Tool to move all polygons to a seperate Layer
|Reported by:||Nop||Owned by:||framm|
Editing ways that are close to or intersecting landuse/place areas are difficult to edit. Very common case is a road/track just outside of a forest. It is hard to select nodes for editing without selecting the neighboring element and auto-snap frequently grabs the neighbor's nodes and requires an undo.
Suggestion: Intorduce an operation to quickly move all polygons (all elements that are currently rendered with a fill in JOSM) into a seperate layer (identical location and id). This way ways and areas don't interfere wile editing, rendering can be disabled if they are not needed or there is an optical separation as inactive layers are rendered differently.