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Opened 2 years ago

Closed 21 months ago

#6190 closed defect (fixed)

orthogonalize produces strange shapes

Reported by: skyper Owned by: team
Priority: minor Component: Core
Version: latest Keywords: orthogonalize strange results
Cc:

Description

I have several buildings connected with each other.

They are almost in shape.

I select all and press "q". The result is not correct but it is ok.

if I press "q" some more times, I get wired shapes and it gets worser ant worser pressing "q".

I attach an example

r4018

Attachments (1)

orthogonalize_example.osm (8.3 KB) - added by skyper 2 years ago.
example file

Download all attachments as: .zip

Change History (3)

Changed 2 years ago by skyper

example file

comment:1 Changed 21 months ago by Cobra

This seems to depend on selection order as well. Most times I could orthogonalize all the ways correctly with the result being stable. Sometimes there was a slight instability with 2-6 nodes jumping from one postion to the other (this process looked stable). When searching for type:way and orthogonalizing afterwards it gets really bad.

comment:2 Changed 21 months ago by bastiK

  • Resolution set to fixed
  • Status changed from new to closed

In [4385/josm]:

fixed #6190 - orthogonalize produces strange shapes

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