Opened 2 years ago
Last modified 4 months ago
#6151 new defect
If upload ends with internal server error, no warning is shown
| Reported by: | bilbo | Owned by: | team |
|---|---|---|---|
| Priority: | critical | Component: | Core |
| Version: | tested | Keywords: | |
| Cc: |
Description (last modified by verdy_p)
I was using upload of larger amount of elements, with uploading by parts.
I found out, that if upload ends with internal server error, then no error message is shown and there is no indication that upload went wrong (except that if you opress "upload" again, you get upload dialog (with objects remaining to be uploaded) instead of "Nothing to upload")
In such cases (Internal server error received from server), the upload should either autmatically resume, or at least warn user that something went wrong (like a messagebox), instead of silently terminating the upload (so user thinks everything was uploaded OK).
Only this message is shown on JOSM console:
POST http://www.openstreetmap.org/api/0.6/changeset/7675004/upload... Internal Server Error
Waiting 10 seconds ... org.openstreetmap.josm.io.OsmTransferCancelledException
at org.openstreetmap.josm.io.OsmApi.sleepAndListen(OsmApi.java:455)
at org.openstreetmap.josm.io.OsmApi.sendRequest(OsmApi.java:540)
at org.openstreetmap.josm.io.OsmApi.sendRequest(OsmApi.java:479)
at org.openstreetmap.josm.io.OsmApi.uploadDiff(OsmApi.java:429)
at org.openstreetmap.josm.io.OsmServerWriter.uploadChangesInChunks(OsmServerWriter.java:163)
at org.openstreetmap.josm.io.OsmServerWriter.uploadOsm(OsmServerWriter.java:205)
at org.openstreetmap.josm.gui.io.UploadPrimitivesTask.realRun(UploadPrimitivesTask.java:236)
at org.openstreetmap.josm.gui.PleaseWaitRunnable.doRealRun(PleaseWaitRunnable.java:83)
at org.openstreetmap.josm.gui.PleaseWaitRunnable.run(PleaseWaitRunnable.java:129)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908)
at java.lang.Thread.run(Thread.java:662)
Attachments (0)
Change History (4)
comment:1 follow-up: ↓ 2 Changed 2 years ago by skyper
- Priority changed from normal to critical
comment:2 in reply to: ↑ 1 Changed 2 years ago by bilbo
Replying to skyper:
This can lead to many duplicated objects (errors).
Probably not, in this case there is greater chance of user mistakenly assuming that everything is uploaded well - which could be even worse, since some data that are expected to be on server would be missing then.
As for duplicated uploads, it is quite common problem. I think this could be remedied by setting some reasonable default to uploading to changeset (like setting "upload data in chunks of size 500" instead of "all at once"). This would lessen chance for timeouts (server should process 500 objects in much less time than several thousands) and impact of duplicates if timeouts happen (you get 500 extra objects in such case instead of several thousands)
comment:3 Changed 21 months ago by brycenesbitt
++ on this. I've seen it also.
comment:4 Changed 4 months ago by verdy_p
- Description modified (diff)
++ I still experience some long uploads that I leave finishing in the background, and that terminate without notice. I only note that it was not fished when I continue editing and submit new unrelated data which get mixed in the same changeset instead of being separated. This adds confusion when reviewing changes as nothing indicates that some new objects may be duplicated later.



This can lead to many duplicated objects (errors).