1 | package org.openstreetmap.josm.actions.mapmode;
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2 |
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3 | import static org.openstreetmap.josm.tools.I18n.tr;
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4 |
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5 | import java.awt.Cursor;
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6 | import java.awt.Point;
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7 | import java.awt.event.KeyEvent;
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8 | import java.awt.event.MouseEvent;
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9 | import java.util.Collection;
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10 |
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11 | import javax.swing.JOptionPane;
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12 |
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13 | import org.openstreetmap.josm.Main;
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14 | import org.openstreetmap.josm.command.Command;
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15 | import org.openstreetmap.josm.command.MoveCommand;
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16 | import org.openstreetmap.josm.data.coor.EastNorth;
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17 | import org.openstreetmap.josm.data.osm.Node;
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18 | import org.openstreetmap.josm.data.osm.OsmPrimitive;
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19 | import org.openstreetmap.josm.data.osm.visitor.AllNodesVisitor;
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20 | import org.openstreetmap.josm.gui.MapFrame;
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21 | import org.openstreetmap.josm.tools.ImageProvider;
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22 | /**
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23 | * Move is an action that can move all kind of OsmPrimitives (except Keys for now).
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24 | *
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25 | * If any object is selected, all selected objects are moved. If no object is
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26 | * selected, the nearest object will be selected and moved. In this case, the
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27 | * object will be unselected as soon as movement stopped.
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28 | *
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29 | * @author imi
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30 | */
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31 | public class MoveAction extends MapMode {
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32 | /**
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33 | * The old cursor before the user pressed the mouse button.
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34 | */
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35 | private Cursor oldCursor;
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36 | /**
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37 | * The position of the mouse before the user moves a node.
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38 | */
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39 | private Point mousePos;
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40 | /**
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41 | * Non-<code>null</code>, if no object was selected before movement
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42 | * (and so the object get unselected after mouse release).
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43 | */
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44 | private OsmPrimitive singleOsmPrimitive;
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45 |
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46 | /**
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47 | * Create a new MoveAction
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48 | * @param mapFrame The MapFrame, this action belongs to.
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49 | */
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50 | public MoveAction(MapFrame mapFrame) {
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51 | super(tr("Move"),
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52 | "move",
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53 | tr("Move selected objects around."),
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54 | "M",
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55 | KeyEvent.VK_M,
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56 | mapFrame,
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57 | ImageProvider.getCursor("normal", "move"));
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58 | }
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59 |
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60 | @Override public void enterMode() {
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61 | super.enterMode();
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62 | Main.map.mapView.addMouseListener(this);
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63 | Main.map.mapView.addMouseMotionListener(this);
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64 | }
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65 |
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66 | @Override public void exitMode() {
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67 | super.exitMode();
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68 | Main.map.mapView.removeMouseListener(this);
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69 | Main.map.mapView.removeMouseMotionListener(this);
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70 | }
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71 |
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72 |
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73 | /**
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74 | * If the left mouse button is pressed, move all currently selected
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75 | * objects.
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76 | */
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77 | @Override public void mouseDragged(MouseEvent e) {
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78 | if ((e.getModifiersEx() & MouseEvent.BUTTON1_DOWN_MASK) == 0)
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79 | return;
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80 |
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81 | if (mousePos == null) {
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82 | mousePos = e.getPoint();
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83 | singleOsmPrimitive = null;
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84 | }
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85 |
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86 | EastNorth mouseGeo = Main.map.mapView.getEastNorth(e.getX(), e.getY());
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87 | EastNorth mouseStartGeo = Main.map.mapView.getEastNorth(mousePos.x, mousePos.y);
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88 | double dx = mouseGeo.east() - mouseStartGeo.east();
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89 | double dy = mouseGeo.north() - mouseStartGeo.north();
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90 | if (dx == 0 && dy == 0)
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91 | return;
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92 |
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93 | Collection<OsmPrimitive> selection = Main.ds.getSelected();
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94 | Collection<Node> affectedNodes = AllNodesVisitor.getAllNodes(selection);
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95 |
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96 | // check if any coordinate would be outside the world
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97 | for (OsmPrimitive osm : affectedNodes) {
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98 | if (osm instanceof Node && ((Node)osm).coor.isOutSideWorld()) {
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99 | JOptionPane.showMessageDialog(Main.parent,tr("Cannot move objects outside of the world."));
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100 | return;
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101 | }
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102 | }
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103 |
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104 | Command c = !Main.main.editLayer().commands.isEmpty() ? Main.main.editLayer().commands.getLast() : null;
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105 | if (c instanceof MoveCommand && affectedNodes.equals(((MoveCommand)c).objects))
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106 | ((MoveCommand)c).moveAgain(dx,dy);
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107 | else
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108 | Main.main.editLayer().add(new MoveCommand(selection, dx, dy));
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109 |
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110 | Main.map.mapView.repaint();
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111 | mousePos = e.getPoint();
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112 | }
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113 |
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114 | /**
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115 | * Look, whether any object is selected. If not, select the nearest node.
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116 | * If there are no nodes in the dataset, do nothing.
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117 | *
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118 | * If the user did not press the left mouse button, do nothing.
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119 | *
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120 | * Also remember the starting position of the movement and change the mouse
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121 | * cursor to movement.
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122 | */
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123 | @Override public void mousePressed(MouseEvent e) {
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124 | if (e.getButton() != MouseEvent.BUTTON1)
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125 | return;
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126 |
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127 | if (Main.ds.getSelected().size() == 0) {
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128 | OsmPrimitive osm = Main.map.mapView.getNearest(e.getPoint(), (e.getModifiersEx() & MouseEvent.ALT_DOWN_MASK) != 0);
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129 | if (osm != null)
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130 | Main.ds.setSelected(osm);
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131 | singleOsmPrimitive = osm;
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132 | Main.map.mapView.repaint();
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133 | } else
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134 | singleOsmPrimitive = null;
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135 |
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136 | mousePos = e.getPoint();
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137 | oldCursor = Main.map.mapView.getCursor();
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138 | Main.map.mapView.setCursor(Cursor.getPredefinedCursor(Cursor.MOVE_CURSOR));
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139 | }
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140 |
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141 | /**
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142 | * Restore the old mouse cursor.
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143 | */
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144 | @Override public void mouseReleased(MouseEvent e) {
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145 | Main.map.mapView.setCursor(oldCursor);
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146 | if (singleOsmPrimitive != null) {
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147 | Main.ds.clearSelection();
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148 | Main.map.mapView.repaint();
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149 | }
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150 | }
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151 | }
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