JOSM creating nodes at 0,0
|Reported by:||rasher||Owned by:||team|
I regularly load the area around 0,0 to see if any junk has ended up there. Lately (since a few weeks) it appears that JOSM will sometimes, under some condition create nodes at 0,0 while the user is editing a completely different area.
An example here, where the nodes were even part of a way, but usually they are just untagged and unused nodes:
This is not the most helpful bug report I've ever created, I'll admit. I guess it's possible that it is somehow user error but if it is, maybe the validator should scream bloody murder if the user tries to create anything at 0,0?