source: josm/trunk/src/org/openstreetmap/josm/actions/CreateCircleAction.java@ 3965

Last change on this file since 3965 was 3083, checked in by bastiK, 14 years ago

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1// License: GPL. Copyright 2007 by Immanuel Scholz and others
2package org.openstreetmap.josm.actions;
3
4import static org.openstreetmap.josm.gui.help.HelpUtil.ht;
5import static org.openstreetmap.josm.tools.I18n.tr;
6
7import java.awt.event.ActionEvent;
8import java.awt.event.KeyEvent;
9import java.util.ArrayList;
10import java.util.Collection;
11import java.util.LinkedList;
12import java.util.List;
13
14import javax.swing.JOptionPane;
15
16import org.openstreetmap.josm.Main;
17import org.openstreetmap.josm.command.AddCommand;
18import org.openstreetmap.josm.command.ChangeCommand;
19import org.openstreetmap.josm.command.Command;
20import org.openstreetmap.josm.command.DeleteCommand;
21import org.openstreetmap.josm.command.SequenceCommand;
22import org.openstreetmap.josm.data.coor.EastNorth;
23import org.openstreetmap.josm.data.osm.Node;
24import org.openstreetmap.josm.data.osm.OsmPrimitive;
25import org.openstreetmap.josm.data.osm.Way;
26import org.openstreetmap.josm.tools.Shortcut;
27
28/**
29 * - Create a new circle from two selected nodes or a way with 2 nodes which represent the diameter of the circle.
30 * - Create a new circle from three selected nodes--or a way with 3 nodes.
31 * - Useful for roundabouts
32 *
33 * Note: If a way is selected, it is changed. If nodes are selected a new way is created.
34 * So if you've got a way with nodes it makes a difference between running this on the way or the nodes!
35 *
36 * BTW: Someone might want to implement projection corrections for this...
37 *
38 * @author Henry Loenwind, based on much copy&Paste from other Actions.
39 * @author Sebastian Masch
40 */
41public final class CreateCircleAction extends JosmAction {
42
43 public CreateCircleAction() {
44 super(tr("Create Circle"), "createcircle", tr("Create a circle from three selected nodes."),
45 Shortcut.registerShortcut("tools:createcircle", tr("Tool: {0}", tr("Create Circle")), KeyEvent.VK_O, Shortcut.GROUP_EDIT, Shortcut.SHIFT_DEFAULT), true);
46 putValue("help", ht("/Action/CreateCircle"));
47 }
48
49 private double calcang(double xc, double yc, double x, double y) {
50 // calculate the angle from xc|yc to x|y
51 if (xc == x && yc == y)
52 return 0; // actually invalid, but we won't have this case in this context
53 double yd = Math.abs(y - yc);
54 if (yd == 0 && xc < x)
55 return 0;
56 if (yd == 0 && xc > x)
57 return Math.PI;
58 double xd = Math.abs(x - xc);
59 double a = Math.atan2(xd, yd);
60 if (y > yc) {
61 a = Math.PI - a;
62 }
63 if (x < xc) {
64 a = -a;
65 }
66 a = 1.5*Math.PI + a;
67 if (a < 0) {
68 a += 2*Math.PI;
69 }
70 if (a >= 2*Math.PI) {
71 a -= 2*Math.PI;
72 }
73 return a;
74 }
75
76 public void actionPerformed(ActionEvent e) {
77 if (!isEnabled())
78 return;
79
80 int numberOfNodesInCircle = Main.pref.getInteger("createcircle.nodecount", 8);
81 if (numberOfNodesInCircle < 1) {
82 numberOfNodesInCircle = 1;
83 } else if (numberOfNodesInCircle > 100) {
84 numberOfNodesInCircle = 100;
85 }
86
87 Collection<OsmPrimitive> sel = getCurrentDataSet().getSelected();
88 List<Node> nodes = new LinkedList<Node>();
89 Way existingWay = null;
90
91 for (OsmPrimitive osm : sel)
92 if (osm instanceof Node) {
93 nodes.add((Node)osm);
94 }
95
96 // special case if no single nodes are selected and exactly one way is:
97 // then use the way's nodes
98 if ((nodes.size() == 0) && (sel.size() == 1)) {
99 for (OsmPrimitive osm : sel)
100 if (osm instanceof Way) {
101 existingWay = ((Way)osm);
102 for (Node n : ((Way)osm).getNodes())
103 {
104 if(!nodes.contains(n)) {
105 nodes.add(n);
106 }
107 }
108 }
109 }
110
111 // now we can start doing things to OSM data
112 Collection<Command> cmds = new LinkedList<Command>();
113
114 if (nodes.size() == 2) {
115 // diameter: two single nodes needed or a way with two nodes
116
117 Node n1 = nodes.get(0);
118 double x1 = n1.getEastNorth().east();
119 double y1 = n1.getEastNorth().north();
120 Node n2 = nodes.get(1);
121 double x2 = n2.getEastNorth().east();
122 double y2 = n2.getEastNorth().north();
123
124 // calculate the center (xc/yc)
125 double xc = 0.5 * (x1 + x2);
126 double yc = 0.5 * (y1 + y2);
127
128 // calculate the radius (r)
129 double r = Math.sqrt(Math.pow(xc-x1,2) + Math.pow(yc-y1,2));
130
131 // find where to put the existing nodes
132 double a1 = calcang(xc, yc, x1, y1);
133 double a2 = calcang(xc, yc, x2, y2);
134 if (a1 < a2) { double at = a1; Node nt = n1; a1 = a2; n1 = n2; a2 = at; n2 = nt; }
135
136 // build a way for the circle
137 List<Node> wayToAdd = new ArrayList<Node>();
138
139 for (int i = 1; i <= numberOfNodesInCircle; i++) {
140 double a = a2 + 2*Math.PI*(1.0 - i/(double)numberOfNodesInCircle); // "1-" to get it clock-wise
141
142 // insert existing nodes if they fit before this new node (999 means "already added this node")
143 if ((a1 < 999) && (a1 > a - 1E-9) && (a1 < a + 1E-9)) {
144 wayToAdd.add(n1);
145 a1 = 999;
146 }
147 else if ((a2 < 999) && (a2 > a - 1E-9) && (a2 < a + 1E-9)) {
148 wayToAdd.add(n2);
149 a2 = 999;
150 }
151 else {
152 // get the position of the new node and insert it
153 double x = xc + r*Math.cos(a);
154 double y = yc + r*Math.sin(a);
155 Node n = new Node(Main.proj.eastNorth2latlon(new EastNorth(x,y)));
156 wayToAdd.add(n);
157 cmds.add(new AddCommand(n));
158 }
159 }
160 wayToAdd.add(wayToAdd.get(0)); // close the circle
161 if (existingWay == null) {
162 Way newWay = new Way();
163 newWay.setNodes(wayToAdd);
164 cmds.add(new AddCommand(newWay));
165 } else {
166 Way newWay = new Way(existingWay);
167 newWay.setNodes(wayToAdd);
168 cmds.add(new ChangeCommand(existingWay, newWay));
169 }
170
171 // the first node may be unused/abandoned if createcircle.nodecount is odd
172 if (a1 < 999) {
173 // if it is, delete it
174 List<OsmPrimitive> parents = n1.getReferrers();
175 if (parents.isEmpty() || ((parents.size() == 1) && (parents.contains(existingWay)))) {
176 cmds.add(new DeleteCommand(n1));
177 }
178
179 // or insert it
180 // wayToAdd.nodes.add((numberOfNodesInCircle - 1) / 2, n1);
181 }
182
183 } else if (nodes.size() == 3) {
184 // triangle: three single nodes needed or a way with three nodes
185
186 // let's get some shorter names
187 Node n1 = nodes.get(0);
188 double x1 = n1.getEastNorth().east();
189 double y1 = n1.getEastNorth().north();
190 Node n2 = nodes.get(1);
191 double x2 = n2.getEastNorth().east();
192 double y2 = n2.getEastNorth().north();
193 Node n3 = nodes.get(2);
194 double x3 = n3.getEastNorth().east();
195 double y3 = n3.getEastNorth().north();
196
197 // calculate the center (xc/yc)
198 double s = 0.5*((x2 - x3)*(x1 - x3) - (y2 - y3)*(y3 - y1));
199 double sUnder = (x1 - x2)*(y3 - y1) - (y2 - y1)*(x1 - x3);
200
201 if (sUnder == 0) {
202 JOptionPane.showMessageDialog(
203 Main.parent,
204 tr("Those nodes are not in a circle. Aborting."),
205 tr("Warning"),
206 JOptionPane.WARNING_MESSAGE
207 );
208 return;
209 }
210
211 s /= sUnder;
212
213 double xc = 0.5*(x1 + x2) + s*(y2 - y1);
214 double yc = 0.5*(y1 + y2) + s*(x1 - x2);
215
216 // calculate the radius (r)
217 double r = Math.sqrt(Math.pow(xc-x1,2) + Math.pow(yc-y1,2));
218
219 // find where to put the existing nodes
220 double a1 = calcang(xc, yc, x1, y1);
221 double a2 = calcang(xc, yc, x2, y2);
222 double a3 = calcang(xc, yc, x3, y3);
223 if (a1 < a2) { double at = a1; Node nt = n1; a1 = a2; n1 = n2; a2 = at; n2 = nt; }
224 if (a2 < a3) { double at = a2; Node nt = n2; a2 = a3; n2 = n3; a3 = at; n3 = nt; }
225 if (a1 < a2) { double at = a1; Node nt = n1; a1 = a2; n1 = n2; a2 = at; n2 = nt; }
226
227 // build a way for the circle
228 List<Node> wayToAdd = new ArrayList<Node>();
229 for (int i = 1; i <= numberOfNodesInCircle; i++) {
230 double a = 2*Math.PI*(1.0 - i/(double)numberOfNodesInCircle); // "1-" to get it clock-wise
231 // insert existing nodes if they fit before this new node (999 means "already added this node")
232 if (a1 < 999 && a1 > a) {
233 wayToAdd.add(n1);
234 a1 = 999;
235 }
236 if (a2 < 999 && a2 > a) {
237 wayToAdd.add(n2);
238 a2 = 999;
239 }
240 if (a3 < 999 && a3 > a) {
241 wayToAdd.add(n3);
242 a3 = 999;
243 }
244 // get the position of the new node and insert it
245 double x = xc + r*Math.cos(a);
246 double y = yc + r*Math.sin(a);
247 Node n = new Node(Main.proj.eastNorth2latlon(new EastNorth(x,y)));
248 wayToAdd.add(n);
249 cmds.add(new AddCommand(n));
250 }
251 wayToAdd.add(wayToAdd.get(0)); // close the circle
252 if (existingWay == null) {
253 Way newWay = new Way();
254 newWay.setNodes(wayToAdd);
255 cmds.add(new AddCommand(newWay));
256 } else {
257 Way newWay = new Way(existingWay);
258 newWay.setNodes(wayToAdd);
259 cmds.add(new ChangeCommand(existingWay, newWay));
260 }
261
262 } else {
263 JOptionPane.showMessageDialog(
264 Main.parent,
265 tr("Please select exactly two or three nodes or one way with exactly two or three nodes."),
266 tr("Information"),
267 JOptionPane.INFORMATION_MESSAGE
268 );
269 return;
270 }
271
272 Main.main.undoRedo.add(new SequenceCommand(tr("Create Circle"), cmds));
273 Main.map.repaint();
274 }
275
276 @Override
277 protected void updateEnabledState() {
278 if (getCurrentDataSet() == null) {
279 setEnabled(false);
280 } else {
281 updateEnabledState(getCurrentDataSet().getSelected());
282 }
283 }
284
285 @Override
286 protected void updateEnabledState(Collection<? extends OsmPrimitive> selection) {
287 setEnabled(selection != null && !selection.isEmpty());
288 }
289}
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