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Opened 3 years ago

Last modified 4 months ago

#5641 new defect

Painting error layer is very slow

Reported by: bilbo Owned by: team
Priority: normal Component: Core validator
Version: latest Keywords:
Cc:

Description (last modified by skyper)

When error layer in validator is visible and being painted, scrolling through the map is very slow - with medium size map (~ 8000 ways, 32000 nodes), when I zoom in close, the scrolling is smooth, however if I turn on the error layer, the scrolling goes to about 1 redraw per 2 seconds.

I suspect that the error layer is not using quad buckets or any similar algorithm to speed things up and only draw things that are actually visible.

Although, even when zoomed out (so entire map is visible), the redraw speed is much worse (approximately 3 to 5 times slower with the error layer than without it)

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Change History (2)

comment:1 Changed 2 years ago by bastiK

  • Priority changed from major to normal

comment:2 Changed 4 months ago by skyper

  • Component changed from Core to Core validator
  • Description modified (diff)

Hopefully, [5671] did improve this situation.

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as new .
as The resolution will be set. Next status will be 'closed'.
to The owner will be changed from team. Next status will be 'new'.
Next status will be 'needinfo'.The owner will change to bilbo
as duplicate The resolution will be set to duplicate. Next status will be 'closed'.The specified ticket will be cross-referenced with this ticket
The owner will be changed from team to anonymous. Next status will be 'assigned'.
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