// License: GPL. See LICENSE file for details. // package org.openstreetmap.josm.actions; import static org.openstreetmap.josm.gui.help.HelpUtil.ht; import static org.openstreetmap.josm.tools.I18n.tr; import java.awt.event.ActionEvent; import java.awt.event.KeyEvent; import java.util.ArrayList; import java.util.Arrays; import java.util.Collection; import java.util.Collections; import java.util.HashMap; import java.util.HashSet; import java.util.Iterator; import java.util.LinkedList; import java.util.List; import java.util.Map; import java.util.Set; import javax.swing.JOptionPane; import org.openstreetmap.josm.Main; import org.openstreetmap.josm.command.Command; import org.openstreetmap.josm.command.MoveCommand; import org.openstreetmap.josm.command.SequenceCommand; import org.openstreetmap.josm.data.coor.EastNorth; import org.openstreetmap.josm.data.osm.Node; import org.openstreetmap.josm.data.osm.OsmPrimitive; import org.openstreetmap.josm.data.osm.Way; import org.openstreetmap.josm.gui.ConditionalOptionPaneUtil; import org.openstreetmap.josm.gui.Notification; import org.openstreetmap.josm.tools.Shortcut; /** * Tools / Orthogonalize * * Align edges of a way so all angles are angles of 90 or 180 degrees. * See USAGE String below. */ public final class OrthogonalizeAction extends JosmAction { private static final String USAGE = tr( "

When one or more ways are selected, the shape is adjusted such, that all angles are 90 or 180 degrees.

"+ "You can add two nodes to the selection. Then, the direction is fixed by these two reference nodes. "+ "(Afterwards, you can undo the movement for certain nodes:
"+ "Select them and press the shortcut for Orthogonalize / Undo. The default is Shift-Q.)"); /** * Constructs a new {@code OrthogonalizeAction}. */ public OrthogonalizeAction() { super(tr("Orthogonalize Shape"), "ortho", tr("Move nodes so all angles are 90 or 180 degrees"), Shortcut.registerShortcut("tools:orthogonalize", tr("Tool: {0}", tr("Orthogonalize Shape")), KeyEvent.VK_Q, Shortcut.DIRECT), true); putValue("help", ht("/Action/OrthogonalizeShape")); } /** * excepted deviation from an angle of 0, 90, 180, 360 degrees * maximum value: 45 degrees * * Current policy is to except just everything, no matter how strange the result would be. */ private static final double TOLERANCE1 = Math.toRadians(45.); // within a way private static final double TOLERANCE2 = Math.toRadians(45.); // ways relative to each other /** * Remember movements, so the user can later undo it for certain nodes */ private static final Map rememberMovements = new HashMap<>(); /** * Undo the previous orthogonalization for certain nodes. * * This is useful, if the way shares nodes that you don't like to change, e.g. imports or * work of another user. * * This action can be triggered by shortcut only. */ public static class Undo extends JosmAction { /** * Constructor */ public Undo() { super(tr("Orthogonalize Shape / Undo"), "ortho", tr("Undo orthogonalization for certain nodes"), Shortcut.registerShortcut("tools:orthogonalizeUndo", tr("Tool: {0}", tr("Orthogonalize Shape / Undo")), KeyEvent.VK_Q, Shortcut.SHIFT), true, "action/orthogonalize/undo", true); } @Override public void actionPerformed(ActionEvent e) { if (!isEnabled()) return; final Collection commands = new LinkedList<>(); final Collection sel = getCurrentDataSet().getSelected(); try { for (OsmPrimitive p : sel) { if (! (p instanceof Node)) throw new InvalidUserInputException(); Node n = (Node) p; if (rememberMovements.containsKey(n)) { EastNorth tmp = rememberMovements.get(n); commands.add(new MoveCommand(n, - tmp.east(), - tmp.north())); rememberMovements.remove(n); } } if (!commands.isEmpty()) { Main.main.undoRedo.add(new SequenceCommand(tr("Orthogonalize / Undo"), commands)); Main.map.repaint(); } else throw new InvalidUserInputException(); } catch (InvalidUserInputException ex) { new Notification( tr("Orthogonalize Shape / Undo
"+ "Please select nodes that were moved by the previous Orthogonalize Shape action!")) .setIcon(JOptionPane.INFORMATION_MESSAGE) .show(); } } } @Override public void actionPerformed(ActionEvent e) { if (!isEnabled()) return; if ("EPSG:4326".equals(Main.getProjection().toString())) { String msg = tr("You are using the EPSG:4326 projection which might lead
" + "to undesirable results when doing rectangular alignments.
" + "Change your projection to get rid of this warning.
" + "Do you want to continue?"); if (!ConditionalOptionPaneUtil.showConfirmationDialog( "align_rectangular_4326", Main.parent, msg, tr("Warning"), JOptionPane.YES_NO_OPTION, JOptionPane.QUESTION_MESSAGE, JOptionPane.YES_OPTION)) return; } final List nodeList = new ArrayList<>(); final List wayDataList = new ArrayList<>(); final Collection sel = getCurrentDataSet().getSelected(); try { // collect nodes and ways from the selection for (OsmPrimitive p : sel) { if (p instanceof Node) { nodeList.add((Node) p); } else if (p instanceof Way) { wayDataList.add(new WayData((Way) p)); } else throw new InvalidUserInputException(tr("Selection must consist only of ways and nodes.")); } if (wayDataList.isEmpty()) throw new InvalidUserInputException("usage"); else { if (nodeList.size() == 2 || nodeList.isEmpty()) { OrthogonalizeAction.rememberMovements.clear(); final Collection commands = new LinkedList<>(); if (nodeList.size() == 2) { // fixed direction commands.addAll(orthogonalize(wayDataList, nodeList)); } else if (nodeList.isEmpty()) { List> groups = buildGroups(wayDataList); for (List g: groups) { commands.addAll(orthogonalize(g, nodeList)); } } else throw new IllegalStateException(); Main.main.undoRedo.add(new SequenceCommand(tr("Orthogonalize"), commands)); Main.map.repaint(); } else throw new InvalidUserInputException("usage"); } } catch (InvalidUserInputException ex) { String msg; if ("usage".equals(ex.getMessage())) { msg = "

" + tr("Usage") + "

" + USAGE; } else { msg = ex.getMessage() + "

" + tr("Usage") + "

" + USAGE; } new Notification(msg) .setIcon(JOptionPane.INFORMATION_MESSAGE) .setDuration(Notification.TIME_VERY_LONG) .show(); } } /** * Collect groups of ways with common nodes in order to orthogonalize each group separately. */ private static List> buildGroups(List wayDataList) { List> groups = new ArrayList<>(); Set remaining = new HashSet<>(wayDataList); while (!remaining.isEmpty()) { List group = new ArrayList<>(); groups.add(group); Iterator it = remaining.iterator(); WayData next = it.next(); it.remove(); extendGroupRec(group, next, new ArrayList<>(remaining)); remaining.removeAll(group); } return groups; } private static void extendGroupRec(List group, WayData newGroupMember, List remaining) { group.add(newGroupMember); for (int i = 0; i < remaining.size(); ++i) { WayData candidate = remaining.get(i); if (candidate == null) continue; if (!Collections.disjoint(candidate.way.getNodes(), newGroupMember.way.getNodes())) { remaining.set(i, null); extendGroupRec(group, candidate, remaining); } } } /** * * Outline: * 1. Find direction of all segments * - direction = 0..3 (right,up,left,down) * - right is not really right, you may have to turn your screen * 2. Find average heading of all segments * - heading = angle of a vector in polar coordinates * - sum up horizontal segments (those with direction 0 or 2) * - sum up vertical segments * - turn the vertical sum by 90 degrees and add it to the horizontal sum * - get the average heading from this total sum * 3. Rotate all nodes by the average heading so that right is really right * and all segments are approximately NS or EW. * 4. If nodes are connected by a horizontal segment: Replace their y-Coordinate by * the mean value of their y-Coordinates. * - The same for vertical segments. * 5. Rotate back. * **/ private static Collection orthogonalize(List wayDataList, List headingNodes) throws InvalidUserInputException { // find average heading double headingAll; try { if (headingNodes.isEmpty()) { // find directions of the segments and make them consistent between different ways wayDataList.get(0).calcDirections(Direction.RIGHT); double refHeading = wayDataList.get(0).heading; for (WayData w : wayDataList) { w.calcDirections(Direction.RIGHT); int directionOffset = angleToDirectionChange(w.heading - refHeading, TOLERANCE2); w.calcDirections(Direction.RIGHT.changeBy(directionOffset)); if (angleToDirectionChange(refHeading - w.heading, TOLERANCE2) != 0) throw new RuntimeException(); } EastNorth totSum = new EastNorth(0., 0.); for (WayData w : wayDataList) { totSum = EN.sum(totSum, w.segSum); } headingAll = EN.polar(new EastNorth(0., 0.), totSum); } else { headingAll = EN.polar(headingNodes.get(0).getEastNorth(), headingNodes.get(1).getEastNorth()); for (WayData w : wayDataList) { w.calcDirections(Direction.RIGHT); int directionOffset = angleToDirectionChange(w.heading - headingAll, TOLERANCE2); w.calcDirections(Direction.RIGHT.changeBy(directionOffset)); } } } catch (RejectedAngleException ex) { throw new InvalidUserInputException( tr("Please make sure all selected ways head in a similar direction
"+ "or orthogonalize them one by one."), ex); } // put the nodes of all ways in a set final HashSet allNodes = new HashSet<>(); for (WayData w : wayDataList) { for (Node n : w.way.getNodes()) { allNodes.add(n); } } // the new x and y value for each node final HashMap nX = new HashMap<>(); final HashMap nY = new HashMap<>(); // calculate the centroid of all nodes // it is used as rotation center EastNorth pivot = new EastNorth(0., 0.); for (Node n : allNodes) { pivot = EN.sum(pivot, n.getEastNorth()); } pivot = new EastNorth(pivot.east() / allNodes.size(), pivot.north() / allNodes.size()); // rotate for (Node n: allNodes) { EastNorth tmp = EN.rotateCC(pivot, n.getEastNorth(), - headingAll); nX.put(n, tmp.east()); nY.put(n, tmp.north()); } // orthogonalize final Direction[] HORIZONTAL = {Direction.RIGHT, Direction.LEFT}; final Direction[] VERTICAL = {Direction.UP, Direction.DOWN}; final Direction[][] ORIENTATIONS = {HORIZONTAL, VERTICAL}; for (Direction[] orientation : ORIENTATIONS){ final HashSet s = new HashSet<>(allNodes); int s_size = s.size(); for (int dummy = 0; dummy < s_size; ++dummy) { if (s.isEmpty()) { break; } final Node dummy_n = s.iterator().next(); // pick arbitrary element of s final HashSet cs = new HashSet<>(); // will contain each node that can be reached from dummy_n cs.add(dummy_n); // walking only on horizontal / vertical segments boolean somethingHappened = true; while (somethingHappened) { somethingHappened = false; for (WayData w : wayDataList) { for (int i=0; i < w.nSeg; ++i) { Node n1 = w.way.getNodes().get(i); Node n2 = w.way.getNodes().get(i+1); if (Arrays.asList(orientation).contains(w.segDirections[i])) { if (cs.contains(n1) && ! cs.contains(n2)) { cs.add(n2); somethingHappened = true; } if (cs.contains(n2) && ! cs.contains(n1)) { cs.add(n1); somethingHappened = true; } } } } } for (Node n : cs) { s.remove(n); } final HashMap nC = (orientation == HORIZONTAL) ? nY : nX; double average = 0; for (Node n : cs) { average += nC.get(n).doubleValue(); } average = average / cs.size(); // if one of the nodes is a heading node, forget about the average and use its value for (Node fn : headingNodes) { if (cs.contains(fn)) { average = nC.get(fn); } } // At this point, the two heading nodes (if any) are horizontally aligned, i.e. they // have the same y coordinate. So in general we shouldn't find them in a vertical string // of segments. This can still happen in some pathological cases (see #7889). To avoid // both heading nodes collapsing to one point, we simply skip this segment string and // don't touch the node coordinates. if (orientation == VERTICAL && headingNodes.size() == 2 && cs.containsAll(headingNodes)) { continue; } for (Node n : cs) { nC.put(n, average); } } if (!s.isEmpty()) throw new RuntimeException(); } // rotate back and log the change final Collection commands = new LinkedList<>(); for (Node n: allNodes) { EastNorth tmp = new EastNorth(nX.get(n), nY.get(n)); tmp = EN.rotateCC(pivot, tmp, headingAll); final double dx = tmp.east() - n.getEastNorth().east(); final double dy = tmp.north() - n.getEastNorth().north(); if (headingNodes.contains(n)) { // The heading nodes should not have changed final double EPSILON = 1E-6; if (Math.abs(dx) > Math.abs(EPSILON * tmp.east()) || Math.abs(dy) > Math.abs(EPSILON * tmp.east())) throw new AssertionError(); } else { OrthogonalizeAction.rememberMovements.put(n, new EastNorth(dx, dy)); commands.add(new MoveCommand(n, dx, dy)); } } return commands; } /** * Class contains everything we need to know about a singe way. */ private static class WayData { public final Way way; // The assigned way public final int nSeg; // Number of Segments of the Way public final int nNode; // Number of Nodes of the Way public Direction[] segDirections; // Direction of the segments // segment i goes from node i to node (i+1) public EastNorth segSum; // (Vector-)sum of all horizontal segments plus the sum of all vertical // segments turned by 90 degrees public double heading; // heading of segSum == approximate heading of the way public WayData(Way pWay) { way = pWay; nNode = way.getNodes().size(); nSeg = nNode - 1; } /** * Estimate the direction of the segments, given the first segment points in the * direction pInitialDirection. * Then sum up all horizontal / vertical segments to have a good guess for the * heading of the entire way. * @param pInitialDirection initial direction * @throws InvalidUserInputException */ public void calcDirections(Direction pInitialDirection) throws InvalidUserInputException { final EastNorth[] en = new EastNorth[nNode]; // alias: way.getNodes().get(i).getEastNorth() ---> en[i] for (int i=0; i < nNode; i++) { en[i] = new EastNorth(way.getNodes().get(i).getEastNorth().east(), way.getNodes().get(i).getEastNorth().north()); } segDirections = new Direction[nSeg]; Direction direction = pInitialDirection; segDirections[0] = direction; for (int i=0; i < nSeg - 1; i++) { double h1 = EN.polar(en[i],en[i+1]); double h2 = EN.polar(en[i+1],en[i+2]); try { direction = direction.changeBy(angleToDirectionChange(h2 - h1, TOLERANCE1)); } catch (RejectedAngleException ex) { throw new InvalidUserInputException(tr("Please select ways with angles of approximately 90 or 180 degrees."), ex); } segDirections[i+1] = direction; } // sum up segments EastNorth h = new EastNorth(0.,0.); EastNorth v = new EastNorth(0.,0.); for (int i = 0; i < nSeg; ++i) { EastNorth segment = EN.diff(en[i+1], en[i]); if (segDirections[i] == Direction.RIGHT) { h = EN.sum(h,segment); } else if (segDirections[i] == Direction.UP) { v = EN.sum(v,segment); } else if (segDirections[i] == Direction.LEFT) { h = EN.diff(h,segment); } else if (segDirections[i] == Direction.DOWN) { v = EN.diff(v,segment); } else throw new IllegalStateException(); /** * When summing up the length of the sum vector should increase. * However, it is possible to construct ways, such that this assertion fails. * So only uncomment this for testing **/ // if (segDirections[i].ordinal() % 2 == 0) { // if (EN.abs(h) < lh) throw new AssertionError(); // lh = EN.abs(h); // } else { // if (EN.abs(v) < lv) throw new AssertionError(); // lv = EN.abs(v); // } } // rotate the vertical vector by 90 degrees (clockwise) and add it to the horizontal vector segSum = EN.sum(h, new EastNorth(v.north(), - v.east())); // if (EN.abs(segSum) < lh) throw new AssertionError(); this.heading = EN.polar(new EastNorth(0.,0.), segSum); } } private enum Direction { RIGHT, UP, LEFT, DOWN; public Direction changeBy(int directionChange) { int tmp = (this.ordinal() + directionChange) % 4; if (tmp < 0) { tmp += 4; // the % operator can return negative value } return Direction.values()[tmp]; } } /** * Make sure angle (up to 2*Pi) is in interval [ 0, 2*Pi ). */ private static double standard_angle_0_to_2PI(double a) { while (a >= 2 * Math.PI) { a -= 2 * Math.PI; } while (a < 0) { a += 2 * Math.PI; } return a; } /** * Make sure angle (up to 2*Pi) is in interval ( -Pi, Pi ]. */ private static double standard_angle_mPI_to_PI(double a) { while (a > Math.PI) { a -= 2 * Math.PI; } while (a <= - Math.PI) { a += 2 * Math.PI; } return a; } /** * Class contains some auxiliary functions */ private static final class EN { private EN() { // Hide implicit public constructor for utility class } /** * Rotate counter-clock-wise. */ public static EastNorth rotateCC(EastNorth pivot, EastNorth en, double angle) { double cosPhi = Math.cos(angle); double sinPhi = Math.sin(angle); double x = en.east() - pivot.east(); double y = en.north() - pivot.north(); double nx = cosPhi * x - sinPhi * y + pivot.east(); double ny = sinPhi * x + cosPhi * y + pivot.north(); return new EastNorth(nx, ny); } public static EastNorth sum(EastNorth en1, EastNorth en2) { return new EastNorth(en1.east() + en2.east(), en1.north() + en2.north()); } public static EastNorth diff(EastNorth en1, EastNorth en2) { return new EastNorth(en1.east() - en2.east(), en1.north() - en2.north()); } public static double polar(EastNorth en1, EastNorth en2) { return Math.atan2(en2.north() - en1.north(), en2.east() - en1.east()); } } /** * Recognize angle to be approximately 0, 90, 180 or 270 degrees. * returns an integral value, corresponding to a counter clockwise turn: */ private static int angleToDirectionChange(double a, double deltaMax) throws RejectedAngleException { a = standard_angle_mPI_to_PI(a); double d0 = Math.abs(a); double d90 = Math.abs(a - Math.PI / 2); double d_m90 = Math.abs(a + Math.PI / 2); int dirChange; if (d0 < deltaMax) { dirChange = 0; } else if (d90 < deltaMax) { dirChange = 1; } else if (d_m90 < deltaMax) { dirChange = -1; } else { a = standard_angle_0_to_2PI(a); double d180 = Math.abs(a - Math.PI); if (d180 < deltaMax) { dirChange = 2; } else throw new RejectedAngleException(); } return dirChange; } /** * Exception: unsuited user input */ private static class InvalidUserInputException extends Exception { InvalidUserInputException(String message) { super(message); } InvalidUserInputException(String message, Throwable cause) { super(message, cause); } InvalidUserInputException() { super(); } } /** * Exception: angle cannot be recognized as 0, 90, 180 or 270 degrees */ private static class RejectedAngleException extends Exception { RejectedAngleException() { super(); } } /** * Don't check, if the current selection is suited for orthogonalization. * Instead, show a usage dialog, that explains, why it cannot be done. */ @Override protected void updateEnabledState() { setEnabled(getCurrentDataSet() != null); } }