| 1 | // License: GPL. For details, see LICENSE file. |
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| 2 | package org.openstreetmap.josm.tools; |
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| 3 | |
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| 4 | import java.awt.geom.Line2D; |
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| 5 | import java.math.BigDecimal; |
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| 6 | import java.math.MathContext; |
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| 7 | import java.util.ArrayList; |
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| 8 | import java.util.Comparator; |
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| 9 | import java.util.HashSet; |
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| 10 | import java.util.LinkedHashSet; |
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| 11 | import java.util.List; |
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| 12 | import java.util.Set; |
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| 13 | |
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| 14 | import org.openstreetmap.josm.Main; |
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| 15 | import org.openstreetmap.josm.command.AddCommand; |
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| 16 | import org.openstreetmap.josm.command.ChangeCommand; |
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| 17 | import org.openstreetmap.josm.command.Command; |
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| 18 | import org.openstreetmap.josm.data.coor.EastNorth; |
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| 19 | import org.openstreetmap.josm.data.coor.LatLon; |
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| 20 | import org.openstreetmap.josm.data.osm.BBox; |
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| 21 | import org.openstreetmap.josm.data.osm.Node; |
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| 22 | import org.openstreetmap.josm.data.osm.NodePositionComparator; |
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| 23 | import org.openstreetmap.josm.data.osm.Way; |
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| 24 | |
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| 25 | /** |
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| 26 | * Some tools for geometry related tasks. |
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| 27 | * |
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| 28 | * @author viesturs |
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| 29 | */ |
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| 30 | public class Geometry { |
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| 31 | public enum PolygonIntersection {FIRST_INSIDE_SECOND, SECOND_INSIDE_FIRST, OUTSIDE, CROSSING} |
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| 32 | |
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| 33 | /** |
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| 34 | * Will find all intersection and add nodes there for list of given ways. Handles self-intersections too. |
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| 35 | * And make commands to add the intersection points to ways. |
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| 36 | * @param List<Way> - a list of ways to test |
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| 37 | * @return ArrayList<Node> List of new nodes |
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| 38 | * Prerequisite: no two nodes have the same coordinates. |
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| 39 | */ |
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| 40 | public static Set<Node> addIntersections(List<Way> ways, boolean test, List<Command> cmds) { |
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| 41 | |
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| 42 | //stupid java, cannot instantiate array of generic classes.. |
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| 43 | @SuppressWarnings("unchecked") |
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| 44 | ArrayList<Node>[] newNodes = new ArrayList[ways.size()]; |
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| 45 | BBox[] wayBounds = new BBox[ways.size()]; |
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| 46 | boolean[] changedWays = new boolean[ways.size()]; |
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| 47 | |
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| 48 | Set<Node> intersectionNodes = new LinkedHashSet<Node>(); |
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| 49 | |
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| 50 | //copy node arrays for local usage. |
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| 51 | for (int pos = 0; pos < ways.size(); pos ++) { |
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| 52 | newNodes[pos] = new ArrayList<Node>(ways.get(pos).getNodes()); |
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| 53 | wayBounds[pos] = getNodesBounds(newNodes[pos]); |
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| 54 | changedWays[pos] = false; |
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| 55 | } |
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| 56 | |
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| 57 | //iterate over all way pairs and introduce the intersections |
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| 58 | Comparator<Node> coordsComparator = new NodePositionComparator(); |
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| 59 | |
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| 60 | WayLoop: for (int seg1Way = 0; seg1Way < ways.size(); seg1Way ++) { |
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| 61 | for (int seg2Way = seg1Way; seg2Way < ways.size(); seg2Way ++) { |
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| 62 | |
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| 63 | //do not waste time on bounds that do not intersect |
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| 64 | if (!wayBounds[seg1Way].intersects(wayBounds[seg2Way])) { |
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| 65 | continue; |
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| 66 | } |
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| 67 | |
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| 68 | ArrayList<Node> way1Nodes = newNodes[seg1Way]; |
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| 69 | ArrayList<Node> way2Nodes = newNodes[seg2Way]; |
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| 70 | |
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| 71 | //iterate over primary segmemt |
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| 72 | for (int seg1Pos = 0; seg1Pos + 1 < way1Nodes.size(); seg1Pos ++) { |
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| 73 | |
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| 74 | //iterate over secondary segment |
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| 75 | int seg2Start = seg1Way != seg2Way ? 0: seg1Pos + 2;//skip the adjacent segment |
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| 76 | |
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| 77 | for (int seg2Pos = seg2Start; seg2Pos + 1< way2Nodes.size(); seg2Pos ++) { |
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| 78 | |
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| 79 | //need to get them again every time, because other segments may be changed |
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| 80 | Node seg1Node1 = way1Nodes.get(seg1Pos); |
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| 81 | Node seg1Node2 = way1Nodes.get(seg1Pos + 1); |
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| 82 | Node seg2Node1 = way2Nodes.get(seg2Pos); |
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| 83 | Node seg2Node2 = way2Nodes.get(seg2Pos + 1); |
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| 84 | |
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| 85 | int commonCount = 0; |
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| 86 | //test if we have common nodes to add. |
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| 87 | if (seg1Node1 == seg2Node1 || seg1Node1 == seg2Node2) { |
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| 88 | commonCount ++; |
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| 89 | |
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| 90 | if (seg1Way == seg2Way && |
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| 91 | seg1Pos == 0 && |
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| 92 | seg2Pos == way2Nodes.size() -2) { |
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| 93 | //do not add - this is first and last segment of the same way. |
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| 94 | } else { |
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| 95 | intersectionNodes.add(seg1Node1); |
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| 96 | } |
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| 97 | } |
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| 98 | |
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| 99 | if (seg1Node2 == seg2Node1 || seg1Node2 == seg2Node2) { |
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| 100 | commonCount ++; |
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| 101 | |
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| 102 | intersectionNodes.add(seg1Node2); |
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| 103 | } |
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| 104 | |
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| 105 | //no common nodes - find intersection |
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| 106 | if (commonCount == 0) { |
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| 107 | EastNorth intersection = getSegmentSegmentIntersection( |
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| 108 | seg1Node1.getEastNorth(), seg1Node2.getEastNorth(), |
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| 109 | seg2Node1.getEastNorth(), seg2Node2.getEastNorth()); |
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| 110 | |
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| 111 | if (intersection != null) { |
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| 112 | if (test) { |
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| 113 | intersectionNodes.add(seg2Node1); |
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| 114 | return intersectionNodes; |
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| 115 | } |
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| 116 | |
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| 117 | Node newNode = new Node(Main.getProjection().eastNorth2latlon(intersection)); |
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| 118 | Node intNode = newNode; |
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| 119 | boolean insertInSeg1 = false; |
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| 120 | boolean insertInSeg2 = false; |
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| 121 | |
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| 122 | //find if the intersection point is at end point of one of the segments, if so use that point |
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| 123 | |
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| 124 | //segment 1 |
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| 125 | if (coordsComparator.compare(newNode, seg1Node1) == 0) { |
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| 126 | intNode = seg1Node1; |
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| 127 | } else if (coordsComparator.compare(newNode, seg1Node2) == 0) { |
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| 128 | intNode = seg1Node2; |
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| 129 | } else { |
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| 130 | insertInSeg1 = true; |
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| 131 | } |
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| 132 | |
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| 133 | //segment 2 |
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| 134 | if (coordsComparator.compare(newNode, seg2Node1) == 0) { |
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| 135 | intNode = seg2Node1; |
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| 136 | } else if (coordsComparator.compare(newNode, seg2Node2) == 0) { |
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| 137 | intNode = seg2Node2; |
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| 138 | } else { |
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| 139 | insertInSeg2 = true; |
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| 140 | } |
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| 141 | |
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| 142 | if (insertInSeg1) { |
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| 143 | way1Nodes.add(seg1Pos +1, intNode); |
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| 144 | changedWays[seg1Way] = true; |
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| 145 | |
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| 146 | //fix seg2 position, as indexes have changed, seg2Pos is always bigger than seg1Pos on the same segment. |
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| 147 | if (seg2Way == seg1Way) { |
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| 148 | seg2Pos ++; |
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| 149 | } |
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| 150 | } |
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| 151 | |
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| 152 | if (insertInSeg2) { |
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| 153 | way2Nodes.add(seg2Pos +1, intNode); |
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| 154 | changedWays[seg2Way] = true; |
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| 155 | |
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| 156 | //Do not need to compare again to already split segment |
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| 157 | seg2Pos ++; |
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| 158 | } |
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| 159 | |
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| 160 | intersectionNodes.add(intNode); |
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| 161 | |
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| 162 | if (intNode == newNode) { |
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| 163 | cmds.add(new AddCommand(intNode)); |
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| 164 | } |
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| 165 | } |
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| 166 | } |
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| 167 | else if (test && intersectionNodes.size() > 0) |
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| 168 | return intersectionNodes; |
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| 169 | } |
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| 170 | } |
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| 171 | } |
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| 172 | } |
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| 173 | |
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| 174 | |
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| 175 | for (int pos = 0; pos < ways.size(); pos ++) { |
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| 176 | if (changedWays[pos] == false) { |
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| 177 | continue; |
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| 178 | } |
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| 179 | |
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| 180 | Way way = ways.get(pos); |
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| 181 | Way newWay = new Way(way); |
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| 182 | newWay.setNodes(newNodes[pos]); |
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| 183 | |
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| 184 | cmds.add(new ChangeCommand(way, newWay)); |
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| 185 | } |
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| 186 | |
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| 187 | return intersectionNodes; |
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| 188 | } |
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| 189 | |
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| 190 | private static BBox getNodesBounds(ArrayList<Node> nodes) { |
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| 191 | |
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| 192 | BBox bounds = new BBox(nodes.get(0)); |
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| 193 | for(Node n: nodes) { |
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| 194 | bounds.add(n.getCoor()); |
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| 195 | } |
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| 196 | return bounds; |
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| 197 | } |
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| 198 | |
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| 199 | /** |
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| 200 | * Tests if given point is to the right side of path consisting of 3 points. |
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| 201 | * @param lineP1 first point in path |
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| 202 | * @param lineP2 second point in path |
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| 203 | * @param lineP3 third point in path |
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| 204 | * @param testPoint |
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| 205 | * @return true if to the right side, false otherwise |
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| 206 | */ |
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| 207 | public static boolean isToTheRightSideOfLine(Node lineP1, Node lineP2, Node lineP3, Node testPoint) { |
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| 208 | boolean pathBendToRight = angleIsClockwise(lineP1, lineP2, lineP3); |
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| 209 | boolean rightOfSeg1 = angleIsClockwise(lineP1, lineP2, testPoint); |
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| 210 | boolean rightOfSeg2 = angleIsClockwise(lineP2, lineP3, testPoint); |
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| 211 | |
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| 212 | if (pathBendToRight) |
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| 213 | return rightOfSeg1 && rightOfSeg2; |
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| 214 | else |
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| 215 | return !(!rightOfSeg1 && !rightOfSeg2); |
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| 216 | } |
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| 217 | |
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| 218 | /** |
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| 219 | * This method tests if secondNode is clockwise to first node. |
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| 220 | * @param commonNode starting point for both vectors |
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| 221 | * @param firstNode first vector end node |
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| 222 | * @param secondNode second vector end node |
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| 223 | * @return true if first vector is clockwise before second vector. |
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| 224 | */ |
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| 225 | public static boolean angleIsClockwise(Node commonNode, Node firstNode, Node secondNode) { |
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| 226 | return angleIsClockwise(commonNode.getEastNorth(), firstNode.getEastNorth(), secondNode.getEastNorth()); |
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| 227 | } |
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| 228 | |
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| 229 | /** |
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| 230 | * Finds the intersection of two line segments |
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| 231 | * @return EastNorth null if no intersection was found, the EastNorth coordinates of the intersection otherwise |
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| 232 | */ |
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| 233 | public static EastNorth getSegmentSegmentIntersection( |
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| 234 | EastNorth p1, EastNorth p2, |
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| 235 | EastNorth p3, EastNorth p4) { |
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| 236 | double x1 = p1.getX(); |
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| 237 | double y1 = p1.getY(); |
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| 238 | double x2 = p2.getX(); |
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| 239 | double y2 = p2.getY(); |
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| 240 | double x3 = p3.getX(); |
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| 241 | double y3 = p3.getY(); |
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| 242 | double x4 = p4.getX(); |
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| 243 | double y4 = p4.getY(); |
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| 244 | |
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| 245 | //TODO: do this locally. |
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| 246 | if (!Line2D.linesIntersect(x1, y1, x2, y2, x3, y3, x4, y4)) return null; |
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| 247 | |
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| 248 | // Convert line from (point, point) form to ax+by=c |
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| 249 | double a1 = y2 - y1; |
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| 250 | double b1 = x1 - x2; |
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| 251 | double c1 = x2*y1 - x1*y2; |
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| 252 | |
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| 253 | double a2 = y4 - y3; |
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| 254 | double b2 = x3 - x4; |
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| 255 | double c2 = x4*y3 - x3*y4; |
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| 256 | |
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| 257 | // Solve the equations |
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| 258 | double det = a1*b2 - a2*b1; |
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| 259 | if (det == 0) return null; // Lines are parallel |
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| 260 | |
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| 261 | double x = (b1*c2 - b2*c1)/det; |
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| 262 | double y = (a2*c1 -a1*c2)/det; |
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| 263 | |
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| 264 | return new EastNorth(x, y); |
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| 265 | } |
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| 266 | |
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| 267 | /** |
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| 268 | * Finds the intersection of two lines of infinite length. |
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| 269 | * @return EastNorth null if no intersection was found, the coordinates of the intersection otherwise |
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| 270 | */ |
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| 271 | public static EastNorth getLineLineIntersection(EastNorth p1, EastNorth p2, EastNorth p3, EastNorth p4) { |
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| 272 | |
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| 273 | // Convert line from (point, point) form to ax+by=c |
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| 274 | double a1 = p2.getY() - p1.getY(); |
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| 275 | double b1 = p1.getX() - p2.getX(); |
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| 276 | double c1 = p2.getX() * p1.getY() - p1.getX() * p2.getY(); |
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| 277 | |
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| 278 | double a2 = p4.getY() - p3.getY(); |
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| 279 | double b2 = p3.getX() - p4.getX(); |
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| 280 | double c2 = p4.getX() * p3.getY() - p3.getX() * p4.getY(); |
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| 281 | |
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| 282 | // Solve the equations |
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| 283 | double det = a1 * b2 - a2 * b1; |
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| 284 | if (det == 0) |
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| 285 | return null; // Lines are parallel |
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| 286 | |
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| 287 | return new EastNorth((b1 * c2 - b2 * c1) / det, (a2 * c1 - a1 * c2) / det); |
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| 288 | } |
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| 289 | |
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| 290 | public static boolean segmentsParallel(EastNorth p1, EastNorth p2, EastNorth p3, EastNorth p4) { |
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| 291 | // Convert line from (point, point) form to ax+by=c |
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| 292 | double a1 = p2.getY() - p1.getY(); |
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| 293 | double b1 = p1.getX() - p2.getX(); |
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| 294 | |
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| 295 | double a2 = p4.getY() - p3.getY(); |
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| 296 | double b2 = p3.getX() - p4.getX(); |
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| 297 | |
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| 298 | // Solve the equations |
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| 299 | double det = a1 * b2 - a2 * b1; |
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| 300 | // remove influence of of scaling factor |
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| 301 | det /= Math.sqrt(a1*a1 + b1*b1) * Math.sqrt(a2*a2 + b2*b2); |
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| 302 | return Math.abs(det) < 1e-3; |
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| 303 | } |
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| 304 | |
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| 305 | /** |
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| 306 | * Calculates closest point to a line segment. |
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| 307 | * @param segmentP1 |
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| 308 | * @param segmentP2 |
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| 309 | * @param point |
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| 310 | * @return segmentP1 if it is the closest point, segmentP2 if it is the closest point, |
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| 311 | * a new point if closest point is between segmentP1 and segmentP2. |
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| 312 | */ |
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| 313 | public static EastNorth closestPointToSegment(EastNorth segmentP1, EastNorth segmentP2, EastNorth point) { |
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| 314 | |
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| 315 | double ldx = segmentP2.getX() - segmentP1.getX(); |
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| 316 | double ldy = segmentP2.getY() - segmentP1.getY(); |
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| 317 | |
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| 318 | if (ldx == 0 && ldy == 0) //segment zero length |
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| 319 | return segmentP1; |
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| 320 | |
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| 321 | double pdx = point.getX() - segmentP1.getX(); |
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| 322 | double pdy = point.getY() - segmentP1.getY(); |
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| 323 | |
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| 324 | double offset = (pdx * ldx + pdy * ldy) / (ldx * ldx + ldy * ldy); |
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| 325 | |
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| 326 | if (offset <= 0) |
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| 327 | return segmentP1; |
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| 328 | else if (offset >= 1) |
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| 329 | return segmentP2; |
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| 330 | else |
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| 331 | return new EastNorth(segmentP1.getX() + ldx * offset, segmentP1.getY() + ldy * offset); |
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| 332 | } |
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| 333 | |
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| 334 | public static EastNorth closestPointToLine(EastNorth lineP1, EastNorth lineP2, EastNorth point) { |
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| 335 | double ldx = lineP2.getX() - lineP1.getX(); |
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| 336 | double ldy = lineP2.getY() - lineP1.getY(); |
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| 337 | |
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| 338 | if (ldx == 0 && ldy == 0) //segment zero length |
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| 339 | return lineP1; |
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| 340 | |
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| 341 | double pdx = point.getX() - lineP1.getX(); |
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| 342 | double pdy = point.getY() - lineP1.getY(); |
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| 343 | |
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| 344 | double offset = (pdx * ldx + pdy * ldy) / (ldx * ldx + ldy * ldy); |
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| 345 | return new EastNorth(lineP1.getX() + ldx * offset, lineP1.getY() + ldy * offset); |
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| 346 | } |
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| 347 | |
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| 348 | /** |
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| 349 | * This method tests if secondNode is clockwise to first node. |
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| 350 | * @param commonNode starting point for both vectors |
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| 351 | * @param firstNode first vector end node |
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| 352 | * @param secondNode second vector end node |
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| 353 | * @return true if first vector is clockwise before second vector. |
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| 354 | */ |
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| 355 | public static boolean angleIsClockwise(EastNorth commonNode, EastNorth firstNode, EastNorth secondNode) { |
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| 356 | double dy1 = (firstNode.getY() - commonNode.getY()); |
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| 357 | double dy2 = (secondNode.getY() - commonNode.getY()); |
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| 358 | double dx1 = (firstNode.getX() - commonNode.getX()); |
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| 359 | double dx2 = (secondNode.getX() - commonNode.getX()); |
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| 360 | |
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| 361 | return dy1 * dx2 - dx1 * dy2 > 0; |
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| 362 | } |
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| 363 | |
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| 364 | /** |
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| 365 | * Tests if two polygons intersect. |
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| 366 | * @param first |
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| 367 | * @param second |
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| 368 | * @return intersection kind |
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| 369 | * TODO: test segments, not only points |
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| 370 | * TODO: is O(N*M), should use sweep for better performance. |
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| 371 | */ |
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| 372 | public static PolygonIntersection polygonIntersection(List<Node> first, List<Node> second) { |
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| 373 | Set<Node> firstSet = new HashSet<Node>(first); |
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| 374 | Set<Node> secondSet = new HashSet<Node>(second); |
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| 375 | |
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| 376 | int nodesInsideSecond = 0; |
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| 377 | int nodesOutsideSecond = 0; |
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| 378 | int nodesInsideFirst = 0; |
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| 379 | int nodesOutsideFirst = 0; |
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| 380 | |
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| 381 | for (Node insideNode : first) { |
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| 382 | if (secondSet.contains(insideNode)) { |
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| 383 | continue; |
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| 384 | //ignore touching nodes. |
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| 385 | } |
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| 386 | |
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| 387 | if (nodeInsidePolygon(insideNode, second)) { |
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| 388 | nodesInsideSecond ++; |
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| 389 | } |
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| 390 | else { |
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| 391 | nodesOutsideSecond ++; |
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| 392 | } |
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| 393 | } |
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| 394 | |
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| 395 | for (Node insideNode : second) { |
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| 396 | if (firstSet.contains(insideNode)) { |
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| 397 | continue; |
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| 398 | //ignore touching nodes. |
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| 399 | } |
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| 400 | |
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| 401 | if (nodeInsidePolygon(insideNode, first)) { |
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| 402 | nodesInsideFirst ++; |
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| 403 | } |
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| 404 | else { |
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| 405 | nodesOutsideFirst ++; |
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| 406 | } |
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| 407 | } |
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| 408 | |
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| 409 | if (nodesInsideFirst == 0) { |
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| 410 | if (nodesInsideSecond == 0){ |
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| 411 | if (nodesOutsideFirst + nodesInsideSecond > 0) |
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| 412 | return PolygonIntersection.OUTSIDE; |
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| 413 | else |
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| 414 | //all nodes common |
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| 415 | return PolygonIntersection.CROSSING; |
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| 416 | } else |
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| 417 | return PolygonIntersection.FIRST_INSIDE_SECOND; |
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| 418 | } |
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| 419 | else |
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| 420 | { |
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| 421 | if (nodesInsideSecond == 0) |
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| 422 | return PolygonIntersection.SECOND_INSIDE_FIRST; |
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| 423 | else |
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| 424 | return PolygonIntersection.CROSSING; |
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| 425 | } |
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| 426 | } |
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| 427 | |
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| 428 | /** |
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| 429 | * Tests if point is inside a polygon. The polygon can be self-intersecting. In such case the contains function works in xor-like manner. |
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| 430 | * @param polygonNodes list of nodes from polygon path. |
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| 431 | * @param point the point to test |
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| 432 | * @return true if the point is inside polygon. |
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| 433 | */ |
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| 434 | public static boolean nodeInsidePolygon(Node point, List<Node> polygonNodes) { |
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| 435 | if (polygonNodes.size() < 2) |
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| 436 | return false; |
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| 437 | |
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| 438 | boolean inside = false; |
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| 439 | Node p1, p2; |
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| 440 | |
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| 441 | //iterate each side of the polygon, start with the last segment |
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| 442 | Node oldPoint = polygonNodes.get(polygonNodes.size() - 1); |
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| 443 | |
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| 444 | for (Node newPoint : polygonNodes) { |
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| 445 | //skip duplicate points |
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| 446 | if (newPoint.equals(oldPoint)) { |
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| 447 | continue; |
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| 448 | } |
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| 449 | |
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| 450 | //order points so p1.lat <= p2.lat; |
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| 451 | if (newPoint.getEastNorth().getY() > oldPoint.getEastNorth().getY()) { |
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| 452 | p1 = oldPoint; |
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| 453 | p2 = newPoint; |
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| 454 | } else { |
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| 455 | p1 = newPoint; |
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| 456 | p2 = oldPoint; |
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| 457 | } |
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| 458 | |
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| 459 | //test if the line is crossed and if so invert the inside flag. |
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| 460 | if ((newPoint.getEastNorth().getY() < point.getEastNorth().getY()) == (point.getEastNorth().getY() <= oldPoint.getEastNorth().getY()) |
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| 461 | && (point.getEastNorth().getX() - p1.getEastNorth().getX()) * (p2.getEastNorth().getY() - p1.getEastNorth().getY()) |
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| 462 | < (p2.getEastNorth().getX() - p1.getEastNorth().getX()) * (point.getEastNorth().getY() - p1.getEastNorth().getY())) |
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| 463 | { |
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| 464 | inside = !inside; |
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| 465 | } |
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| 466 | |
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| 467 | oldPoint = newPoint; |
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| 468 | } |
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| 469 | |
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| 470 | return inside; |
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| 471 | } |
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| 472 | |
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| 473 | /** |
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| 474 | * returns area of a closed way in square meters |
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| 475 | * (approximate(?), but should be OK for small areas) |
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| 476 | */ |
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| 477 | public static double closedWayArea(Way way) { |
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| 478 | |
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| 479 | //http://local.wasp.uwa.edu.au/~pbourke/geometry/polyarea/ |
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| 480 | double area = 0; |
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| 481 | Node lastN = null; |
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| 482 | for (Node n : way.getNodes()) { |
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| 483 | if (lastN != null) { |
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| 484 | n.getEastNorth().getX(); |
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| 485 | |
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| 486 | area += (calcX(n) * calcY(lastN)) - (calcY(n) * calcX(lastN)); |
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| 487 | } |
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| 488 | lastN = n; |
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| 489 | } |
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| 490 | return Math.abs(area/2); |
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| 491 | } |
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| 492 | |
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| 493 | protected static double calcX(Node p1){ |
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| 494 | double lat1, lon1, lat2, lon2; |
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| 495 | double dlon, dlat; |
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| 496 | |
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| 497 | lat1 = p1.getCoor().lat() * Math.PI / 180.0; |
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| 498 | lon1 = p1.getCoor().lon() * Math.PI / 180.0; |
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| 499 | lat2 = lat1; |
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| 500 | lon2 = 0; |
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| 501 | |
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| 502 | dlon = lon2 - lon1; |
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| 503 | dlat = lat2 - lat1; |
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| 504 | |
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| 505 | double a = (Math.pow(Math.sin(dlat/2), 2) + Math.cos(lat1) * Math.cos(lat2) * Math.pow(Math.sin(dlon/2), 2)); |
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| 506 | double c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); |
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| 507 | return 6367000 * c; |
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| 508 | } |
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| 509 | |
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| 510 | protected static double calcY(Node p1){ |
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| 511 | double lat1, lon1, lat2, lon2; |
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| 512 | double dlon, dlat; |
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| 513 | |
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| 514 | lat1 = p1.getCoor().lat() * Math.PI / 180.0; |
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| 515 | lon1 = p1.getCoor().lon() * Math.PI / 180.0; |
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| 516 | lat2 = 0; |
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| 517 | lon2 = lon1; |
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| 518 | |
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| 519 | dlon = lon2 - lon1; |
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| 520 | dlat = lat2 - lat1; |
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| 521 | |
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| 522 | double a = (Math.pow(Math.sin(dlat/2), 2) + Math.cos(lat1) * Math.cos(lat2) * Math.pow(Math.sin(dlon/2), 2)); |
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| 523 | double c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); |
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| 524 | return 6367000 * c; |
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| 525 | } |
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| 526 | |
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| 527 | /** |
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| 528 | * Determines whether a way is oriented clockwise. |
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| 529 | * |
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| 530 | * Internals: Assuming a closed non-looping way, compute twice the area |
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| 531 | * of the polygon using the formula {@code 2 * area = sum (X[n] * Y[n+1] - X[n+1] * Y[n])}. |
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| 532 | * If the area is negative the way is ordered in a clockwise direction. |
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| 533 | * |
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| 534 | * @param w the way to be checked. |
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| 535 | * @return true if and only if way is oriented clockwise. |
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| 536 | * @throws IllegalArgumentException if way is not closed (see {@see Way#isClosed}). |
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| 537 | * @see http://paulbourke.net/geometry/polyarea/ |
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| 538 | */ |
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| 539 | public static boolean isClockwise(Way w) { |
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| 540 | if (!w.isClosed()) { |
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| 541 | throw new IllegalArgumentException("Way must be closed to check orientation."); |
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| 542 | } |
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| 543 | |
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| 544 | double area2 = 0.; |
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| 545 | int nodesCount = w.getNodesCount(); |
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| 546 | |
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| 547 | for (int node = 1; node <= /*sic! consider last-first as well*/ nodesCount; node++) { |
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| 548 | LatLon coorPrev = w.getNode(node - 1).getCoor(); |
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| 549 | LatLon coorCurr = w.getNode(node % nodesCount).getCoor(); |
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| 550 | area2 += coorPrev.lon() * coorCurr.lat(); |
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| 551 | area2 -= coorCurr.lon() * coorPrev.lat(); |
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| 552 | } |
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| 553 | return area2 < 0; |
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| 554 | } |
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| 555 | |
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| 556 | /** |
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| 557 | * Returns angle of a segment defined with 2 point coordinates. |
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| 558 | * |
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| 559 | * @param p1 |
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| 560 | * @param p2 |
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| 561 | * @return Angle in radians (-pi, pi] |
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| 562 | */ |
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| 563 | public static double getSegmentAngle(EastNorth p1, EastNorth p2) { |
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| 564 | return Math.atan2(p2.north() - p1.north(), p2.east() - p1.east()); |
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| 565 | } |
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| 566 | |
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| 567 | /** |
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| 568 | * Returns angle of a corner defined with 3 point coordinates. |
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| 569 | * |
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| 570 | * @param p1 |
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| 571 | * @param p2 Common endpoint |
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| 572 | * @param p3 |
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| 573 | * @return Angle in radians (-pi, pi] |
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| 574 | */ |
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| 575 | public static double getCornerAngle(EastNorth p1, EastNorth p2, EastNorth p3) { |
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| 576 | Double result = getSegmentAngle(p2, p1) - getSegmentAngle(p2, p3); |
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| 577 | if (result <= -Math.PI) { |
|---|
| 578 | result += 2 * Math.PI; |
|---|
| 579 | } |
|---|
| 580 | |
|---|
| 581 | if (result > Math.PI) { |
|---|
| 582 | result -= 2 * Math.PI; |
|---|
| 583 | } |
|---|
| 584 | |
|---|
| 585 | return result; |
|---|
| 586 | } |
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| 587 | |
|---|
| 588 | public static EastNorth getCentroid(List<Node> nodes) { |
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| 589 | // Compute the centroid of nodes |
|---|
| 590 | |
|---|
| 591 | BigDecimal area = new BigDecimal(0); |
|---|
| 592 | BigDecimal north = new BigDecimal(0); |
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| 593 | BigDecimal east = new BigDecimal(0); |
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| 594 | |
|---|
| 595 | // See http://en.wikipedia.org/w/index.php?title=Centroid&oldid=294224857#Centroid_of_polygon for the equation used here |
|---|
| 596 | for (int i = 0; i < nodes.size(); i++) { |
|---|
| 597 | EastNorth n0 = nodes.get(i).getEastNorth(); |
|---|
| 598 | EastNorth n1 = nodes.get((i+1) % nodes.size()).getEastNorth(); |
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| 599 | |
|---|
| 600 | BigDecimal x0 = new BigDecimal(n0.east()); |
|---|
| 601 | BigDecimal y0 = new BigDecimal(n0.north()); |
|---|
| 602 | BigDecimal x1 = new BigDecimal(n1.east()); |
|---|
| 603 | BigDecimal y1 = new BigDecimal(n1.north()); |
|---|
| 604 | |
|---|
| 605 | BigDecimal k = x0.multiply(y1, MathContext.DECIMAL128).subtract(y0.multiply(x1, MathContext.DECIMAL128)); |
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| 606 | |
|---|
| 607 | area = area.add(k, MathContext.DECIMAL128); |
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| 608 | east = east.add(k.multiply(x0.add(x1, MathContext.DECIMAL128), MathContext.DECIMAL128)); |
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| 609 | north = north.add(k.multiply(y0.add(y1, MathContext.DECIMAL128), MathContext.DECIMAL128)); |
|---|
| 610 | } |
|---|
| 611 | |
|---|
| 612 | BigDecimal d = new BigDecimal(3, MathContext.DECIMAL128); // 1/2 * 6 = 3 |
|---|
| 613 | area = area.multiply(d, MathContext.DECIMAL128); |
|---|
| 614 | north = north.divide(area, MathContext.DECIMAL128); |
|---|
| 615 | east = east.divide(area, MathContext.DECIMAL128); |
|---|
| 616 | |
|---|
| 617 | return new EastNorth(east.doubleValue(), north.doubleValue()); |
|---|
| 618 | } |
|---|
| 619 | |
|---|
| 620 | /** |
|---|
| 621 | * Returns the coordinate of intersection of segment sp1-sp2 and an altitude |
|---|
| 622 | * to it starting at point ap. If the line defined with sp1-sp2 intersects |
|---|
| 623 | * its altitude out of sp1-sp2, null is returned. |
|---|
| 624 | * |
|---|
| 625 | * @param sp1 |
|---|
| 626 | * @param sp2 |
|---|
| 627 | * @param ap |
|---|
| 628 | * @return Intersection coordinate or null |
|---|
| 629 | */ |
|---|
| 630 | public static EastNorth getSegmentAltituteIntersection(EastNorth sp1, |
|---|
| 631 | EastNorth sp2, EastNorth ap) { |
|---|
| 632 | Double segmentLenght = sp1.distance(sp2); |
|---|
| 633 | Double altitudeAngle = getSegmentAngle(sp1, sp2) + Math.PI / 2; |
|---|
| 634 | |
|---|
| 635 | // Taking a random point on the altitude line (angle is known). |
|---|
| 636 | EastNorth ap2 = new EastNorth(ap.east() + 1000 |
|---|
| 637 | * Math.cos(altitudeAngle), ap.north() + 1000 |
|---|
| 638 | * Math.sin(altitudeAngle)); |
|---|
| 639 | |
|---|
| 640 | // Finding the intersection of two lines |
|---|
| 641 | EastNorth resultCandidate = Geometry.getLineLineIntersection(sp1, sp2, |
|---|
| 642 | ap, ap2); |
|---|
| 643 | |
|---|
| 644 | // Filtering result |
|---|
| 645 | if (resultCandidate != null |
|---|
| 646 | && resultCandidate.distance(sp1) * .999 < segmentLenght |
|---|
| 647 | && resultCandidate.distance(sp2) * .999 < segmentLenght) { |
|---|
| 648 | return resultCandidate; |
|---|
| 649 | } else { |
|---|
| 650 | return null; |
|---|
| 651 | } |
|---|
| 652 | } |
|---|
| 653 | } |
|---|