double getX()
public double getY()
public double getZ()
public double dot(Vector3D v)
v - a vectorpublic double length()
public static double length(Coordinate v)
public Vector3D normalize()
public static Coordinate normalize(Coordinate v)
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